Game Crashes

Game Crashes

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DeathSpikeSteve
Posts: 3
Joined: 09 Apr 2014, 00:45

Game Crashes

Post by DeathSpikeSteve »

Whenever I open the game, it starts for like a millosecond and then it stops responding, and eventually crashes. Here's the infolog
[ParseCmdLine] command-line args: "C:/Users/Shane The Destroyer/Documents/My Games/Spring/weblobby/engine/96.0/spring.exe C:/Users/Shane The Destroyer/Documents/My Games/Spring/weblobby/script.spring"
Using configuration source: "C:\Users\Shane The Destroyer\Documents\My Games\Spring\springsettings.cfg"
Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 96.0
Build date/time: Jan 3 2014 14:01:37
Build environment: boost-105300, GNU libstdc++ version 20130531
Compiler: gcc-4.8.1
OS: Microsoft Windows
Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
Intel(R) Core(TM)2 Quad CPU Q8200 @ 2.33GHz; 6134MB RAM, 12566MB pagefile
OS: emulated 32bit mode
[CMyMath::Init] CPU SSE mask: 126, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
Supported Video modes: 1920x1200, 1920x1080, 1680x1050, 1600x1200, 1600x900, 1440x900, 1400x1050, 1280x1024, 1280x960, 1280x768, 1280x720, 1280x600, 1152x864, 1024x768, 800x600, 640x480, 640x400, 512x384, 400x300, 320x240, 320x200
[SetSDLVideoMode] video mode set to 1920x1080/32bit
[WatchDogInstall] Installed (HangTimeout: 10sec)
[ThreadPool::SetThreadCount][1] #wanted=4 #current=1
[ThreadPool::SetThreadCount][2] #threads=3
Using read-write data directory: C:\Users\Shane The Destroyer\Documents\My Games\Spring\
Using read-only data directory: C:\Users\Shane The Destroyer\Documents\My Games\Spring\weblobby\engine\96.0\
Scanning: C:\Users\Shane The Destroyer\Documents\My Games\Spring\weblobby\engine\96.0\base
Scanning: C:\Users\Shane The Destroyer\Documents\My Games\Spring\maps
Scanning: C:\Users\Shane The Destroyer\Documents\My Games\Spring\games
[ThreadPool::SetThreadCount][1] #wanted=3 #current=4
[ThreadPool::SetThreadCount][2] #threads=2
[Threading] Main thread CPU affinity not set
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 1.4.0 - Build 8.15.10.1912
[f=0000000] GL vendor: Intel
[f=0000000] GL renderer: Intel Bear Lake B
[f=0000000] GLSL version: (null)
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: unknown
[f=0000000] GL info:
haveARB: 0, haveGLSL: 0, ATI hacks: 0
FBO support: 0, NPOT-texture support: 0, 24bit Z-buffer support: 0
maximum texture size: 2048, compress MIP-map textures: 0
maximum SmoothPointSize: 10, maximum vec4 varying/attributes: 10/16
maximum drawbuffers: 7, maximum recommended indices/vertices: 1024/1024
number of UniformBufferBindings: 0 (0kB)
[f=0000000] VSync disabled
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
[f=0000000] [Initialize] CPU Cores: 4
[f=0000000] [Startup] loading startscript from: C:/Users/Shane The Destroyer/Documents/My Games/Spring/weblobby/script.spring
[f=0000000] Connecting to local server
[f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect!
