Which cheap video card to play Spring - Page 2

Which cheap video card to play Spring

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

Moderator: Moderators

User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Well, I got 256 DDR, 2.4ghzceleron D, Geforce FX 5200 ultra on XP home, and directx9 compat integrated but ti wont play hw2.
Of course if I was given the money to buy a computer instead of havign ti bought for me I'd have a nice flatscreen and an AMD 64 and dual geforce graphics cards on a nice new pci express compat motherboard.
But I aint too bothered about upgrading, I have my eyes set on a nice new laptop that makes the one I ahve now look skimpy
User avatar
Cheesecan
Posts: 1571
Joined: 07 Feb 2005, 21:30

Post by Cheesecan »

If you want a "speedy" game, meaning fast loading times and non-choppy battles you need a fast CPU and a lot of RAM. The graphics itself isn't that demanding so don't worry as much about that, especially if you have a 17" screen or smaller you won't be needing your Geforce 4 MX or similar to run above 800x600 anyway.
User avatar
aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

Sorry, that sounds like a quote from TA, which btw had no hardware excleration. Which ment yes it didn't need a good graphics card. For spirng However, one of teh makers (bow down bow down) has already said somewhere (thats probablie lost in the great hack), that shadows didn't work cause his card ws to old to be able to do them. So infact you will need a resonable 3D card, a geforce 4 (not mx) is prob the minimum. (they said a geforce 3 ti, but that was befor shadows, and whod wanna play without them?)

aGorm
User avatar
Redfish
Posts: 289
Joined: 27 Feb 2005, 16:12

Post by Redfish »

Maybe we could make this a general discussion about video cards supported by spring. My friend's cpu(the person who needs the upgrade but doesn't want to spend) has an 1800+ amd.
jouninkomiko
Posts: 436
Joined: 26 Aug 2004, 08:11

Post by jouninkomiko »

We really don't know which cards are supported, since we dont have the cards to test. I personally run it on my fx5200 ultra/3.0 ghz p4/1.5 gb ram to no problem. So checkmark that one.
User avatar
Cheesecan
Posts: 1571
Joined: 07 Feb 2005, 21:30

Post by Cheesecan »

aGorm wrote:Sorry, that sounds like a quote from TA, which btw had no hardware excleration. Which ment yes it didn't need a good graphics card. For spirng However, one of teh makers (bow down bow down) has already said somewhere (thats probablie lost in the great hack), that shadows didn't work cause his card ws to old to be able to do them. So infact you will need a resonable 3D card, a geforce 4 (not mx) is prob the minimum. (they said a geforce 3 ti, but that was befor shadows, and whod wanna play without them?)

aGorm
Although TA wasn't Hardware Accelerated, it still functioned much like Spring will in the aspect that faster CPU and lots of RAM still will improve gameplay more than upgrading from an already sufficient graphics card(eg. FX5200) to say an X950 XT PE.
Spring is still quite tame compared to say Doom3 and Half-life 2, so it doesn't require as much raw power from the graphics card to run well.
Feature-wise, the GF4MX would of course be missing some nice things but it would be able to run it with unsupported features disabled quite decently still.
So in the end you'll still benefit from speeding up your loading times(fast cpu) and increasing the size of maps and being able to host large games(ram) than you will from upping your resolution a notch.
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

The Geforce 3 was faster than the Geforce 4 MX fgs
User avatar
aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

Sorry? I was not suggesting youd need an ati X series or a Geforce 6, just saying that it would actully help out. Frame rates are what would suffer if your card was insufficiant. Yes, CPU and Ram will be needed, but a lot of people buy PC's that say: Look 3ghz CPU! 1 Gig of ram! Buy me. And then they have a half rate graphics card. And complane when it dont run games. Thank god i got my friends educated...
Now adays most computers come with plenty enough ram and CPU but often lack in Graphics performance cause people are navie. I know people that rate a PC buy the size of its hard drive. They think there pentium 2.8 ghz is better than my athelon 3200+ cause its got a 160 gig hard drive. Anyway, ill stop moneing now. In reality it will prob run Ok most half decent machines and its only if you want max res and anit anilisng you'll need a beefy card.

aGorm
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

aGorm that isnt exactly true in some cases. For example Intel Centrinos or AMD 64's and pentium 4's.
And AMD 64 at 1.8Ghz outruns an intel Pentium 5 Extreme Edition at 3.6 GHZ is it? or is ti 3.8? I aint too sure bout that. Anyways even though the pentium ahs bigger numbers and a fancy title added (EE), its still slower. So be aware fo the make and manufacturer being counted
User avatar
Cheesecan
Posts: 1571
Joined: 07 Feb 2005, 21:30

