Now thanks to your help I'm understanding LUA better, and, obiouvsly, I overstimated my ability and projected something enormous.
Now, I'm managing to find what I need on the wiki, but I didn't find a thing: is it possible, in the animation script, to tell a unit to emit something (smoke, flame etc) directionally, non-radially?
I can't explain myself, I'll give an example: I'm creating a fighter unit and I'd like an afterburner animation if the speed is major than a value. But, if I just use the EmitSfx function, the flame I designed comes out randomly from the engine piece, as it was burning.
Thanx in advance for your help
