> Mutates almost all defs (unit/weapon/etc) to new values. Instant effortless forkage!
> "True" randomness: different mutations in every single run. Requires Spring 104, thanks Kloot!
> Share the game with bunnies, horses, flowers, trees, santas, mushrooms, lovehearts...
> Easter eggs
Tested with Tech Annihilation v3.0.5+ and Balanced Annihilation V10.09+.
@Game Devs: To support this map, a game must include a small amount of extra code: the file defs.lua (in /gamedata) must include an entry point for the mutator code. See the attached file for an example. It can't handle OO unit defs. It contains non-OO (-> portable) versions of several units from Flove.
Use with Spring 104.0.1-maintainence, or later.
Download link: https://springfiles.com/spring/spring-maps/easter-bunny
Older version (Spring 103 only): Christmas Horse
Repo link: https://github.com/silentwings/mutate-a-mod