[f=0000000] Binding UDP socket to IP (v4) 127.0.0.1 port 8452
[f=0000000] [UDPListener] successfully bound socket on port 8452
[f=0000000] PreGame::StartServer: 54 ms
[f=0000000] Using map: Eye_Of_Horus_v2
[f=0000000] Using game: Evolution RTS - v7.37
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 128
[f=0000000] Using game archive: evolution_rts_--v7.37.sdz
[f=0000000] recording demo: demos/20140408_153830_Eye_Of_Horus_v2_96.sdf
[f=0000000] PreGame::GameDataReceived: 279 ms
[f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
[f=0000000] [LuaIntro] Searching for new Widgets
[f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
[f=0000000] [LuaIntro] Found new widget "SpringLogo"
[f=0000000] [LuaIntro] Found new widget "LoadTexture"
[f=0000000] [LuaIntro] Found new widget "LoadProgress"
[f=0000000] [LuaIntro] Found new widget "LoadScreen"
[f=0000000] [LuaIntro] Found new widget "Music"
[f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=0000000] [LuaIntro] Loading API widget: Chili Framework <api_chili.lua>
[f=0000000] [LuaIntro] Warning: Headers files aren't supported anymore use "require" instead!
[f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=0000000] [LuaIntro] Loading widget: LoadScreen <main.lua>
[f=0000000] 1396996736
[f=0000000] 36, currentSelection, 2
[f=0000000] 36, currentSelection, 2
[f=0000000] 36, currentSelection, 2
[f=0000000] 36, currentSelection, 1
[f=0000000] 36, currentSelection, 1
[f=0000000] 36, currentSelection, 2
[f=0000000] 36, currentSelection, 2
[f=0000000] 36, currentSelection, 2
[f=0000000] 36, currentSelection, 1
[f=0000000] 36, currentSelection, 2
[f=0000000] 36, currentSelection, 1
[f=0000000] 36, currentSelection, 1
[f=0000000] 36, currentSelection, 1
[f=0000000] 36, currentSelection, 2
[f=0000000] 36, currentSelection, 2
[f=0000000] 36, currentSelection, 2
[f=0000000] 36, currentSelection, 1
[f=0000000] 36, currentSelection, 2
[f=0000000] 36, currentSelection, 2
[f=0000000] 36, currentSelection, 1
[f=0000000] 36, currentSelection, 2
[f=0000000] 36, currentSelection, 1
[f=0000000] 36, currentSelection, 2
[f=0000000] 36, currentSelection, 2
[f=0000000] 36, currentSelection, 2
[f=0000000] 36, currentSelection, 1
[f=0000000] 36, currentSelection, 2
[f=0000000] 36, currentSelection, 2
[f=0000000] 36, currentSelection, 1
[f=0000000] 36, currentSelection, 2
[f=0000000] 36, currentSelection, 1
[f=0000000] 36, currentSelection, 2
[f=0000000] 36, currentSelection, 2
[f=0000000] 36, currentSelection, 1
[f=0000000] 36, currentSelection, 1
[f=0000000] 36, currentSelection, 2
[f=0000000] 36, currentSelection, 2
[f=0000000] tipTextColor, <table>
[f=0000000] backgroundImage1, bitmaps/ui/loadingscreen/background2.png
[f=0000000] tipImage, bitmaps/ui/loadingscreen/orbtip.png
[f=0000000] tipText, The ORB field medic will automatically reclaim and energy cores it gets close to. This means that if you include them in your unit groups, not only do you get excellent repair, you can also turn a profit from even a bad engagement.