Post by Cheesecan »

You're both right in ways, overall lets agree that you need a good all-round system to enjoy Spring as it was meant to be enjoyed, that meaning none of your components should be a bottleneck for another.
Check this link out for some A64/FX vs. P4/EE comparison:
http://www.anandtech.com/cpuchipsets/sh ... i=2353&p=1
(A64 trumps P4 in gaming but otherwise the PR rating is pretty correct)
Now that we bring that up also, i'd like to see Spring optimized for 64-bits, it might take a bit of work but imagine the benefits.
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

oh yah 64 bit spring is gonna be sweet, but then wont that require a whole line of new compilers? Best wait till we start seeing Intel Itanium processor adverts
User avatar
PauloMorfeo
Posts: 2004
Joined: 15 Dec 2004, 20:53

Post by PauloMorfeo »

Linux has 64-bit versions for quite some time now. So they must have compilers for 64b.

Too bad the game isn't ported for Linux (yet). I would most certainly install Suse Linux for 64b!!!
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Spring will have to be ported to 64bit x86 if you want to pay it on an intel 64bit cpu sucha s itanium. Atm only AMD have made commitments to 32bit and 16bit backwards compatibility for 64 bit cpu's, and intel says it will have to survey the market first which could mean months before they even announce a decision.
User avatar
Cheesecan
Posts: 1571
Joined: 07 Feb 2005, 21:30

Post by Cheesecan »

Alantai Firestar wrote:oh yah 64 bit spring is gonna be sweet, but then wont that require a whole line of new compilers? Best wait till we start seeing Intel Itanium processor adverts
Itanium is an entirely different architecture, it's not 32-bit compatible unlike Intels new EMT64 and AMD64. And since it is meant for enterprise servers and workstations I doubt anyone here owns. ;)
Right now it seems to be mostly M$ delaying the release of Windows XP 64-bits, which is a shame as once it's out in the stores software developers should realize it's time to make the move.
A 64-bit version of Spring shouldn't require much more than some adjustments and recompiling the code, so how about it perhaps after releasing 1.0.
User avatar
PauloMorfeo
Posts: 2004
Joined: 15 Dec 2004, 20:53

Post by PauloMorfeo »

Alantai Firestar wrote:Atm only AMD have made commitments to 32bit and 16bit backwards compatibility for 64 bit cpu's ...
And an AMD-64b is the one i have.

Also, i think i read here,
that the new Pentium 4s serie 6xx are coming with new extensions to work at 64b like the Athlon64...

And yes, the Itanium is a diferent processor and most probably no one owns one.
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Well I read that Microsoft are delaying the release of XP 64 bit edition till the itanium is out.
Otherwise they're more likely to be bothered with dual core cpu's than 32 bit compatability. Perhaps Cell processors could flatten them out, they're 64 bit multicore cpu's afterrall
Torrasque
Posts: 1022
Joined: 05 Oct 2004, 23:55

Post by Torrasque »

But, 64 bits cpu are the fastest now, they will run spring with no problem.
I would be better to optimise the game for slow PC.
User avatar
aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

Alantai Firestar wrote:aGorm that isnt exactly true in some cases. For example Intel Centrinos or AMD 64's and pentium 4's.
And AMD 64 at 1.8Ghz outruns an intel Pentium 5 Extreme Edition at 3.6 GHZ is it? or is ti 3.8? I aint too sure bout that. Anyways even though the pentium ahs bigger numbers and a fancy title added (EE), its still slower. So be aware fo the make and manufacturer being counted
Sorry? A Athelon 64 at 1.8 does no way out run a pentium extreem ed. Sure, the 2.6 out runs it and thats still at a much small clock speed, but get your facts stright. And my argument is infact supported by what you say, cause i said, that he said, that his p2.8 out runs my athelon 2.6 (3200+).

So realy i just dont get what your post was digging at?

:EDIT: Pentium 5?!?!? No such thing!

aGorm
Last edited by aGorm on 14 Mar 2005, 12:56, edited 1 time in total.
User avatar
Triaxx2
Posts: 422
Joined: 29 Aug 2004, 22:24

Post by Triaxx2 »

HT processors would make the AI much easier, since it could be run along side the main game as a separate process.
User avatar
aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

HT (or dule core for that matter) wont realy matter, as the prog as yet isn't designd for it. Nor is the AI so complex as to need a thred of its own. Maybe in the futre though...

aGorm
Post Reply

Return to “General Discussion”