Local Mexes v1.2.2 demo

Local Mexes v1.2.2 demo

Discuss Lua based Spring scripts (LuaUI widgets, mission scripts, gaia scripts, mod-rules scripts, scripted keybindings, etc...)

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jetbird
Posts: 18
Joined: 21 Oct 2014, 13:19

Local Mexes v1.2.2 demo

Post by jetbird »

This is bug fix release, see demo:
https://youtu.be/AYycDfjPQ2k
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RickHustle
Posts: 44
Joined: 13 Sep 2012, 14:40

Re: Local Mexes v1.2.2 demo

Post by RickHustle »

Where is the source codes? :)
It's stable version?
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Floris
Balanced Annihilation Developer
Posts: 606
Joined: 04 Jan 2011, 20:00

Re: Local Mexes v1.2.2 demo

Post by Floris »

Looks cool, but still a bit a hassle and weird way to setup the bounding boxes.

Feaure request:
Cap all nearby mexes until a certain distance to enemy is reached. This would be so much more effective!
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