hello is new to the game
I have a problem when there is full unity I have big loss of fps / lag. I search springsettings.cfg fps
thank you in advance
low fps / lag
Moderator: Moderators
Re: low fps / lag
Plesse specify. What game are you playing? What is your hardware? Moreover, you should look for a file called infolog.txt and post it here. Otherwise, it is hard to help you.
Re: low fps / lag
hello
game: balanced annihilation.
config pc:
Intel Core i5
Memory: 8go
CG: NVIDIA GeForce GT 720M
infoLog:
game: balanced annihilation.
config pc:
Intel Core i5
Memory: 8go
CG: NVIDIA GeForce GT 720M
infoLog:
springsettings.cfg============== <User Config> ==============
3DTrees = 0
AdvUnitShading = 0
AllowDeferredMapRendering = 1
AllowDeferredModelRendering = 1
BumpWaterAnisotropy = 8
BumpWaterBlurReflection = 4
BumpWaterOcclusionQuery = 1
BumpWaterTexSizeReflection = 2048
BumpWaterUseUniforms = 1
CamMode = 5
CompressTextures = 1
CrossAlpha = 0.15
CrossSize = 1
CubeTexSizeReflection = 1024
CubeTexSizeSpecular = 1024
ExtraTextureUpdateRate = 15
FeatureDrawDistance = 6600
FeatureFadeDistance = 4900
FontOutlineWeight = 24
FontSize = 24
ForceShaders = 1
Fullscreen = 0
GrassDetail = 0
GroundDecals = 1
GroundDetail = 20
GroundScarAlphaFade = 1
GuiOpacity = 1
HardwareCursor = 1
HighResLos = 1
InfoMessageTime = 15
InputTextGeo = 0.26 0.73 0.02 0.028
LastSelectedMap = Tabula-v4
LastSelectedMod = Balanced Annihilation $VERSION
LastSelectedScript = Player vs. AI: NullAI 0.1
LastSelectedSetting = WindowBorderless
LoadingMT = 0
MaxDynamicMapLights = 0
MaxDynamicModelLights = 0
MaxNanoParticles = 120000
MaxParticles = 160000
MaxPathCostsMemoryFootPrint = 1024
PathingThreadCount = 2
ScreenshotCounter = 1144
ScrollWheelSpeed = 24
ShadowMapSize = 4121
Shadows = 1
ShowFPS = 1
ShowPlayerInfo = 0
ShowSpeed = 1
SmoothLines = 0
SmoothPoints = 0
TreeRadius = 2100
UnitIconDist = 9999
UnitLodDist = 10000
VSync = 1
Water = 0
WindowBorderless = 1
WindowPosX = 137
WindowPosY = 104
XResolution = 1600
XResolutionWindowed = 1574
YResolution = 900
YResolutionWindowed = 975
snd_volmaster = 90
snd_volmusic = 0
============== </User Config> ==============
Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, OBJParser, ModelRenderContainer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 103.0
Build Environment: boost-105500, GNU libstdc++ version 20130531
Compiler Version: gcc-4.8.1
Operating System: Microsoft Windows
Microsoft Home Premium Edition, 64-bit (build 9200)
Intel(R) Core(TM) i5-3337U CPU @ 1.80GHz; 8077MB RAM, 9357MB pagefile
Word Size: 32-bit (emulated)
CPU Clock: win32::TimeGetTime
Physical CPU Cores: 2
Logical CPU Cores: 4
[CMyMath::Init] CPU SSE mask: 127, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 1
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
Supported Video modes on Display 1 x:0 y:0 1600x900:
1600x900
SDL version: linked 2.0.4; compiled 2.0.4
GL version: 4.5.0 NVIDIA 375.70
GL vendor: NVIDIA Corporation
GL renderer: GeForce GT 720M/PCIe/SSE2
GLSL version: 4.50 NVIDIA
GLEW version: 1.5.8
Video RAM: total 2048MB, available 1980MB
SwapInterval: 0
FBO::maxSamples: 32
GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 16384, compress MIP-map textures: 1
maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
number of UniformBufferBindings: 84 (64kB)
Using VSync
[InitOpenGL] video mode set to 1600x900:24bit @64Hz (windowed)
[WatchDogInstall] Installed (HangTimeout: 10sec)
[WatchDog] registering controls for thread [main]
[ThreadPool::SetThreadCount][1] #wanted=2 #current=1 #max=2
[ThreadPool::SetThreadCount][2] #threads=1
Using read-write data directory: C:\Users\Jennyfer33\Documents\My Games\Spring\
Using read-only data directory: C:\Users\Jennyfer33\Documents\Spring\
Using read-only data directory: C:\Users\Jennyfer33\Documents\My Games\Spring\engine\103.0\
Scanning: C:\Users\Jennyfer33\Documents\My Games\Spring\engine\103.0\base
Scanning: C:\Users\Jennyfer33\Documents\My Games\Spring\maps
Scanning: C:\Users\Jennyfer33\Documents\My Games\Spring\games
Scanning: C:\Users\Jennyfer33\Documents\My Games\Spring\packages
CArchiveScanner: 14 ms
[f=-000001] [Sound] OpenAL info:
[f=-000001] [Sound] Available Devices:
[f=-000001] [Sound] Haut-parleurs (Realtek High Definition Audio)
[f=-000001] [Sound] Haut-parleurs (Realtek High Definition Audio)
[f=-000001] [Sound] Device: OpenAL Soft
[f=-000001] [Sound] Vendor: OpenAL Community
[f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
[f=-000001] [Sound] Renderer: OpenAL Soft
[f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error: Initializing EFX failed!