[f=0000000] backgroundColor, <table>
[f=0000000] fontShadow, true
[f=0000000] [LuaIntro] Loading widget: Music <music.lua>
[f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=0000000] [LuaIntro] Loading widget: Chili Docking <gui_chili_docking.lua>
[f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=0000000] LoadingScreen: single-threaded
[f=0000000] Parsing Map Information
[f=0000000] [Chili] Error: in `pl_backgroundimage1` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] [Chili] Error: in `pl_backgroundimage2` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] [Chili] Error: in `pl_background` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] [Chili] Error: in `label0` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] [Chili] Error: in `image0` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] [Chili] Error: in `pl_window` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] [Chili] Error: in `image1` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] [Chili] Error: in `tooltip picture` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] [Chili] Error: in `label1` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] [Chili] Error: in `tooltip` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] [Chili] Error: in `progressbar0` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] Loading SMF
[f=0000000] [Chili] Error: in `label0` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] [Chili] Error: in `image0` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] [Chili] Error: in `image1` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] [Chili] Error: in `label1` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] [Chili] Error: in `progressbar0` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] [Chili] Error: in `pl_backgroundimage1` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] Loading Map (68 MB)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Gameplay Speed is set to fastest
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Missing explosion def
[f=0000000] Missing self-d def
[f=0000000] Warning! moveDef: HOVERTANK2, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: HOVERTANK2, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: TANK2, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: TANK2, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: NORMALTANK2, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: NORMALTANK2, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: TANK4, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: TANK4, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: HOVERTANKEXPERIMENTAL9, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: HOVERTANKEXPERIMENTAL9, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: EXPERIMENTALTANK12, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: EXPERIMENTALTANK12, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: UBOAT4, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: UBOAT4, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: TANK3, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: TANK3, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: TANK1, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: TANK1, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: EXPERIMENTALTANK10, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: EXPERIMENTALTANK10, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: HOVERTANK4, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: HOVERTANK4, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: HOVERTANK5, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: HOVERTANK5, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: ALLTERRTANK4, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: ALLTERRTANK4, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: HOVERTANK6, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: HOVERTANK6, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: ALLTERRTANK3, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: ALLTERRTANK3, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: ALLTERRTANK5, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: ALLTERRTANK5, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: ALLTERRTANK6, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: ALLTERRTANK6, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: HOVERTANK3, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: HOVERTANK3, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: COMMANDERTANK4, assigning default value for missing tag heatproduced(60)
[f=0000000] Warning! moveDef: COMMANDERTANK4, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Loading all definitions: 0.186000
[f=0000000] Game::LoadDefs (GameData): 208 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 11 sounds from gamedata/sounds.lua
[f=0000000] Game::LoadDefs (Sound): 4 ms
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 82 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] [CDamageArrayHandler] number of ArmorDefs: 4
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=0000000] Creating Unit Textures
[f=0000000] [Chili] Error: in `image0` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] [Chili] Error: in `progressbar0` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] [Chili] Error: in `pl_window` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] [Chili] Error: in `pl_background` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] [Chili] Error: in `tooltip` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] [Chili] Error: in `tooltip picture` (couldn't detect the owner widget): [string "LuaIntro/chili/chili/handlers/debughandler...."]:254: C stack overflow
[f=0000000] [Chili] Error: stacktrace:
[string "LuaIntro/chili/chili/controls/control.lua"]:898: in _UpdateAllDList
[string "LuaIntro/chili/chili/controls/control.lua"]:827
(tail call): in [?]
[string "LuaIntro/chili/chili/handlers/taskhandler.l..."]:96: in Update
... (3 calls)
[string "LuaHandler/handler.lua"]:961
[C]: in pcall
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Warning: WeaponDef (eallterrshield_allterrshield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (ekmar_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (eshieldgen_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Loading Unit Definitions
[f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for armflash is missing!
[f=0000000] Warning: eradar2: Given yardmap requires 20 extra char(s)!
