New Version

New Version

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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FoeOfTheBee
Posts: 557
Joined: 12 May 2005, 18:26

New Version

Post by FoeOfTheBee »

I like, the new font is good, though the text for metal and energy is a little small. The models for XTA Pimped are ok, though I am always zoomed out too far to really notice.

The updating installer gave me a non-working Spring. The full installer gave me a working game but I have to be careful with it, or I get a very interesting bug. I call it the "FoeOfTheBee" bug.

Image

It has happened when I resize the springrts window or resize the task bar. Post bug I tried playing by sound, but I was not very effective.
Last edited by FoeOfTheBee on 25 Feb 2006, 05:25, edited 1 time in total.
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Rafal99
Posts: 162
Joined: 14 Jan 2006, 04:09

Post by Rafal99 »

New Spring GUI :lol: LOL
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

Also alt+tab and return causes random-ish freeze crash/sync errors/will not return...


will type more as I find them.

OH, and rev31.gp3 doesn't overide spring anymore... which is NOT documented in the changelog... now I have to open mulitplayer to test my mod.... ARRRRRRRRRGH!
Last edited by smoth on 25 Feb 2006, 04:34, edited 1 time in total.
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Decimator
Posts: 1118
Joined: 24 Jul 2005, 04:15

Post by Decimator »

Foe's problem is easily reproduced on my computer.
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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Post by SinbadEV »

Cool Trick the Luxi.TTF file can be replace with any renamed font file and it works fine... is there a more... uhm... un haxorish way to do this?

I prefer rockwell...
Targon
Posts: 99
Joined: 16 Dec 2005, 05:15

Post by Targon »

it only does that "FoeOfTheBee" bug for me if I play in Windowed mode, not in fullscreen
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FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Post by FizWizz »

Rafal99 wrote:New Spring GUI :lol: LOL
ftw

Should I just wait for .70b2?
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GrOuNd_ZeRo
Posts: 1370
Joined: 30 Apr 2005, 01:10

Post by GrOuNd_ZeRo »

I wish I would have, I don't have the old binary anymore so I am stuck with 0.7B1...ARGH!

My mods dont work and AI's don't work...

I knew I should have waited!
Betalord
Former Engine Dev
Posts: 543
Joined: 29 Jun 2005, 09:31

Post by Betalord »

GrOuNd_ZeRo wrote:I wish I would have, I don't have the old binary anymore so I am stuck with 0.7B1...ARGH!

My mods dont work and AI's don't work...

I knew I should have waited!
http://taspring.clan-sy.com/dl/taspring_0.67b3.exe perhaps? All older releases are still up as well.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

GrOuNd_ZeRo wrote:I wish I would have, I don't have the old binary anymore so I am stuck with 0.7B1...ARGH!

My mods dont work and AI's don't work...

I knew I should have waited!
https://sourceforge.net/project/showfil ... _id=141993

NTAI XE6
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PauloMorfeo
Posts: 2004
Joined: 15 Dec 2004, 20:53

Post by PauloMorfeo »

Nice to see there is a new GUI already :P.
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