[f=-000001] [Sound] Max Sounds: 128
[f=-000001] [WatchDog] registering controls for thread [audio]
[f=-000001] Joysticks found: 0
[f=-000001] [ThreadPool::SetThreadCount][1] #wanted=2 #current=2 #max=2
[f=-000001] [ThreadPool::SetThreadCount][2] #threads=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [StartScript] Loading StartScript from: C:\Users\Jennyfer33\AppData\Roaming\springlobby\script.txt
[f=-000001] Connecting to: 5.9.210.235:8462
[f=-000001] Connecting to 5.9.210.235:8462 using name amnesiia
[f=-000001] [InitOpenGL] video mode set to 1600x900:24bit @64Hz (windowed)
[f=-000001] [PreGame::UpdateClientNet] added new player amnesiia with number 9 to team 0
[f=-000001] [AddGameSetupArchivesToVFS] using map: DeltaSiegeDry
[f=-000001] [AddGameSetupArchivesToVFS] using game: Balanced Annihilation V9.46 (archive: 4f0e25c71d46831feafb999366b03c49.sdp)
[f=-000001] Recording demo to: C:\Users\Jennyfer33\Documents\My Games\Spring\demos\20161115_114716_DeltaSiegeDry_103.sdfz
[f=-000001] PreGame::GameDataReceived: 109 ms
[f=-000001] [PreGame::UpdateClientNet] user number 9 (team 0, allyteam 0)
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=-000001] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
[f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget: Main <main.lua>
[f=-000001] [LuaIntro] Loading widget: Music <music.lua>
[f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] LoadingScreen: single-threaded
[f=-000001] [WatchDog] registering controls for thread [load]
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (80 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] [defs.lua] loading all *Defs tables: 211ms
[f=-000001] Game::LoadDefs (GameData): 257 ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] parsed 28 sounds from gamedata/sounds.lua
[f=-000001] Game::LoadDefs (Sound): 9 ms
[f=-000001] Creating Smooth Height Mesh
[f=-000001] SmoothHeightMesh::MakeSmoothMesh: 79 ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 11
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] Loading Weapon Definitions
[f=-000001] Loading Unit Definitions
[f=-000001] Warning: too many unit categories (32), skipping sub
[f=-000001] Loading Feature Definitions
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type ""
[f=-000001] Creating ShadowHandler
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] CSMFGroundTextures::ConvolveHeightMap: 5 ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] Game::LoadInterface (Camera&Mouse): 134 ms
[f=-000001] Game::LoadInterface (Console): 15 ms
[f=-000001] InfoTexture: shaders
[f=-000001] Loading LuaRules
[f=-000001] Loaded synced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
[f=-000001] Loaded synced gadget: Rez Exp <unit_rez_exp.lua>
[f=-000001] Loaded synced gadget: Stats <api_damage_stats.lua>
[f=-000001] Loaded synced gadget: ranks api <api_ranks.lua>
[f=-000001] gaia_critters.lua: turned off via modoptions
[f=-000001] gaia_critters.lua: gadget:Initialize() Game.mapName=DeltaSiegeDry
[f=-000001] no critter config for this map
[f=-000001] Loaded synced gadget: gaia critter units <gaia_critters.lua>
[f=-000001] Loaded synced gadget: CameraBroadcast <camera_lockcamera.lua>
[f=-000001] Loaded synced gadget: Awards <gui_awards.lua>
[f=-000001] Loaded synced gadget: Newbie Info <gui_newbie_info.lua>
[f=-000001] Loaded synced gadget: Activity Broadcast <activity_broadcast.lua>
[f=-000001] Loaded synced gadget: Air Release <unit_air_release_manager.lua>
[f=-000001] Loaded synced gadget: Air Transports Handler <air_transports.lua>
[f=-000001] Loaded synced gadget: Air Transports fix <air_transports_fix.lua>
[f=-000001] Loaded synced gadget: AirPlantParents <unit_air_plants.lua>
[f=-000001] Loaded synced gadget: Ally Selected Units <cmd_selected_units.lua>
[f=-000001] Loaded synced gadget: Bet Engine <cmd_bet_engine.lua>
[f=-000001] Loaded synced gadget: Bomber Control <unit_bomber_control.lua>
[f=-000001] Loaded synced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
[f=-000001] Loaded synced gadget: Com Counter <mo_com_counter.lua>
[f=-000001] Loaded synced gadget: Commander Blast <unit_commander_blast.lua>
[f=-000001] Loaded synced gadget: Commando Watch <unit_commando_watch.lua>
[f=-000001] Loaded synced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
[f=-000001] Loaded synced gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
[f=-000001] Loaded synced gadget: Death Messages <game_death_messages.lua>
[f=-000001] Loaded synced gadget: Debris Damage <unit_debris_damage.lua>
[f=-000001] Loaded synced gadget: Depthcharge splash <fx_depthcharge_splash.lua>
[f=-000001] Loaded synced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
[f=-000001] Loaded synced gadget: DirectControl <unit_direct_control.lua>
[f=-000001] Loaded synced gadget: Don't target flyover nukes <unit_interceptors.lua>
[f=-000001] Loaded synced gadget: DragonsDisguise <unit_set_neutral.lua>
[f=-000001] Loaded synced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=-000001] Loaded synced gadget: Energy Conversion <game_energy_conversion.lua>
[f=-000001] Loaded synced gadget: FPS Broadcast <fps_broadcast.lua>
[f=-000001] Loaded synced gadget: FinishedBuilding <unit_finished_building.lua>
[f=-000001] Loaded synced gadget: Fortification Walls <unit_fort_walls.lua>
[f=-000001] Loaded synced gadget: Game End <game_end.lua>
[f=-000001] Loaded synced gadget: Initial Spawn <game_initial_spawn.lua>
[f=-000001] Loaded synced gadget: Juno Damage <unit_juno_damage.lua>
[f=-000001] Loaded synced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
[f=-000001] Loaded synced gadget: Lua unit script framework <unit_script.lua>
[f=-000001] Loaded synced gadget: LuaUI Reload <cmd_luaui_reload.lua>
[f=-000001] Loaded synced gadget: Maverick Exp <unit_maverick_exp.lua>
[f=-000001] Loaded synced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
[f=-000001] Loaded synced gadget: Napalm <lups_napalm.lua>
[f=-000001] Loaded synced gadget: No Land Damage <unit_no_land_damage.lua>
[f=-000001] Loaded synced gadget: No Self Pwn <unit_noselfpwn.lua>
[f=-000001] Loaded synced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
[f=-000001] Loaded synced gadget: Nonblocking mines <unit_nonblocking_mines.lua>
[f=-000001] Loaded synced gadget: Paralyze Damage Multiplier <unit_paralyze_damage_multiplier.lua>
[f=-000001] Loaded synced gadget: Passive Builders v3 <unit_passive_builders.lua>
[f=-000001] Loaded synced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
[f=-000001] Loaded synced gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
[f=-000001] Loaded synced gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=-000001] Loaded synced gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=-000001] Loaded synced gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=-000001] Loaded synced gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=-000001] Loaded synced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
