jamerlan wrote:Can you tell a little about yourself?
I'm currently a CS/Physics/Teaching student in the Hebrew University of Jerusalem.
jamerlan wrote:Are you playing any spring game? Which game is your favorite? How long you know spring?
The short version is that I've been playing Spring: 1944 on and off for ~4 years, and started contributing to it a year ago.
I've been playing Zero-K for slightly less than a year but haven't contributed there more than a line and a half of code.
I've also taken a small part in making Gravitas, the LD32 project, mostly in the sound/music department.
The long (and slightly sad) version can be found
here
jamerlan wrote:What motivates you to develop smth in spring engine?
A good question, I had to think a bit before answering
I enjoy seeing the results of my work, and having other people enjoy these results. Spring as a mature engine is a platform that allows me to achieve interesting and complicated goals whether by contributing to a game or to the engine itself.
jamerlan wrote:Which part of engine is most interesting for you (I mean gui/pathing/lua etc)?
This may not be the answer to your question but I think the most remarkable thing in the engine is the sync/network code that allows 20 players on different hardware and OS to play games together, while being almost transparent to the game dev.
Fortunately though, it already exists and works well, so I don't think that's a place I'm likely to contribute,