> Fixed mapmark names after substitution
> Added "Alternate Chat Keys" widget, with old style keys, default off
> Added "o" "," and "." keys to rotate buildings (hopefully this covers all keyboards)
> Hotfixes for f6 and backspace keys
> Removed lightning sound
> Hotfix that should prevent most of getting stuck in draw mode
> Comblast/Dgun range always shows for selected coms and enemy coms
> Fixed Ignore List
> Fixed Set Target errors and having ally unit targets, fixed cancel target command
> Removed no longer used DGun Limit modes
> Fixed UW Gantry not being buildable in deep water
> Fixed Sokolov and Lun missing sonar
> Cleaned up modoptions
> Improved performance of Passive Builders gadget
> Passive builders don't show as resource pull unless they are using resources
> Added numpad keys for camera control
> Added q key for drawing
> Spies have sonar stealth
Changelog for 8.00 -> 8.01
> Updates for Spring 98.0
> Players who drop before the game starts can be substituted by specs (provided the TS difference is small enough)
> Added Open Hosts widget to display a list of currently active hosts to specs
> Added (unsynced) commands /ignoreplayer <name>, /unignoreplayer <name>, /ignorelist
> Ignored player list is remembered between games
> Added a meteor shower to Armageddon
> Added a new Limit DGun mode "charge"; if set, firing DGun uses/needs 10% charge, charge replenishes by 1%/s, is set to 0% on unload
> Added a startpoint guessing routine for continuous metal maps
> Added FFA startpoints for Throne, Dworld, Mearth and Blindside (see http://springrts.com/phpbb/viewtopic.ph ... 49#p562008)
> Added special smoke to Commander explosion for top ranked players
> Comblast/Dgun range only shows when an enemy unit is nearby
> Passive Builders behave more intelligently
> Set Target can be queued
> Improved scoring for efficiency award: (dmg dealt)/(cost of units)
> Default line command is always move
> Fixed Lock Camera interaction with SpecFullView
> Fixed commandos sometimes sliding across the map on unload
> Fixed minelayers attacking things that weren't mines
> Engineers don't build Viper/Pitbull
> Slightly increased Rocko/Storm costs and buildtime
> T2 Sea & Seaplanes Revamp (see below)
~ Bluestone, BrainDamage, Nixtux, Beherith, Dansan
Download Here
http://springfiles.com/spring/games/bal ... ilation-48