[f=-000001] Loaded synced gadget: Prevent outside-of-map hax <unit_prevent_aircraft_hax.lua>
[f=-000001] Loaded synced gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=-000001] Loaded synced gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=-000001] Loaded synced gadget: Shockwaves <lups_shockwaves.lua>
[f=-000001] Loaded synced gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
[f=-000001] Loaded synced gadget: Stun Control <unit_stun_control.lua>
[f=-000001] Loaded synced gadget: Stun Energy Storage <unit_stun_energy_storage.lua>
[f=-000001] Loaded synced gadget: Stun Metal Storage <unit_stun_metal_storage.lua>
[f=-000001] Loaded synced gadget: System info <system_info.lua>
[f=-000001] Loaded synced gadget: Target on the move <unit_target_on_the_move.lua>
[f=-000001] Loaded synced gadget: Team Resourcing <game_team_resources.lua>
[f=-000001] Loaded synced gadget: Transportee Hider <unit_transportee_hider.lua>
[f=-000001] Loaded synced gadget: Unally on demand <cmd_alliance_break.lua>
[f=-000001] Loaded synced gadget: Unit transportable nanos <unit_transportable_nanos.lua>
[f=-000001] Loaded synced gadget: Watereffects <fx_watersplash.lua>
[f=-000001] Loaded synced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=-000001] Loaded synced gadget: fx_wreck_shards <fx_wreck_shards.lua>
[f=-000001] Loaded synced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
[f=-000001] Loaded synced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=-000001] Loaded synced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
[f=-000001] Loaded synced gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=-000001] Loaded synced gadget: mo_preventcombomb <mo_preventcombomb.lua>
[f=-000001] Loaded synced gadget: subMissile splash <fx_submissile_splash.lua>
[f=-000001] Loaded synced gadget: transportfix <unit_transportfix.lua>
[f=-000001] Loaded synced gadget: unit_combomb_full_damage <unit_combomb_full_damage.lua>
[f=-000001] Loaded synced gadget: Airbase Manager <unit_airbase.lua>
[f=-000001] Loaded synced gadget: Area Attack <unit_areaattack.lua>
[f=-000001] Loaded synced gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=-000001] Loaded synced gadget: Take Manager <cmd_idle_players.lua>
[f=-000001] Loaded synced gadget: Team Com Ends <game_team_com_ends.lua>
[f=-000001] Loaded synced gadget: Substitution <game_replace_afk_players.lua>
[f=-000001] Loaded synced gadget: resurrected param <unit_resurrected.lua>
[f=-000001] Loaded synced gadget: Lups Cloak FX <lups_cloak_fx.lua>
[f=-000001] Loaded synced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=-000001] Loaded synced gadget: Mobile Unit Paralyze Damage Handler <unit_paralyze_damage_limit.lua>
[f=-000001] Loaded synced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=-000001] Loaded synced gadget: ShardLua <ailoader.lua>
[f=-000001] Loaded synced gadget: Version Warning <version_warning.lua>
[f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
[f=-000001] Switching to Spring style camera
[f=-000001] Switching to Free style camera
[f=-000001] Switching to Rotatable overhead camera
[f=-000001] Switching to Overhead (TA) style camera
[f=-000001] Switching to FPS style camera
[f=-000001] Switching to Overview style camera
[f=-000001] Loaded unsynced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
[f=-000001] Loaded unsynced gadget: Stats <api_damage_stats.lua>
[f=-000001] Loaded unsynced gadget: ranks api <api_ranks.lua>
[f=-000001] Loaded unsynced gadget: CustomIcons <unit_customicons.lua>
[f=-000001] Loaded unsynced gadget: CameraBroadcast <camera_lockcamera.lua>
[f=-000001] Loaded unsynced gadget: Awards <gui_awards.lua>
[f=-000001] Loaded unsynced gadget: Newbie Info <gui_newbie_info.lua>
[f=-000001] Map Sun Handler: Clearing groundSpecularColor via SetSunLighting because map does not change it from default.
[f=-000001] Loaded unsynced gadget: Sun Handler <map_sun_handler.lua>
[f=-000001] Loaded unsynced gadget: Activity Broadcast <activity_broadcast.lua>
[f=-000001] Loaded unsynced gadget: Air Release <unit_air_release_manager.lua>
[f=-000001] Loaded unsynced gadget: Air Transports Handler <air_transports.lua>
[f=-000001] Loaded unsynced gadget: Air Transports fix <air_transports_fix.lua>
[f=-000001] Loaded unsynced gadget: AirPlantParents <unit_air_plants.lua>
[f=-000001] Loaded unsynced gadget: Ally Selected Units <cmd_selected_units.lua>
[f=-000001] Loaded unsynced gadget: Bet Engine <cmd_bet_engine.lua>
[f=-000001] Loaded unsynced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
[f=-000001] Loaded unsynced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
[f=-000001] Loaded unsynced gadget: Debris Damage <unit_debris_damage.lua>
[f=-000001] Loaded unsynced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
[f=-000001] Loaded unsynced gadget: DragonsDisguise <unit_set_neutral.lua>
[f=-000001] Loaded unsynced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=-000001] Loaded unsynced gadget: FPS Broadcast <fps_broadcast.lua>
[f=-000001] Loaded unsynced gadget: FinishedBuilding <unit_finished_building.lua>
[f=-000001] Loaded unsynced gadget: Fortification Walls <unit_fort_walls.lua>
[f=-000001] Loaded unsynced gadget: Initial Spawn <game_initial_spawn.lua>
[f=-000001] Loaded unsynced gadget: Juno Damage <unit_juno_damage.lua>
[f=-000001] Loaded unsynced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
[f=-000001] Loaded unsynced gadget: LuaUI Reload <cmd_luaui_reload.lua>
[f=-000001] Loaded unsynced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
[f=-000001] Loaded unsynced gadget: Napalm <lups_napalm.lua>
[f=-000001] Loaded unsynced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
[f=-000001] Loaded unsynced gadget: Opacity control <api_opacity.lua>
[f=-000001] Loaded unsynced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
[f=-000001] Loaded unsynced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
[f=-000001] Loaded unsynced gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=-000001] Loaded unsynced gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=-000001] Loaded unsynced gadget: Shockwaves <lups_shockwaves.lua>
[f=-000001] Loaded unsynced gadget: System info <system_info.lua>
[f=-000001] Loaded unsynced gadget: Target on the move <unit_target_on_the_move.lua>
[f=-000001] Loaded unsynced gadget: Transportee Hider <unit_transportee_hider.lua>
[f=-000001] Loaded unsynced gadget: Unally on demand <cmd_alliance_break.lua>
[f=-000001] Loaded unsynced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=-000001] Loaded unsynced gadget: fx_wreck_shards <fx_wreck_shards.lua>
[f=-000001] Loaded unsynced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
[f=-000001] [gfx_dynamic_lighting.lua] client has disabled dynamic lighting
