What size for new map?

What size for new map?

Discuss maps & map creation - from concept to execution to the ever elusive release.

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What size?

Poll ended at 19 Feb 2006, 07:11

16x8
8
33%
20x10
16
67%
 
Total votes: 24

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FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

What size for new map?

Post by FizWizz »

I'm beginning to make a map which is going to be of the 'urban persuasion'. At this point I'm not sure I'll release it yet, because I have doubts about whether it will be recieved warmly or not, but supposing it does turn out nice looking, I wanted to know: Would people prefer the size to be 16x8 or 20x10? Please vote, any input will be appreciated.
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Make sure you learn how to model like a sane person before you make your features.
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FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Post by FizWizz »

hehe, I haven't forgotten what you said to me, DB.
A little more about the map: I'm making no promises to anyone. Don't have any expectations or anticipations for it, because it will not be normal.
I also understand that there are people who dislike symmetrical maps, so I'll try to make it assymetrical on the small/tactical level.
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Maelstrom
Posts: 1950
Joined: 23 Jul 2005, 14:52

Post by Maelstrom »

20x10. 16x8 is like half the size of a 16x16.
16x8 is exactly half the size. I know.
Chocapic
Posts: 556
Joined: 16 Oct 2005, 03:35

Post by Chocapic »

i also agree 20x10 is what looks good for a urban map.
too small doesnt sound nice for urban map.
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GrOuNd_ZeRo
Posts: 1370
Joined: 30 Apr 2005, 01:10

Post by GrOuNd_ZeRo »

Now we have UV mapped models, we can make some cool looking buildings.

I'll give a stab at some buildings, 20th~21th century style since I want a cool city for WD...maybe i'll add cars to it that can be rezzed and people can posses them and do drive by shootings in them :P
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