help needed (map is black)

help needed (map is black)

Discuss maps & map creation - from concept to execution to the ever elusive release.

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Dead.Rabit
Posts: 264
Joined: 03 Sep 2005, 04:28

help needed (map is black)

Post by Dead.Rabit »

hello ive just made my what, third map.. ive worked out all the other errors that i was getting but a new one has appeared and im stimped... for some reason my texture map is not loading or something like that... anyway heres my screenshot

i need suggestions on how to fix plz =]

http://i3.photobucket.com/albums/y97/jo ... emenen.jpg

Image

anyone had this before.. what am i doing wrong this time around?
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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Post by SinbadEV »

Unless your texture is supposed to look like that my guess is that you have renamed your map files after processing.

the name that mapconv spits out is the name you need to use... I've never seen it cause that particular graphical bug before howerver...

So if you havn't renamed your map files I'll let someone else try to guess.
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genblood
Posts: 862
Joined: 19 Jan 2005, 03:37

Post by genblood »

I've seen this problem, most likely its due to the map size. Is this
map larger then 22x22?
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Proportions?
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Belmakor
Posts: 212
Joined: 16 Nov 2005, 00:01

Post by Belmakor »

I had *exactly* this problem. After reading the tutorials, I downloaded mother's mapconv because that was what was recommended. However, when I ran it, my test map produced exactly what you were seeing. Then on a hunch (and because I was getting "geovent.bmp not found" and "nvdxt.exe" not found errors) I suspected that maybe I also needed the original mapconv distribution.... So, make sure you have done something like this:

1. Download the original mapconv and unpack it
2. Download mother's mapconv and unpack it over the top of the original

At the end, I think you should have the following files in your mapconv directory:

texconv.exe
nvdxt.exe
geovent.bmp
MapConv.exe
test.bat

Also, I think I read somewhere that it may not work properly if you have space characters in your path to mapconv, so check that too.

That's what I did and the problems disappeared.

Belmakor
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Cyberwal
Posts: 149
Joined: 31 Jan 2006, 14:42

Post by Cyberwal »

Many thanks Belmakor :)
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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Post by Caydr »

Another thing that can happen is if your map is just too large for Spring to process with shadows on. Altored Earth is the only one I know of that has this problem, it was 38x18 (i think?). Anyway try turning shadows off if Belmakor's suggestion doesn't help.
Dead.Rabit
Posts: 264
Joined: 03 Sep 2005, 04:28

Post by Dead.Rabit »

thankyou it works great now im gonna redo the textures to look better (coz i only made it with 1 tile to make sure it worked fine) then ill announce it =D
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