[f=-000001] Loaded unsynced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=-000001] Loaded unsynced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
[f=-000001] Loaded unsynced gadget: mo_ffa <mo_ffa.lua>
[f=-000001] Loaded unsynced gadget: transportfix <unit_transportfix.lua>
[f=-000001] Loaded unsynced gadget: Airbase Manager <unit_airbase.lua>
[f=-000001] Loaded unsynced gadget: Area Attack <unit_areaattack.lua>
[f=-000001] [Texture] Warning: [LoadAndCacheTexture] could not load texture "ANTREFd.dds" from model "objects3d/critter_ant.s3o"
[f=-000001] [Texture] Warning: [LoadAndCacheTexture] could not load texture "Spring unit" from model "objects3d/critter_duck.s3o"
[f=-000001] [Texture] Warning: [LoadAndCacheTexture] could not load texture "chicken2.dds" from model "objects3d/meteor.s3o"
[f=-000001] Loaded unsynced gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=-000001] Loaded unsynced gadget: Take Manager <cmd_idle_players.lua>
[f=-000001] Loaded unsynced gadget: Substitution <game_replace_afk_players.lua>
[f=-000001] Loaded unsynced gadget: resurrected param <unit_resurrected.lua>
[f=-000001] Loaded unsynced gadget: Lups Cloak FX <lups_cloak_fx.lua>
[f=-000001] Loaded unsynced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=-000001] Loaded unsynced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=-000001] Loaded unsynced gadget: Lups <lups_wrapper.lua>
[f=-000001] Loaded unsynced gadget: ShardLua <ailoader.lua>
[f=-000001] Loaded unsynced gadget: Version Warning <version_warning.lua>
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] LuaUI: Allowing User Widgets
[f=-000001] Loading widget from mod: Spy move/reclaim defaults <unit_default_spy_move_cloaked.lua> ...
[f=-000001] Loading widget from mod: Widget Selector <widget_selector.lua> ...
[f=-000001] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
[f=-000001] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
[f=-000001] Loading widget from mod: Metalspot Finder <api_metalspot_finder.lua> ...
[f=-000001] Loading widget from mod: Shadow Quality Manager <gfx_shadow_quality_manager.lua> ...
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Loading widget from mod: BA cmdcolors <gfx_mod_cmdcolors.lua> ...
[f=-000001] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
[f=-000001] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
[f=-000001] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
[f=-000001] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
[f=-000001] Loading widget from mod: Health Bars <gui_healthbars.lua> ...
[f=-000001] Loading widget from mod: Map Info <gui_mapinfo.lua> ...
[f=-000001] Loading widget from mod: Ally Selected Units <gui_allyselectedunits.lua> ...
[f=-000001] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
[f=-000001] Loading widget from mod: Clearmapmarks button <gui_clearmapmarks.lua> ...
[f=-000001] Loading widget from mod: Discord icon <gui_discord.lua> ...
[f=-000001] Loading widget from mod: Unit Info <gui_unit_info.lua> ...
[f=-000001] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
[f=-000001] Loading widget from mod: Changelog Info <gui_changelog_info.lua> ...
[f=-000001] Loading widget from mod: Commands info <gui_commands_info.lua> ...
[f=-000001] Loading widget from mod: Keybind/Mouse Info <gui_keybind_info.lua> ...
[f=-000001] Loading widget from mod: Options <gui_options.lua> ...
[f=-000001] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
[f=-000001] Loading widget from mod: Blast Radius <gui_blast_radius.lua> ...
[f=-000001] Loading widget from mod: Camera Remember <camera_remember_mode.lua> ...
[f=-000001] Warning: you have Overview camera as default. This camera is not intended to start game with. Switching to TA camera.
[f=-000001] Switching to Overhead (TA) style camera
[f=-000001] Loading widget from mod: Auto group <unit_auto_group.lua> ...
[f=-000001] Loading widget from mod: Darken map <gfx_darken_map.lua> ...
[f=-000001] Loading widget from mod: DontMove <unit_dontmove.lua> ...
[f=-000001] Loading widget from mod: EMP + decloak range <gui_emp_decloak_range.lua> ...
[f=-000001] Loading widget from mod: Group Label <gui_group_label.lua> ...
[f=-000001] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
[f=-000001] Loading widget from mod: Holdfire Fix <cmd_holdfire_fix.lua> ...
[f=-000001] Loading widget from mod: Ignore List API <api_ignore.lua> ...
[f=-000001] Loading widget from mod: LOS View <gfx_los_view.lua> ...
[f=-000001] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
[f=-000001] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
[f=-000001] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
[f=-000001] Loading widget from mod: Passive builders v5 <unit_passive_builders.lua> ...
[f=-000001] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
[f=-000001] Loading widget from mod: Persistent Build Spacing <cmd_persistent_build_spacing.lua> ...
[f=-000001] Loading widget from mod: Com Counter <gui_comcounter.lua> ...
[f=-000001] Loading widget from mod: Comblast & Dgun Range <gui_comblast_dgun_range.lua> ...
[f=-000001] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
[f=-000001] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
[f=-000001] Loading widget from mod: Red Console <gui_red_console.lua> ...
[f=-000001] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
[f=-000001] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
[f=-000001] Loading widget from mod: Rejoin Progress Bar <gui_rejoin_progress.lua> ...
[f=-000001] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
[f=-000001] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
[f=-000001] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
[f=-000001] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
[f=-000001] Loading widget from mod: Show Orders <gui_show_orders.lua> ...
[f=-000001] Loading widget from mod: SmartSelect <unit_smart_select.lua> ...
[f=-000001] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
[f=-000001] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
[f=-000001] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
[f=-000001] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[f=-000001] Loading widget from mod: Statistics Collection <stats_damage.lua> ...
[f=-000001] Loading widget from mod: Stop means Stop <cmd_stop_selfd.lua> ...
[f=-000001] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
[f=-000001] Loading widget from mod: Unit Finished Sounds <snd_unit_finished.lua> ...
[f=-000001] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
[f=-000001] Loading widget from mod: Wind Speed <gui_winddisplay.lua> ...
[f=-000001] Loading widget from mod: gui_transport_weight_limit <gui_transport_weight_limit.lua> ...
[f=-000001] Loading widget from mod: AllyCursors <gui_ally_cursors.lua> ...
[f=-000001] Loading widget from mod: Alternate Chat Keys <cmd_old_style_chat_keys.lua> ...
