Ludum Dare Crisis
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- Forboding Angel
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Re: Ludum Dare Crisis
Yeah I figured. So many things are reliant on versions being separated that putting them together would cause a lot of annoyance and angst I'm thinking.
Re: Ludum Dare Crisis
It would involve engine (and pr-downloader) changes. In particular I expect the following major features implemented:Google_Frog wrote:Would work on lua lobby possibly extend to engine changes?
- Restart into specific engines
- Search rapid games and install tags which can be automatically updated (old rapid tag)
- Run Spring without map (and not just fake "BlankMap")
Well I don't see Chili or LUPS being used as dependency, so I'm not sure this would work better.Forboding Angel wrote:If lua lobby core were a rapid package, keeping project's lua lobby updated would be trivially easy.
- Forboding Angel
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Re: Ludum Dare Crisis
I would happily use both as dependencies, saves me the trouble of maintaining them. They aren't on rapid though, so I can't.gajop wrote:Well I don't see Chili or LUPS being used as dependency, so I'm not sure this would work better.Forboding Angel wrote:If lua lobby core were a rapid package, keeping project's lua lobby updated would be trivially easy.
Re: Ludum Dare Crisis
Forboding Angel wrote:I would happily use both as dependencies, saves me the trouble of maintaining them. They aren't on rapid though, so I can't.
- Forboding Angel
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Re: Ludum Dare Crisis
Knowing that you're a linux user and seeing you roll your eyes at that... The irony, it doth slay me.
Re: Ludum Dare Crisis
Both are on rapid and have been for some time.
However, rapid still doesn't correctly grab dependencies, at least not via SL download archive tool.
However, rapid still doesn't correctly grab dependencies, at least not via SL download archive tool.
- Forboding Angel
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Re: Ludum Dare Crisis
https://springrts.com/wiki/Rapid_TagsFLOZi wrote:Both are on rapid and have been for some time.
They aren't on the list? What are their tags?
Rapid works perfectly. SL is the one that fails (seriously, why would you use SL for downloading rapid packages? :-/ Hell, zkl is awful and even it manages to get game dependencies properly (not map dependencies though)). PR downloader is part of the engine now, you can just feed it a console command, or if you're on windows you can use my pr downloader menu: https://docs.google.com/file/d/0B25BbZx ... MwRlE/editFLOZi wrote:However, rapid still doesn't correctly grab dependencies, at least not via SL download archive tool.
Or you can use the downloader built into SWL (It's a frontend for pr-downloader) on any OS: https://415a950abc581c17904719844496567 ... JXR1pRV2M/
Re: Ludum Dare Crisis
chiliui:stable, chiliui:test and lups:stable, lups:testForboding Angel wrote: https://springrts.com/wiki/Rapid_Tags
They aren't on the list? What are their tags?
This is exactly the reason why we need the search extension in pr-downloader.
PS: i18n and modelshaders are also on rapid, but probably never used like that either.
Re: Ludum Dare Crisis
Forboding Angel wrote:You jest, but this is actually an excellent idea tbh.FLOZi wrote:I vote for a mass wiki editing
Only half jesting. Getting working templates for lua API and then a mass edit to convert everything into the templates is a feasible and desirable achievement imo.
btw re: rapid, pretty sure i tried it direct with the cl pr-downlaoder tool too without luck; I should point out that I was using the (at the time brand new) 'dependency is a rapid tag' feature, so it may well be that it correctly downloads solid dependencies such as spring features but not rapid tags?
- Forboding Angel
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Re: Ludum Dare Crisis
Spring features isn't a solid archive (I'm assuming that's what you meant when you said solid, as in solid == sdz/sd7) though (barring the ancient 1.0), however, I haven't tried using a rapid tag as a dependency (from a game archive) like "spring-features:test". I always point it to a specific one like "Spring Features v1.9".
If I'm using pr downloader directly then ofc I use the tag (test/stable), but you can feed it a specific version as well.
If I'm using pr downloader directly then ofc I use the tag (test/stable), but you can feed it a specific version as well.
- Forboding Angel
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Re: Ludum Dare Crisis
I'm totally down for Chobby. I'm not a luaguy so I'm not sure where I could be helpful. Perhaps UI design? I'm good at that, or if you plan on having the ability for background lobby music I could do that, or even button sound effects, background art?/etc.
Regardless, I'm totally down.
Regardless, I'm totally down.
Re: Ludum Dare Crisis
Any help is more than welcome. We (GoogleFrog, TurBoss and me) have already (re)-started the work on it, and it's going well. The same as LD, we use Gitter to communicate, and you can find the room in the README (https://gitter.im/Spring-Chobby/Chobby).Forboding Angel wrote:I'm totally down for Chobby. I'm not a luaguy so I'm not sure where I could be helpful. Perhaps UI design? I'm good at that, or if you plan on having the ability for background lobby music I could do that, or even button sound effects, background art?/etc.
Regardless, I'm totally down.
We are currently doing (or rather *did*) the most important parts of design. You can check the repo (https://github.com/Spring-Chobby/Chobby) for the current state, although the button sizes/positions still aren't finished and some things are a bit off so it's advisable to talk on chat to see what design we have in mind.
We haven't touched on the chili skin, which is something we will definitely need help with. I don't want to stick with the default one for a number of reasons. UI, background and generic brand art will also be needed. Music and sound too I suppose although much lower on the priority.
PS: Whether or not we end up running a Chobby jam, I strongly suggest that people interested in it join beforehand to at least get acquainted. Things like design are usually best done over a long period of time which allows you to discuss and think things through, while the jam tends to be a coding frenzy that gets a lot of laborious stuff done fast.
- Silentwings
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Re: Ludum Dare Crisis
I don't care whether voting happens or not, but I'm on holiday then and I think realistically my chances of gradually getting into some lua coding over the summer are zero. Sorry!