Current development version is build for win64, too. The first build can be downloaded from the buildbot dir:
http://springrts.com/dl/buildbot/defaul ... 713/win64/
api.springfiles.com / pr-downloader (should) support it already, hopefully springlobby and other lobbies will follow.
http://api.springfiles.com/?category=engine_windows64
A lot of thanks to hokomoko and TurBoss who spent a lot of time making it work!
As a result of this work, mingwlibs for 64 bit were created: https://github.com/spring/mingwlibs64
very likely they will only work with the same compiler (gcc 4.9.3)
64 bit windows build
Moderator: Moderators
Re: 64 bit windows build
thanks to the dev team for their effort
Re: 64 bit windows build
Note that if your system is 64 bit, it doesn't necessarily mean the 64 bit version will run faster on it.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: 64 bit windows build
What is the main advantage here, more access to physical memory? That would be helpful if spring were to ever use over 1gb anyway :-D That said it's awesome that it's more "future proof" in this way.
tl;dr
Yay!
tl;dr
Yay!
Re: 64 bit windows build
i guess thats the only real advantage here. it seems the 64 bit build is slower as the 32 bit build because of more memory usage / fewer cache hits.Forboding Angel wrote:What is the main advantage here, more access to physical memory? That would be helpful if spring were to ever use over 1gb anyway :-D That said it's awesome that it's more "future proof" in this way.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: 64 bit windows build
Is this speed difference theoretical or tangible?abma wrote:...It seems the 64 bit build is slower as the 32 bit build because of more memory usage / fewer cache hits.
Re: 64 bit windows build
needs benchmark(s). i would expect a slowdown of ~5%, but thats just a wild guess.Forboding Angel wrote:Is this speed difference theoretical or tangible?