Balance changes:
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* Arm Lancet and Core Titan: increased area of effect from 16 => 48, same default damage (1200/1250) but more damage vs ships (1800/1900) and large ships (2100/2200). Visually the torpedo explosions are also larger (same as adv torpedoes). These planes are
almost never used because Arm Albatross and Core Typhoon are usually better options and will probably still be so.
Enhancements:
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* Add simple menu with basic content that can be reached graphically
* Add factory stuck notification widget
* Add Ecostats widget
* Add option in menu to toggle on/off the blinking of units when a player lags
* Add widget that enables old chat keys (alt+return = ally chat, shift+return = spectator chat)
* Add widget that (probably) prevents the 'getting stuck in draw mode'-bug
Fixes:
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* Make land pelican amphibious to fix pathfinding issue (it's still a kbot while on land)
* Fix error spam when core construction sub dies
* Fix projectile lights widget to use less memory
* Fix bomb drop sound of torpedo bombers to be consistent with number of dropped torpedoes ( = 1)
* Fix tortoise Chelonian error spam
* Fix reload bar on some units with long reload time
* Fix stuck hurry-up text in KoTH mode

Get it here:
http://springfiles.com/spring/games/xta-45