[f=-000001] Loading widget from mod: Auto First Build Facing <unit_autofirstbuildfacing.lua> ...
[f=-000001] Loading widget from mod: Autoquit <cmd_autoquit.lua> ...
[f=-000001] Loading widget from mod: BA LOS colors <gui_ba_los_colors.lua> ...
[f=-000001] Loading widget from mod: CameraFlip <camera_flip.lua> ...
[f=-000001] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
[f=-000001] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
[f=-000001] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
[f=-000001] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
[f=-000001] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
[f=-000001] Loading widget from mod: Start Boxes <map_startbox.lua> ...
[f=-000001] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
[f=-000001] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
[f=-000001] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
[f=-000001] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
[f=-000001] Loading widget from mod: Context Build <cmd_context_build.lua> ...
[f=-000001] Loading widget from mod: Cursors <gfx_cursors.lua> ...
[f=-000001] Loaded cursor: ÿÿÿÿold | ÿÈÈÈold_150 | ÿÈÈÈbar | ÿÈÈÈbar_133
[f=-000001] Loading widget from mod: Prospector <gui_prospector.lua> ...
[f=-000001] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[f=-000001] Loading widget from mod: BA Hotkeys <cmd_ba_hotkeys.lua> ...
[f=-000001] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
[f=-000001] Loading widget from mod: Commander Name Tags <gui_com_nametags.lua> ...
[f=-000001] Loading widget from mod: Mapmarks FX <gui_mapmarks_fx.lua> ...
[f=-000001] Loading widget from mod: Mouse FX <gui_mouse_fx.lua> ...
[f=-000001] Loading widget from mod: Commands FX <gui_commands_fx.lua> ...
[f=-000001] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
[f=-000001] Loading widget from mod: CommandInsert <cmd_commandinsert.lua> ...
[f=-000001] Loading widget from mod: Given Units <gui_given_units.lua> ...
[f=-000001] Loading widget from mod: Highlight Unit <gui_highlight_unit.lua> ...
[f=-000001] Loading widget from mod: Rank Icons <gui_xp.lua> ...
[f=-000001] Loading widget from mod: Resurrection Halos <gui_resurrection_halos.lua> ...
[f=-000001] Loading widget from mod: Self-Destruct icons <gui_selfd_icons.lua> ...
[f=-000001] Loading widget from mod: Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
[f=-000001] Loading widget from mod: Anti Ranges <gui_anti_ranges.lua> ...
[f=-000001] Loading widget from mod: EnemySpotter <gui_enemy_spotter.lua> ...
[f=-000001] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
[f=-000001] Loading widget from mod: Unit Stats <gui_unit_stats.lua> ...
[f=-000001] Loading widget from mod: replay buttons <gui_replaybuttons.lua> ...
[f=-000001] replaycontrol: Not a replay, removing myself.
[f=-000001] Loading widget from mod: Highlight Selected Units <gui_highlight_selectedunits.lua> ...
[f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[f=-000001] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
[f=-000001] Loading widget from mod: Lups <gfx_lups_wrapper.lua> ...
[f=-000001] Loading widget from mod: CustomFormations2 <cmd_customformations2.lua> ...
[f=-000001] LuaUI v0.3
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2353087374
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=3253766999
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2197748658
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=8
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
[f=-000001] [Path] [PathEstimator::ReadFile] hash=3509636487
[f=-000001] Reading Estimate PathCosts [8]
[f=-000001] [Path] [PathEstimator::Hash] mapChecksum=2353087374
[f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=3253766999
[f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2197748658
[f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
[f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
[f=-000001] [Path] [PathEstimator::ReadFile] hash=3509636511
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (220ms, checksum 86377ffb)
[f=-000001] GameID: 2ce32a58caa16c4cfbbb428b7250c7ae
[f=-000001] Connection attempt from [27]Samoht
[f=-000001] -> Version: 103.0
[f=-000001] -> Connection established (given id 1)
[f=-000001] Connection attempt from [CRT]AdolfSatan
[f=-000001] -> Version: 103.0
[f=-000001] -> Connection established (given id 0)
[f=-000001] Connection attempt from GhostBear
[f=-000001] -> Version: 103.0
[f=-000001] -> Connection established (given id 3)
[f=-000001] Connection attempt from [Fx]Aether
[f=-000001] -> Version: 103.0
[f=-000001] -> Connection established (given id 5)
[f=-000001] Connection attempt from Remea
[f=-000001] -> Version: 103.0
[f=-000001] -> Connection established (given id 7)
[f=-000001] Connection attempt from Noobator
[f=-000001] -> Version: 103.0
[f=-000001] -> Connection established (given id 2)
[f=-000001] Connection attempt from StarPleb
[f=-000001] -> Version: 103.0
[f=-000001] -> Connection established (given id 4)
[f=-000001] Connection attempt from [Sir]Grumpy
[f=-000001] -> Version: 103.0
[f=-000001] -> Connection established (given id 6)
[f=-000001] <[CRT]AdolfSatan> Allies: you take south noobator with salmon
[f=-000001] [[Sir]Grumpy] salmon is kinda good
[f=-000001] [[Sir]Grumpy] cause he is agressive
[f=-000001] <[CRT]AdolfSatan> 8v8 he isnt lol
[f=-000001] [[Sir]Grumpy] and that's good in small games
[f=-000001] <[CRT]AdolfSatan> dont treally see him play small games
[f=-000001] <[Fx]Aether> im fucking terrible in big games
[f=-000001] [[Sir]Grumpy] he is ccr pro
[f=-000001] <GhostBear> sam you did great last game
[f=-000001] <[CRT]AdolfSatan> Spectators: fuck my ts was at 49.45 now at .27
[f=-000001] <GhostBear> you kicked satan's butt
[f=-000001] <[CRT]AdolfSatan> he sure did
[f=-000001] <StarPleb> thats easy
[f=-000001] Noobator added point: satan, want these 2?
