Good Freeware Audio editor?
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Good Freeware Audio editor?
I'm looking for a sound editor that can record the audio that goes out to your speakers, and be able to edit it as well. Primarily, the function I'm looking for is the ability to cut/clip pieces of a recording and save them into their own audio files
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
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- Posts: 46
- Joined: 25 Jul 2005, 20:07
You're looking for an app to record what goes out to the speakers? Creative drivers include the "What U Hear" virtual recording device, which can then be used with any audio recording app such as audacity. I don't know if free/freeware audio recording apps let you take your output and record it otherwise.
- PauloMorfeo
- Posts: 2004
- Joined: 15 Dec 2004, 20:53
I used audacity to create all the sounds i made to the game Lincity-ng.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
When I downloaded GoldWave, it had a limitation of 150 "Operations" per session, with a maximum of 3000 "Operations" before it goes dead and must be registered. Even opening up the help file counted against my "Operation" count =\Forboding Angel wrote:I have been using goldwave for 8 years...
Even though it's shareware, your use is not restricted.
Hurrah for Audacity, tis a great piece of open source software. I used it to put the soundtrack on my short TA movie.
Oh yeah, forgot that it got uploaded to fileuniverse as well...
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
Start Menu>Programs>Accessories>Entertainment>Sound Recorder
Allows you to convert .wav files from anywhere from 8.000Khz-48.000Khz, 8-bit and 16-bit Mono and Stereo; speed up, slow down, reverse, volume increase/decrease, and echo. Can also cut, parse and mix audio segments with ease.
It is not advanced, but it is flexible and extremely simple to learn/use.
Allows you to convert .wav files from anywhere from 8.000Khz-48.000Khz, 8-bit and 16-bit Mono and Stereo; speed up, slow down, reverse, volume increase/decrease, and echo. Can also cut, parse and mix audio segments with ease.
It is not advanced, but it is flexible and extremely simple to learn/use.
It seems odd that you would need to have a stereo sound. Surely the game engine only has to pan mono sounds as it needs to, to produce stereo effects. Pre-stereo-ised sounds would therefore be pointless?
Totally agree with 44100/16bit, that's CD quality after all. Anything higher than 44100Hz or 16bit is for extreme sound buffs only. Anything less than 44100Hz or 16bit and any bod on the street can tell its reduced quality.
Totally agree with 44100/16bit, that's CD quality after all. Anything higher than 44100Hz or 16bit is for extreme sound buffs only. Anything less than 44100Hz or 16bit and any bod on the street can tell its reduced quality.