The new features/changes are mostly minor:
- use platform specific download path for the spring engine: linux32/linux64/windows32/windows64/macosx
- use platform specific config file sections to store spring engine paths
- add engine crash upload dialog
- add ignore/unignore to user right-click menu
- fix game / map info caching not working for games / maps with special chars
- fix crash because of channel/user bridge support
- fix a lot of minor auto downloader bugs
Special thanks to specing who did a lot of the changes and implemented new features!
The SpringLobby-updater on windows will migrate SpringLobby to x64: the existing x32 spring engine can't be used any more and have to be redownloaded.
also the download path of the spring engine has changed, so linux users who upgrade will be partly affected too:
~/.spring/engine/ will be ~/.spring/engine/linux64 (or ~/.spring/engine/linux32, but x32 is deprecated!)
For linux users, a flatpak exists: https://flathub.org/apps/details/com.sp ... pringLobby
For more details about what will come next, we created a roadmap: https://springrts.com/wiki/Roadmap which isn't complete yet.
Cheers!
