smoth wrote:Optimus Prime wrote:
In spring a skybox is not a real skybox but its like a picture that moves all the time with your screen and that sucks. It confuses when moving and scrolling.
OMFG, you are completely ingnorant on what you are talking about:
http://en.wikipedia.org/wiki/Skybox_%28video_games%29
A skybox is often a hollow cube comprised of six images, usually carefully aligned pre-rendered 3D geometry or photographs.
Those things runcrafter made... with six images... that wraparound the skyportal... combined they make a *DRUMROLL* skybox
smooth skybox should stand for a box, which represents the sky. You are right with the wikipedia explanation, but that makes it not a real skybox for me. When i drive with the car, the clouds on the sky move (even if there is no wind) but here they wouldnt. So i put the small word "real" in front of the word skybox.
In Spring you can turn the camera and there you see that the box is 3d, but the box is only around the camera not around the map. So i would call it a camerabox. And yes wikipedia is great, but that makes a skybox not a real skybox for me.
You can use them for making maps more beautyfull for example on a CS map, but there it works because you have enough other 3d objects and real landscape, but in FF you have only few objects and a skybox there is really nice, but confusing like shit.
Never mind, i will see what i can do. Perhaps i will make 2 versions one with Skybox (in the wiki meaning of the word) and one without a groundskybox.