BA 9.10 released!

BA 9.10 released!

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jamerlan
Balanced Annihilation Developer
Posts: 683
Joined: 20 Oct 2009, 13:04

BA 9.10 released!

Post by jamerlan »

Changelog for 9.09 -> 9.10

Balance changes:
  • EMP spider regenerates HP
  • Commander's capture speed increased 2x (900 -> 1800)
  • Decoy commander can capture (900)
  • Fidos are turned ON by default
Other:
  • Pause screen text is more visible
  • Widget selector: when clicked outside widgetlist/links: hiding screen
  • Advplayerlist mascotte, added: Meowl
  • Bugfixes
~ Floris, Bluestone, Nix, Decay

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http://springfiles.com/spring/games/bal ... ilation-62
otyugh
Posts: 43
Joined: 26 Oct 2014, 18:31

Re: BA 9.10 released!

Post by otyugh »

Thanks! Theses stuff does not have any use in game personnaly, I look forward to see theses mecanisme more used.

I don't know where to ask for features in a mod ; but it would be super neat to have some kind of :
- map background in stead of theses very nasty "one color background".
- map "fake" continuation of the ground after the limits of the map.

I mean, I really thought it did not matter at all ; but playing at ZeroK made me change my mind ; it's awesome to feel like if we were "in a world" instead of on a chess board. My only personnal opinion of course. I don't know if that behaviour attached to the maps, the mod, or the engine itself.
muckl
Posts: 151
Joined: 30 Aug 2010, 07:18

Re: BA 9.10 released!

Post by muckl »

yay thx!

Commander's capture speed increased 2x (900 -> 1800)
Decoy commander can capture (900)

cool! new fun!
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jamerlan
Balanced Annihilation Developer
Posts: 683
Joined: 20 Oct 2009, 13:04

Re: BA 9.10 released!

Post by jamerlan »

good idea about chess board otyugh! I will research this
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jamerlan
Balanced Annihilation Developer
Posts: 683
Joined: 20 Oct 2009, 13:04

Re: BA 9.10 released!

Post by jamerlan »

otyugh wrote:I don't know where to ask for features in a mod ; but it would be super neat to have some kind of :
- map background in stead of theses very nasty "one color background".
- map "fake" continuation of the ground after the limits of the map.
Done in BA 9.11
Just enable widget "Map Edge extension"
otyugh
Posts: 43
Joined: 26 Oct 2014, 18:31

Re: BA 9.10 released!

Post by otyugh »

Ho boy ! :)
It's like... Being heard 'n all... Well, thanks you very much ! o/
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