Sever 1

Sever 1

All map release threads should be posted here

Moderator: Moderators

Post Reply
User avatar
The Yak
Posts: 351
Joined: 20 May 2012, 05:36

Sever 1

Post by The Yak »

User avatar
Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Sever 1

Post by Beherith »

Extremely nice looking, though I would up the specular a little bit to add some highlighting to it.

Also, I realized, that there is a small issue with normal maps in general in spring. You must invert the Z axis to get correct lighting. This can easily be done by inverting the channel green channel in photoshop.

EDIT: Did you use WM to make the height map? If so, why not try baking some of the light map onto the texture? The select convexity combined with the lightmap offers excellent feature highlighting. If you used WM, could you please post the wm file?
User avatar
The Yak
Posts: 351
Joined: 20 May 2012, 05:36

Re: Sever 1

Post by The Yak »

Severfiles2.zip
(3.99 MiB) Downloaded 18 times

edit: reuploaded
User avatar
Silentwings
Posts: 3720
Joined: 25 Oct 2008, 00:23

Re: Sever 1

Post by Silentwings »

Thanks, very interesting to see someone elses tmd.
User avatar
Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Sever 1

Post by Beherith »

Thanks, it is indeed very nice to see that others have proper workflow organization, unlike me :D
User avatar
Silentwings
Posts: 3720
Joined: 25 Oct 2008, 00:23

Re: Sever 1

Post by Silentwings »

My thoughts exactly :D
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Sever 1

Post by smoth »

Zak, these look fucking amazing! I hope you keep making these!
Post Reply

Return to “Map Releases”