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[ParseCmdLine] command-line args: "C:\Spiele\spring_100.0_portable\spring-100.0\spring.exe"
Using configuration source: "C:\Spiele\spring_100.0_portable\spring-100.0\springsettings.cfg"
Using additional configuration source: "C:\Users\Udo\Documents\My Games\Spring\springsettings.cfg"
============== <User Config> ==============
InputTextGeo = 0.26 0.73 0.02 0.028
ShadowMapSize = 6144
Shadows = 1
ShowPlayerInfo = 0
============== </User Config> ==============
Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 100.0
Build Environment: boost-105500, GNU libstdc++ version 20130531
Compiler Version: gcc-4.8.1
Operating System: Microsoft Windows
Microsoft Business Edition, 64-bit (build 9200)
Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 16304MB RAM, 18736MB pagefile
Word Size: 32-bit (emulated)
CPU Clock: win32::TimeGetTime
Physical CPU Cores: 4
Logical CPU Cores: 8
[CMyMath::Init] CPU SSE mask: 127, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 1
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
Supported Video modes on Display 1 x:0 y:0 1600x1200:
640x480, 720x480, 720x576, 800x600, 1024x768, 1152x864, 1280x720, 1280x768, 1280x800, 1280x960, 1280x1024, 1360x768, 1360x1024, 1366x768, 1440x900, 1600x1200, 1680x1050, 1920x1080, 1920x1200
Supported Video modes on Display 2 x:-1024 y:428 1024x768:
640x480, 720x480, 720x576, 800x600, 1024x768
SDL version: linked 2.0.3; compiled 2.0.2
GL version: 4.5.13441 Compatibility Profile Context 16.200.1035.1001
GL vendor: ATI Technologies Inc.
GL renderer: AMD Radeon HD 7800 Series
GLSL version: 4.50
GLEW version: 1.5.8
Video RAM: unknown
SwapInterval: 0
GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 1
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
maximum texture size: 16384, compress MIP-map textures: 0
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
maximum drawbuffers: 8, maximum recommended indices/vertices: 2147483647/2147483647
number of UniformBufferBindings: 90 (559236kB)
VSync disabled
[InitOpenGL] video mode set to 1600x1200:24bit @60Hz
[WatchDogInstall] Installed (HangTimeout: 10sec)
[ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
[ThreadPool::SetThreadCount][2] #threads=3
[DataDirs] Portable Mode!
Using read-write data directory: C:\Spiele\spring_100.0_portable\spring-100.0\
Using read-only data directory: C:\Users\Udo\Documents\My Games\Spring\
Scanning: C:\Users\Udo\Documents\My Games\Spring\maps
Scanning: C:\Users\Udo\Documents\My Games\Spring\packages
Scanning: C:\Spiele\spring_100.0_portable\spring-100.0\maps
Scanning: C:\Spiele\spring_100.0_portable\spring-100.0\base
Scanning: C:\Spiele\spring_100.0_portable\spring-100.0\games
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] Lautsprecher (Realtek High Definition Audio)
[f=0000000] [Sound] Realtek Digital Output(Optical) (Realtek High Definition Audio)
[f=0000000] [Sound] Realtek Digital Output (Realtek High Definition Audio)
[f=0000000] [Sound] Device: OpenAL Soft
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 128
[f=0000000] Joysticks found: 0
[f=0000000] [Thre
