Is this possible without loads of fancy LUA or modding the Spring source?

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If you can point me in the direction of someone who's figured this out, I would be grateful!Silentwings wrote:All you need here is a small-ish amount of lua. I don't have the gadgets to hand but others have already done this and it would likely not be difficult for you to re-use their code.
I don't expect it to get off the ground, I just kind of mess around and make things sometimes.smoth wrote:Or you could do the work yourself and look at the already existing projects. There are only so many projects that exist in this engine.
You will need custom one made because you want more than one resource and you want it HARVESTED/based on farms or whatever. There are are a lot of assumptions in your post. Most spring projects use the same style resource system. That is resources/time. You can only want a warcraft-like resource system, which means harvesting and a custom resource system.
You don't really need a true 3 resource system as food could just be a number stored in lua-land.
I am not volunteering to do your grunt work but you are more than welcome to go through my svn and see all the code for a custom lua resource system. It is just 1 gadget and i fixed most of the bugs over the years.
The reason you are getting a response like "yep, you can" is because we are not interested in investing a bunch of time in a project that you may never even get off the ground! So we tell you, hey you can and it isn't THAT hard. So you know and can start on all the other easier but time consuming tasks. So get started on those, or ask the next question but don't expect anyone to drop everything and deliver you functioning code for a game project that has not even left the design phase in your own mind.