It doesn't make sense to me why this requires a restart?
Is there a way to invert the zooming/scrolling of spring's default camera which is backwards to pretty much every other rts game in existence without having to restart the engine to apply?
Mouse scroll invert without requiring game restart?
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- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
- Silentwings
- Posts: 3720
- Joined: 25 Oct 2008, 00:23
Re: Mouse scroll invert without requiring game restart?
Short of implementing a lua camera using the addon:Mouse*** callins (which has been done, more than once), no.
Re: Mouse scroll invert without requiring game restart?
Also possible to change the engine so it can be done dynamically.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Mouse scroll invert without requiring game restart?
QQ okay. I sort of mitigated it by including a springsettings.cfg file in the engine folder for win/linux on steam builds that just have the mouse invert line in them.
I already have a widget in evo that automagically sets some settings for newbies to make spring behave more normally, but it's kinda weird if the first run scrolls opposite from every other subsequent run. I have steam reviews from people who zoomed in all the way and can't figure out how to zoom out. Stupid yes, but these are the things you have to deal with lol.
I already have a widget in evo that automagically sets some settings for newbies to make spring behave more normally, but it's kinda weird if the first run scrolls opposite from every other subsequent run. I have steam reviews from people who zoomed in all the way and can't figure out how to zoom out. Stupid yes, but these are the things you have to deal with lol.