[f=-000001] [CRT]AdolfSatan added point: sure for more op north
[f=-000001] <StarPleb> !cmon kodiak
[f=-000001] > OverKillHost1 * Invalid command "cmon"
[f=-000001] <Noobator> Allies: ok
[f=-000001] Noobator added point: ôk
[f=-000001] <[CRT]AdolfSatan> Allies: just hold south xD
[f=-000001] GhostBear added point: if satan is north, i will help you push. he techs and doesnt have more than a few llts and mlts
[f=-000001] <Noobator> Allies: tryin my best
[f=-000001] <[CRT]AdolfSatan> Allies: op
[f=-000001] StarPleb added point: sounds good
[f=-000001] [Fx]Aether added point: if i see satan i am gonna turtle, got rekt by him last time i played 2v2
[f=-000001] <[CRT]AdolfSatan> Allies: push hard south too
[f=-000001] GhostBear added point: i will porc south first
[f=-000001] <[CRT]AdolfSatan> Allies: like a mofo
[f=-000001] <Noobator> yea, pushing like a kodiak
[f=0000010] <[CRT]AdolfSatan> Allies: ill do the same for north
[f=0001138] <[Fx]Aether> back when i reinstalled 2 days ago
[f=0001292] <GhostBear> have a feelin sam gonna own us all
[f=0001308] <[Fx]Aether> i thought LLT was 2k energy like in OTA
[f=0001348] <[CRT]AdolfSatan> !aw87
[f=0001348] > <[CRT]AdolfSatan> I need Energy! I need Energy! I need Energy! I need Energy! I need Energy! I need Energy! I need Energy! I need Energy! I need Energy! I need Energy! I need Energy! I need Energy! I need Energy! I need Energy!
[f=0001445] <[Fx]Aether> wondered why everyone making it
[f=0001519] <[Fx]Aether> !aw87
[f=0001520] > <[Fx]Aether> I need Energy! I need Energy! I need Energy! I need Energy! I need Energy! I need Energy! I need Energy! I need Energy! I need Energy! I need Energy! I need Energy! I need Energy! I need Energy! I need Energy!
[f=0001562] <StarPleb> lol
[f=0001649] <StarPleb> thats a good one
[f=0001740] <StarPleb> aw does ask for e
[f=0001761] [[Sir]Grumpy] it should be ares 2 lol
[f=0001875] <[CRT]AdolfSatan> dat lile crying bitch
[f=0002212] [[Sir]Grumpy] ares always asks for E and M
[f=0002225] <StarPleb> he asks at very start
[f=0002330] <StarPleb> so anooying
[f=0002561] <[CRT]AdolfSatan> he drew on map aether say
[f=0002612] [[Sir]Grumpy] even if he got 400 m income and 9 afus
[f=0002613] <[CRT]AdolfSatan> abpout sharing
[f=0002826] <[CRT]AdolfSatan> aw87
[f=0002951] <[Fx]Aether> dont completely remember but
[f=0003222] <[Fx]Aether> think he drew a giant E
[f=0003274] <[Fx]Aether> over someones base
[f=0003791] StarPleb paused the game
[f=0003791] <[CRT]AdolfSatan> Allies: please win south salmon
[f=0003791] GhostBear added point: let me have these mex
[f=0003791] [27]Samoht unpaused the game
[f=0004833] Set "shadows" config-parameter to 1
[f=0004980] [CRT]AdolfSatan added point:
[f=0006817] StarPleb added point:
[f=0008055] Set "shadows" config-parameter to 1
[f=0009984] [Game::ClientReadNet] added new player Sadist1 with number 8 to team 0
[f=0010050] Connection attempt from Sadist1
[f=0010050] -> Version: 103.0
[f=0010050] -> Connection established (given id
[f=0010079] [[Sir]Grumpy] lol Sam won game
[f=0010572] Noobator added point:
[f=0010575] Noobator added point:
[f=0010580] Noobator added point:
[f=0010764] <StarPleb> wtf
[f=0012816] <StarPleb> ol
[f=0015591] [CRT]AdolfSatan added point: nice
[f=0015717] [CRT]AdolfSatan added point: acareful flash coming
[f=0015968] [CRT]AdolfSatan added point: more llts
[f=0016039] [CRT]AdolfSatan added point:
[f=0016045] [CRT]AdolfSatan added point:
[f=0016050] [CRT]AdolfSatan added point:
[f=0016057] [CRT]AdolfSatan added point:
[f=0017805] Noobator added point:
[f=0017811] Noobator added point:
[f=0020600] [CRT]AdolfSatan added point:
[f=0020605] [CRT]AdolfSatan added point:
[f=0023635] Noobator added point:
[f=0024023] [CRT]AdolfSatan added point: dont lose coms
[f=0024134] [CRT]AdolfSatan added point: keep com safe
[f=0027360] [Fx]Aether added point: whats happening are u coming back
[f=0027413] [Game::ClientReadNet] added new player amnesiia with number 9 to team 0
[f=0027461] Connection attempt from amnesiia
[f=0027461] -> Version: 103.0
[f=0027461] -> Connection established (given id 9)
[f=0028141] [Fx]Aether added point: u gonna have to help me hold this
[f=0029205] [[Sir]Grumpy] dragon claws op
[f=0029313] <[CRT]AdolfSatan> yer
[f=0029330] StarPleb paused the game
[f=0029330] <[Fx]Aether> Allies: u can deal with that right
[f=0029330] <[Fx]Aether> Allies: cuz i am gonna 100% focus on breaking his movement
[f=0029330] <[CRT]AdolfSatan> man why is salmon op
[f=0029330] Noobator added point: ^goali?
[f=0029330] GhostBear added point: I GOT IT SORRY I COULDNT HELP YOU
[f=0029330] Spectator [Sir]Grumpy left the game: normal quit
[f=0029330] [Fx]Aether added point: NONO ITS OK JUST MAKE SURE HE DOESNT GO TO OUR BASES
[f=0029330] <[CRT]AdolfSatan> whyt he fuck are we pause
[f=0029330] [Fx]Aether added point: I WILL DEAL WITH FRONT UNTIL U KILL THESE INVADERS
[f=0029330] [Sadist1] Who is salmon?
[f=0029330] <[CRT]AdolfSatan> !ring star
[f=0029330] > OverKillHost1 * Ringing StarPleb (by [CRT]AdolfSatan)
[f=0029330] <[CRT]AdolfSatan> wtf cunt
[f=0029330] <StarPleb> sorry
[f=0029330] <GhostBear> WHAT ARE WE WAITING FOR? ITS A GOOD GAME SO FAR
[f=0029330] StarPleb unpaused the game
[f=0030036] <StarPleb> Allies: I need Energy!
[f=0030040] <StarPleb> Allies: I need Energy!
[f=0030609] Set "shadows" config-parameter to 1
[f=0031189] <[CRT]AdolfSatan> dat starcunt
[f=0031334] <StarPleb> on phone
[f=0031650] <[CRT]AdolfSatan> so you com bomb
[f=0031679] <[CRT]AdolfSatan> nice
[f=0033816] <[CRT]AdolfSatan> dat starcunt dies again
[f=0035354] <StarPleb> \hahah
[f=0041009] > <aleksey[HiGH]> ETA?
