While testing a map in progress, I noticed some artifacts (is this the right word?) when testing in-game (click for higher res):
1) in the blue circled area: the reddish border gets some steps/spikes which appear/vanish depending on the zoom factor
2) in the green circled areas: the same texture is rendered quite different depending on the zoom level/distance
(since it's WIP don't bother about other areas, where incorrections probably come from the fact that they are not finished yet)
My graphics card seems bored (150-200fps), so I could turn graphics up. But I haven't yet found a variable in the settings that helps...
Is there some spring setting that could remedy these effects? Am I missing something?
map render artifacts - spring settings?
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map render artifacts - spring settings?
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- Silentwings
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Re: map render artifacts - spring settings?
Thanks for the tip Don't know how I could miss this when going throught the list.
But unfortunately it didn't help much. I have the impression that setting it from 120 sth. to 200 did help a bit but not much (hard to judge objectively, since finding the exact same viewing spot in-game again is a bit of luck).
Setting it to 20 (to test if it does sth.) definetely gave some funny deformations
In mapconv I used max quality and in springlobby graphic settings everything is set to max quality. So I guess I'm maybe just hitting engine limitation with all the straight lines in this map seen from large viewing distances...
But unfortunately it didn't help much. I have the impression that setting it from 120 sth. to 200 did help a bit but not much (hard to judge objectively, since finding the exact same viewing spot in-game again is a bit of luck).
Setting it to 20 (to test if it does sth.) definetely gave some funny deformations
In mapconv I used max quality and in springlobby graphic settings everything is set to max quality. So I guess I'm maybe just hitting engine limitation with all the straight lines in this map seen from large viewing distances...
Re: map render artifacts - spring settings?
There's a widget for that.qray wrote:finding the exact same viewing spot in-game again is a bit of luck
Re: map render artifacts - spring settings?
Thx. I should have guessed that there is such a widget/tool
Will play around with it tomorrow.
Will play around with it tomorrow.
Re: map render artifacts - spring settings?
Changing "GroundDetail" setting can be done ingame, keys are Home/Pos1 & End.
But it seems GroundDetail has no effect on texture, it only changes how detailed the map geometry is.
The artifacts with the texture on the ramp grids remind me a bit of mipmapping levels changing?
But it seems GroundDetail has no effect on texture, it only changes how detailed the map geometry is.
The artifacts with the texture on the ramp grids remind me a bit of mipmapping levels changing?