[f=0000000] Loading Feature Definitions
[f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
[f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
[f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
[f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
[f=0000000] PathCosts: creating PE8 cache with 4 PF threads (37 MB)
[f=0000000] PathCosts: precached 3 of 10752 blocks
[f=0000000] PathCosts: precached 678 of 10752 blocks
[f=0000000] PathCosts: precached 1353 of 10752 blocks
[f=0000000] PathCosts: precached 2026 of 10752 blocks
[f=0000000] PathCosts: precached 2700 of 10752 blocks
[f=0000000] PathCosts: precached 3373 of 10752 blocks
[f=0000000] PathCosts: precached 4047 of 10752 blocks
[f=0000000] PathCosts: precached 4719 of 10752 blocks
[f=0000000] PathCosts: precached 5391 of 10752 blocks
[f=0000000] PathCosts: precached 6064 of 10752 blocks
[f=0000000] PathCosts: precached 6739 of 10752 blocks
[f=0000000] PathCosts: precached 7411 of 10752 blocks
[f=0000000] PathCosts: precached 8086 of 10752 blocks
[f=0000000] PathCosts: precached 8760 of 10752 blocks
[f=0000000] PathCosts: precached 9435 of 10752 blocks
[f=0000000] PathCosts: precached 10107 of 10752 blocks
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] PathCosts: creating PE32 cache with 4 PF threads (37 MB)
[f=0000000] PathCosts: precached 0 of 672 blocks
[f=0000000] PathCosts: precached 59 of 672 blocks
[f=0000000] PathCosts: precached 127 of 672 blocks
[f=0000000] PathCosts: precached 173 of 672 blocks
[f=0000000] PathCosts: precached 215 of 672 blocks
[f=0000000] PathCosts: precached 282 of 672 blocks
[f=0000000] PathCosts: precached 324 of 672 blocks
[f=0000000] PathCosts: precached 368 of 672 blocks
[f=0000000] PathCosts: precached 417 of 672 blocks
[f=0000000] PathCosts: precached 481 of 672 blocks
[f=0000000] PathCosts: precached 524 of 672 blocks
[f=0000000] PathCosts: precached 568 of 672 blocks
[f=0000000] PathCosts: precached 624 of 672 blocks
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] [CPathManager] pathing data checksum: 51844a74
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Map Tiles
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 4 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Error: ADVTREE: missing OpenGL features!
[f=0000000] TreeDrawer: Fallback to BasicTreeDrawer.
[f=0000000] [FarTextureHandler] Warning: framebuffer not valid!
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Warning: [CCEG::Load] railgun: Unknown tag CSimpleParticleSystem::colorchange
[f=0000000] Warning: [CCEG::Load] ebombexpl: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] genericshellexplosion-large-blue-emp: Unknown tag CSimpleParticleSystem::delay
[f=0000000] Warning: [CCEG::Load] nukeartyexpl: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] AREAHEALING: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] FACTORY_EXPLOSION_SMALL: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] FACTORY_EXPLOSION_SMALL: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION_BIG: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION_MEDIUM: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] FACTORY_EXPLOSION: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] FACTORY_EXPLOSION: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] FACTORY_EXPLOSION_MEDIUM: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] FACTORY_EXPLOSION_MEDIUM: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] dirt: Unknown tag CSimpleParticleSystem::colorchange
[f=0000000] Warning: [CCEG::Load] blacksmoke: Unknown tag CSimpleParticleSystem::colorchange
[f=0000000] Warning: [CCEG::Load] dirtsmall: Unknown tag CSimpleParticleSystem::colorchange
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 216 ms
[f=0000000] Game::LoadInterface (Console): 21 ms
[f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] Loading LuaRules
[f=0000000] -------------Survival Debug Messages----------------
[f=0000000] TEAM
[f=0000000] TEAM , 0, 0, false, false, undefined, 0, <table>, 1
[f=0000000] ----------------------------------------------------
[f=0000000] -------------Survival Debug Messages----------------
[f=0000000] TEAM
[f=0000000] TEAM , 1, -1, false, false, , 1, <table>, 1
[f=0000000] ----------------------------------------------------
[f=0000000] Survival Spawner: Normal
[f=0000000] [gadgets.lua] Error: Failed to load: chickens_unit_spawner_defense.lua ([string "LuaRules/Gadgets/chickens_unit_spawner_defe..."]:277: attempt to index field 'difficulties' (a nil value))
[f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
[f=0000000] ammobox, 131
[f=0000000] [gadgets.lua] Error: Failed to load: api_subdir_gadgets.lua ([string "LuaRules/Gadgets/api_subdir_gadgets.lua"]:36: attempt to index local 'g' (a nil value))
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] [BloomShader::ViewResize] removing widget, bad texture target
[f=0000000] Failed to load: gfx_bloomshader.lua ([string "LuaUI/cawidgets.lua"]:845: attempt to index field 'whInfo' (a nil value))
[f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
[f=0000000] Loaded API widget: Avatars <api_avatars.lua>
[f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
[f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
[f=0000000] Hardware mouse-cursor is disabled!