[f=0041039] [27]Samoht added point: ^help soud
[f=0041278] [CRT]AdolfSatan added point: dont lose com or we ded
[f=0042931] [CRT]AdolfSatan added point: can i buy t2 pleaes
[f=0043884] [27]Samoht added point: ôk for t2
[f=0043947] [CRT]AdolfSatan added point: ty
[f=0044863] [CRT]AdolfSatan added point:
[f=0044911] [CRT]AdolfSatan added point: sher
[f=0045530] GhostBear added point: pls kill aa
[f=0050883] [Game::ClientReadNet] added new player Rend with number 10 to team 0
[f=0050954] Connection attempt from Rend
[f=0050954] -> Version: 103.0
[f=0050954] -> Connection established (given id 10)
[f=0052639] [Fx]Aether added point: fuck too late
[f=0052890] [Fx]Aether added point: set defensive line
[f=0053154] GhostBear added point: NEED MOBILE ANTI
[f=0053529] [CRT]AdolfSatan added point:
[f=0054156] Noobator added point:
[f=0056385] Set "shadows" config-parameter to 1
[f=0058132] StarPleb added point:
[f=0058624] <StarPleb> pgg
[f=0058672] > <[TriX]NoNSenSe> jingle bells jingle bells
[f=0059375] [CRT]AdolfSatan added point:
[f=0059380] [CRT]AdolfSatan added point:
[f=0059463] [CRT]AdolfSatan added point: air
[f=0059771] <[CRT]AdolfSatan> Allies: airrr
[f=0059838] <[CRT]AdolfSatan> Allies: salmon airr
[f=0059884] [CRT]AdolfSatan added point:
[f=0059890] [CRT]AdolfSatan added point:
[f=0060483] [Fx]Aether added point:
[f=0060894] StarPleb added point:
[f=0061202] <StarPleb> wow
[f=0062048] [Rend] that clutch reclaim saved the lives of 10 metal makers
[f=0062854] [Sadist1] They were civilians
[f=0063512] [CRT]AdolfSatan added point: help
[f=0064431] [Fx]Aether added point:
[f=0064436] [Fx]Aether added point:
[f=0065089] [27]Samoht added point: ^boom here
[f=0065409] [CRT]AdolfSatan added point: maybe he ha santi
[f=0065498] [CRT]AdolfSatan added point: we havent scout him
[f=0066030] [CRT]AdolfSatan added point: i boom here
[f=0066468] <StarPleb> how many fusions?
[f=0066940] StarPleb added point:
[f=0067979] [Rend] ghostbear
[f=0068134] > <[TriX]NoNSenSe> eta?
[f=0068354] <[Fx]Aether> Allies: where the FUCK is my turtle bomber
[f=0068354] [Rend] as in the mechwarrior clan?
[f=0068543] <GhostBear> yes
[f=0068578] <[Fx]Aether> Allies: where did it go
[f=0068982] [Rend] is your othername kodiak?
[f=0069777] [Rend] being ghostbear's iconic mech
[f=0069792] Noobator added point:
[f=0069798] Noobator added point:
[f=0070871] StarPleb added point: bantha
[f=0072329] Noobator added point:
[f=0072334] Noobator added point:
[f=0072971] <[CRT]AdolfSatan> Allies: we need to push south
[f=0074005] StarPleb added point: headin south
[f=0075040] [CRT]AdolfSatan added point: air salmon
[f=0075162] [CRT]AdolfSatan added point: my bantha gona be dead
[f=0075235] [CRT]AdolfSatan added point: salmon
[f=0076383] <[CRT]AdolfSatan> pomg
[f=0077066] [Rend] stuns are brutal on banthas
[f=0077568] <[CRT]AdolfSatan> we have no air
[f=0077670] <[CRT]AdolfSatan> whers the air salmon
[f=0077884] <[CRT]AdolfSatan> im ded gg
[f=0078401] [Fx]Aether added point:
[f=0078843] [CRT]AdolfSatan added point: im dead nort
[f=0082429] GhostBear added point: can i have all your air?
[f=0082459] <[CRT]AdolfSatan> Allies: hey salmon can i have all your air please ao i can bomb?
[f=0082500] [Fx]Aether added point: help me make a shield here
[f=0082782] <[CRT]AdolfSatan> Allies: i need all your air salmon
[f=0082916] [Fx]Aether added point: yes.
[f=0082945] <[CRT]AdolfSatan> Allies: hello?
[f=0083068] <[CRT]AdolfSatan> Allies: only chance we got
[f=0083231] <[Fx]Aether> Allies: watch out for lol cannon
[f=0083324] <[Fx]Aether> Allies: that's their end game i think
[f=0083610] [CRT]AdolfSatan added point: gvie me all your fighers
[f=0083701] > <[TriX]NoNSenSe> slefD nubs
[f=0084019] <[CRT]AdolfSatan> shut up jb
[f=0084402] <[CRT]AdolfSatan> !ring sam
[f=0084403] > OverKillHost1 * Ringing [27]Samoht (by [CRT]AdolfSatan)
[f=0084559] <[CRT]AdolfSatan> Allies: ffs give me your air so i can bomb kodiak
[f=0084560] [Game::ClientReadNet] added new player MikeGL with number 11 to team 0
[f=0084661] Connection attempt from MikeGL
[f=0084661] -> Version: 103.0
[f=0084661] -> Connection established (given id 11)
[f=0084811] You received 59 new unit(s)*
[f=0086388] [CRT]AdolfSatan added point:
[f=0086392] [CRT]AdolfSatan added point:
[f=0086398] [CRT]AdolfSatan added point:
[f=0086441] [CRT]AdolfSatan added point: bomb
[f=0086539] GhostBear added point: dont forget mobile anti
[f=0086691] <StarPleb> Allies: inc
[f=0086821] StarPleb added point:
[f=0086853] [Fx]Aether added point:
[f=0087342] <[CRT]AdolfSatan> wells hit
[f=0087648] <StarPleb> well struck me lord
[f=0088936] [CRT]AdolfSatan added point: dont go here too much aa
[f=0089855] > <Doo> finally got it adolf
[f=0090080] > OverKillHost1 * Doo called a vote for command "set map DeltaSiegeDry16th 5.0" [!vote y, !vote n, !vote b]
[f=0090080] > OverKillHost1 * 11 users allowed to vote.
