Duh. Would you also like to talk about how the engine trees are "procedurally" generated and there are roughly 20 variants of them (most of which people don't even realize exist)? Or perhaps you should just accept that I was reaffirming that the visual improvement is astounding.Silentwings wrote:The point that the rendering is done engine side - and as a result can have significantly less impact on performance than a game side version (e.g. https://springrts.com/mantis/view.php?id=5371#c16801).I've already done this in ...
Now Behe is suggesting taking that massive visual improvement and make it even better.