..:: Re-Release ::.. Painted Desert V2

..:: Re-Release ::.. Painted Desert V2

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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

..:: Re-Release ::.. Painted Desert V2

Post by NOiZE »

Because with the new version of spring, s3o features got re-inverted again, so i decided todo a V2 of this map.
- Made the whiteness on the mesa's a bit less bright
- Made the units a bit brighter
- Made the extractorradius bigger so its easier to upgrade to Mohomines
- Made the mesa's a bit higher, though vehicles should still be able to climb them.

Image
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Image

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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

much much better dude, great job :-)
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LathanStanley
Posts: 1429
Joined: 20 Jun 2005, 05:16

Post by LathanStanley »

Painted Desert, was my fav. map in OTA, I'm diggin the remakes changes ALOT :wink:

maybe I can whoop some cactuses and rocks together tomorrow for you...
it'll me re-release 3.. but oh well
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Help me here:

http://taspring.clan-sy.com/phpbb/viewtopic.php?t=3800

So i can keep on going doing remakes of classic TA maps!
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LathanStanley
Posts: 1429
Joined: 20 Jun 2005, 05:16

Post by LathanStanley »

NOiZE wrote:Help me here:

http://taspring.clan-sy.com/phpbb/viewtopic.php?t=3800

So i can keep on going doing remakes of classic TA maps!
I'm workin on that ... :P
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