[f=0090171] > <Doo> now fu
[f=0090443] [Sadist1] !y
[f=0090444] > OverKillHost1 * Sadist1, you are not allowed to vote for current vote.
[f=0090541] > <Doo> it auto dls maps that have been played in other games.
[f=0090591] GhostBear added point: bad idea to go in one by one
[f=0090791] > <Doo> on other hosts
[f=0090884] [Fx]Aether added point: trying to scout sory
[f=0091074] > <Doo> (means if i host it alone it auto gets it)
[f=0091408] > OverKillHost1 * Vote for command "set map DeltaSiegeDry16th 5.0" failed (delay expired, away vote mode activated for 11 users).
[f=0091776] GhostBear added point: go go go
[f=0091967] <[CRT]AdolfSatan> Allies: ty
[f=0092311] [Game::ClientReadNet] added new player Doo with number 12 to team 0
[f=0092337] Connection attempt from Doo
[f=0092337] -> Version: 103.0
[f=0092337] -> Connection established (given id 12)
[f=0092398] Noobator added point:
[f=0092422] Noobator added point:
[f=0092980] StarPleb added point:
[f=0093076] [Fx]Aether added point:
[f=0093080] [Fx]Aether added point:
[f=0093304] [Fx]Aether added point: WAT
[f=0093419] <[CRT]AdolfSatan> bye bye
[f=0093808] <[Fx]Aether> I AM 12 AND WHAT IS THIS
[f=0093913] <[Fx]Aether> U DONT SHOW THESE THINGS TO KIDS
[f=0095219] [CRT]AdolfSatan added point: comon
[f=0095300] > <[Fx]Doo> Seems like i aint the only one there
[f=0095324] > <[Fx]Doo> haha
[f=0095416] <[CRT]AdolfSatan> ffs soth
[f=0095453] <[CRT]AdolfSatan> we had htis
[f=0095720] <[CRT]AdolfSatan> you still let htme thro
[f=0095877] <StarPleb> ah shit i forgoty my anti
[f=0095949] <StarPleb> lol
[f=0096354] <[CRT]AdolfSatan> dat sotuh
[f=0096430] <[CRT]AdolfSatan> tf cant even porc
[f=0096762] [CRT]AdolfSatan added point: give me your krows
[f=0096785] <[CRT]AdolfSatan> dgun
[f=0096822] <[CRT]AdolfSatan> nobator
[f=0096896] <[CRT]AdolfSatan> ffs are you reateard
[f=0096930] <[CRT]AdolfSatan> use dgun
[f=0096973] [CRT]AdolfSatan added point:
[f=0096978] [CRT]AdolfSatan added point:
[f=0097067] <[CRT]AdolfSatan> man special
[f=0097108] [CRT]AdolfSatan added point:
[f=0097113] [CRT]AdolfSatan added point:
[f=0097175] [CRT]AdolfSatan added point: dont go here
[f=0097352] [CRT]AdolfSatan added point: goive mae all yoru krows
[f=0097468] <[CRT]AdolfSatan> Allies: samoth give me your krows now
[f=0098091] <[CRT]AdolfSatan> noobator clueless like a mofo
[f=0098634] <[CRT]AdolfSatan> Allies: share me your lkrpows now
[f=0098686] <[CRT]AdolfSatan> Allies: i have air dude
[f=0098742] <[CRT]AdolfSatan> Allies: i can win this
[f=0098945] [CRT]AdolfSatan added point:
[f=0098950] [CRT]AdolfSatan added point:
[f=0099025] [CRT]AdolfSatan added point: share krows now
[f=0099113] [CRT]AdolfSatan added point: i have fighters
[f=0099193] [CRT]AdolfSatan added point:
[f=0099198] [CRT]AdolfSatan added point:
[f=0099202] [CRT]AdolfSatan added point:
[f=0099207] [CRT]AdolfSatan added point:
[f=0099213] [CRT]AdolfSatan added point:
[f=0099217] [CRT]AdolfSatan added point:
[f=0099309] [CRT]AdolfSatan added point: share
[f=0099457] [CRT]AdolfSatan added point: so i can kill south
[f=0099547] [CRT]AdolfSatan added point:
[f=0099552] [CRT]AdolfSatan added point:
[f=0099620] [CRT]AdolfSatan added point: kill this guy
[f=0099687] <[Fx]Aether> Allies: can u guys rebuild
[f=0099744] <[Fx]Aether> Allies: do u need cons
[f=0099804] <Noobator> ...
[f=0099864] <StarPleb> Allies: no
[f=0099879] <[Fx]Aether> Allies: am i last commander
[f=0099882] Set "shadows" config-parameter to 1
[f=0100361] StarPleb added point: i got aa north
[f=0100576] [CRT]AdolfSatan added point: ffs
[f=0100651] <[CRT]AdolfSatan> salmson wtf you doing
[f=0100710] <[CRT]AdolfSatan> why you kill proc
[f=0100857] <[CRT]AdolfSatan> are you serious
[f=0101940] GhostBear added point: can i have one
[f=0102026] [MikeGL] Interesting game
[f=0102207] > <[Sir]Grumpy> this taking bit too long
[f=0102471] GhostBear added point: self d here
[f=0102679] [MikeGL] Still unclear whos gonna win lol
[f=0102724] [Rend] thats what she said
[f=0102729] Ghos
3DTrees = 0
AdvUnitGroups_iconDefaultHeight.bottom = 72
AdvUnitGroups_iconDefaultHeight.right = 40
AdvUnitGroups_iconDefaultWidth.bottom = 60
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AllowDeferredMapRendering = 1
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InputTextGeo = 0.26 0.73 0.02 0.028
LastSelectedMap = Tabula-v4
LastSelectedMod = Balanced Annihilation $VERSION
LastSelectedScript = Player vs. AI: NullAI 0.1
LastSelectedSetting = WindowBorderless
LoadingMT = 0
MaxDynamicMapLights = 0
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MaxNanoParticles = 120000
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buildCostsWidgetXPosition = 175
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- MasterBel2
- Posts: 347
- Joined: 11 Apr 2016, 12:03
Re: low fps / lag
It's better to attatch the file itself, so there's not that wall of text.
What lobby are you using? If using springlobby go to Edit > Spring Settings and try changing some of the video settings - they're the most resource intensive typically.
What lobby are you using? If using springlobby go to Edit > Spring Settings and try changing some of the video settings - they're the most resource intensive typically.