[f=0000000] Warning: Your hardware/driver setup does not support shadows
[f=0000000] Set UnitLodDist to 1000
[f=0000000] Ground-decals rendering is disabled!
[f=0000000] Set maximum particles to: 3000
[f=0000000] Set UnitIconDist to 200
[f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
[f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
[f=0000000] Mexspot Fetcher fetching
[f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
[f=0000000] *** Common Colors ***
[f=0000000] - ÿÿÿ(Local)DeathSpikeSteve (Cyan)
[f=0000000] Loaded widget: Common Team Colors <gui_common_colors.lua>
[f=0000000] Loaded widget: Commander Name Tags <unit_comm_nametags.lua>
[f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
[f=0000000] [cawidgets.lua] Error: Error in Initialize(): [string "LuaUI/Widgets_Evo/gfx_outline.lua"]:92: attempt to call field 'CreateShader' (a nil value)
[f=0000000] [cawidgets.lua] Error: Removed widget: Outline
[f=0000000] Loaded widget: Outline <gfx_outline.lua>
[f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
[f=0000000] Loaded widget: AA Command Helper <cmd_attackcmd_aid.lua>
[f=0000000] Start spec mode / action finder
[f=0000000] Loaded widget: Action Finder <cmd_actionfinder.lua>
[f=0000000] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
[f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
[f=0000000] Loaded widget: Auto Group Com <unit_auto_group_com.lua>
[f=0000000] Loaded widget: Autoquit <autoquit.lua>
[f=0000000] Loaded widget: CameraShake <camera_shake.lua>
[f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
[f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
[f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
[f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
[f=0000000] Loaded widget: Custom Unit Rings <unit_customrings.lua>
[f=0000000] Loaded widget: Darkening <gui_darkening.lua>
[f=0000000] Loaded widget: Display DPS <gui_display_dps.lua>
[f=0000000] Loaded widget: Funks EndGame Graph <gui_chili_endgraph.lua>
[f=0000000] Loaded widget: Ghost Radar v1.11 <unit_ghostradar.lua>
[f=0000000] Loaded widget: Ground Texture Highlight - Frames <gui_power_range.lua>
[f=0000000] Loaded widget: GroupMove <unit_group_move.lua>
[f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
[f=0000000] MetalMakers widget disabled for spectators
[f=0000000] Loaded widget: Improved MetalMakers <unit_improved_metal_maker.lua>
[f=0000000] Loaded widget: Keep Morpheds Selected <keep_morphed_selected.lua>
[f=0000000] Loaded widget: Load Own Moving <unit_load_own_moving.lua>
[f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
[f=0000000] Loaded widget: Luarules Console Commands <cnslcmd.lua>
[f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
[f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
[f=0000000] Loaded widget: Mission Briefing <gui_mission_briefing.lua>
[f=0000000] Loaded widget: Music Player <snd_music.lua>
[f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[f=0000000] Loaded widget: Nuke Button <gui_nukebutton.lua>
[f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
[f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
[f=0000000] Loaded widget: Radar Colours <gui_radar_colors.lua>
[f=0000000] Loaded widget: Reset Hotkeys <reset_hotkeys.lua>
[f=0000000] Loaded widget: SmartSelect <unit_smart_select.lua>
[f=0000000] Loaded widget: Spectate Selected <gui_spectate_selected.lua>
[f=0000000] Stall Assist widget disabled for spectators
[f=0000000] Loaded widget: Stall Assist <cmd_stall_assist.lua>
[f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
[f=0000000] Loaded widget: StartRadius <gui_startradius.lua>
[f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
[f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
[f=0000000] Loaded widget: Supply Bar <gui_chili_supplydisplay.lua>
