Result:

(unsync and "you are not allowed to call command "start" in current context."-spam in battleroom)
and then:

(no players ingame)
Moderators: Moderators, Content Developer
Forboding Angel wrote:It was on purpose. Players are sick of those same maps all the time.
Experienced players know which maps are good and which ones crash or suck. Newbies do not: if the game crashes then they have no idea that it might because of a incompatible map.It hasn't been a problem (it has been, it's just been ignored) for the past 9 years
No, it has been solved.it's just been ignored
Those are the most used ones though. At least fix what you can?Forboding Angel wrote:Even if I put a list on my hosts,t hat doesn't stop the springie hosts or the the spawned hosts (which are springie.
Textcommands are useless because new players do not know about them.the 10 map pool still exists. !maplist popular.
I am sure you can do that without help.Feel free to provide me with a list of 100 good maps and we'll talk.
1) This version looks better than the final, plus, while the name is silly, in this version it was an excellent map, looks great, played great, and there are vids of it up on the evo youtube channel, so, too bad.knorke wrote: On new maplist:
1) myFirstMap2: The name alone shows that it is fail.
Final, non-ugly version is called Hide_and_Seek
2) Some maps require Spring Features 1.0, did you test if that now works reliably?
3) Many large maps = long pathing times. Since Evo has no progress or animation in loadscreen, on first games it wil look like game has frozen.
4) Grts_Messa_008, EvoRTS - Winter Basin - v16
At least those have no startboxes set
You are welcome to use the one from http://imolarpg.dyndns.org/trac/balates ... k/luaintro - it's just the one from basecontent, resized and moved into the bottom left of the screen.Feel free to submit a fix for the loading bar.
There are enough callins/outs to fully reimplement startboxes & so on in lua, although it's a bit of work. You can make a host where startboxes are simply not allowed & everything to do with spawning is done in-game e.g. BA does this for FFA and team FFA.Frankly the startbox system is in and of itself stupid.
I fail to see how globally censoring the whole spring content distribution system is even thinkable.Give me access to add/remove shit from plasmaserver, then we'll talk.
Startboxes are optional. You can always revert to fixed positions if you choose so?Frankly the startbox system is in and of itself stupid and lazy design. No other rts engine uses such a terrible method.
Not censoring, curating. And the process isn't complicated. Total Annihilation had far more maps and Tamec still managed. It would be simple for spring to curate maps as they come in.Anarchid wrote:I fail to see how globally censoring the whole spring content distribution system is even thinkable.Give me access to add/remove shit from plasmaserver, then we'll talk.
Stop right there. I didn't blame people for not being able to use tools that I provided them with. I blamed whoever is ultimately in charge of springfiles and plasma server for letting it turn into the cesspool it is currently. As a result, those problems ripple out and cause TONS of issues elsewhere. Therefore, the shitty all map issue is not my fault. Custom spawned springies are used very often. As a result, all plasmaserver maps are available. I don't see knorke's hypocritical ass climbing all over licho.==Troy== wrote:Tbh, Forb, you may be right in your blame of the available tools, but you can't be arguing that its "not your fault" that users cant figure our the tools you provided them with...
The steam release came a week earlier than I intended because I clicked the wrong friday in steam's backend. Shit happens.==Troy== wrote:it may have been better to delay the steam release until such major issues are sorted out.
That came off as insulting. I'll assume that that isn't what you meant.==Troy== wrote:I am, quite frankly, amazed that you have managed to get that far with your project, but the current attitude displayed towards the users and unwillingness to fix the issues most likely will affect the success of the project long-term...
I have. There are many admins of the evo hosts (all the zk host admins are admins on them actually).==Troy== wrote:Tbh, split up the problem and dedicate & trust those people do help you out.
Of course. As with what has happened on other servers, over time the startboxes will be set.==Troy== wrote:You aren't willing to fix startboxes? let someone else do it for you, I am sure there are people who are both able to do it and are willing to help.
I am handing things just fine.==Troy== wrote:Atm you seem to be taking everything on yourself, and quite clearly, are not able to cope.