[f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
[f=0000000] Loaded widget: Unit Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua>
[f=0000000] Loaded widget: Write GameState <gamestate_write.lua>
[f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
[f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
[f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[f=0000000] Loaded widget: BA Waypoint Dragger <unit_waypoint_dragger.lua>
[f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
[f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
[f=0000000] Loaded widget: Dev Commands <dbg_devcommands.lua>
[f=0000000] Loaded widget: Fancy Teamplatter <gui_fancy_teamplatter.lua>
[f=0000000] Loaded widget: QueueCopypasta <cmd_queue_copypasta.lua>
[f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
[f=0000000] Loaded widget: Select n Center! <gui_center_n_select.lua>
[f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
[f=0000000] Loaded widget: SelectionHalo <gui_selectionhalo.lua>
[f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
[f=0000000] Loaded widget: Chili Chat 2.1 <gui_chili_chat2_1.lua>
[f=0000000] Loaded widget: Chili Deluxe Player List - Alpha 2.02 (Modified for Evolution RTS) <gui_chili_deluxeplayerlist.lua>
[f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
[f=0000000] Loaded widget: Mouse Buildspacing <gui_buildspacing.lua>
[f=0000000] Loaded widget: Image Preloader <dbg_buildpic_preload.lua>
[f=0000000] Epicmenu: tab (overviewmode, Combo Overhead/Free Camera (experimental))
[f=0000000] Epicmenu: alt+t (trackmode, Combo Overhead/Free Camera (experimental))
[f=0000000] Epicmenu: alt+k (thirdpersontrack, Combo Overhead/Free Camera (experimental))
[f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
[f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
[f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
[f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[f=0000000] [EPIC Menu] Error: Could not open keybind file LuaUI/Configs/evo_keys.lua for writing
[f=0000000] LuaUI v0.3
[f=0000000] Initializing PathCache
[f=0000000] Finalizing
[f=0000000] <GhostRadar> Spectator mode. Widget removed.
[f=0000000] <Nuke Icon> Spectator mode. Widget removed.
[f=0000000] Switching to Free style camera
[f=0000000] Error: [CreateProgramObject] Tried to create "DecalShaderARB" a ARB shader program on hardware w/o support for it!
[f=0000000] Error: [CreateProgramObject] Tried to create "DecalShaderGLSL" a GLSL shader program on hardware w/o support for it!
[f=0000000] Loaded DecalsDrawer: Legacy
[f=0000000] Connection attempt from (Local)DeathSpikeSteve
[f=0000000] -> Version: 96.0
[f=0000000] -> Connection established (given id 0)
[f=0000000] Mexspot Fetcher received
[f=0000000] Spectator (Local)DeathSpikeSteve finished loading and is now ingame
[f=0000000] Mex Placement Initialised with 46 spots.
[f=0000000] Epicmenu: Switching to COFC camera mode
[f=0000000] Error: Spring 96.0 has crashed.
[f=0000000] Error: DLL information:
[f=0000000] Error: 0x00400000 spring
[f=0000000] Error: 0x77060000 ntdll
[f=0000000] Error: 0x769d0000 kernel32
[f=0000000] Error: 0x74af0000 KERNELBASE
[f=0000000] Error: 0x76480000 ADVAPI32
[f=0000000] Error: 0x76050000 msvcrt
[f=0000000] Error: 0x76ae0000 sechost
[f=0000000] Error: 0x761c0000 RPCRT4
[f=0000000] Error: 0x74a80000 SspiCli
[f=0000000] Error: 0x74a70000 CRYPTBASE
[f=0000000] Error: 0x5d880000 GLU32
[f=0000000] Error: 0x59c40000 OPENGL32
[f=0000000] Error: 0x75100000 GDI32
[f=0000000] Error: 0x766b0000 USER32
[f=0000000] Error: 0x75ea0000 LPK
[f=0000000] Error: 0x76b90000 USP10
[f=0000000] Error: 0x59b50000 DDRAW
[f=0000000] Error: 0x64a10000 DCIMAN32
[f=0000000] Error: 0x75eb0000 SETUPAPI
[f=0000000] Error: 0x76c30000 CFGMGR32
[f=0000000] Error: 0x74e60000 OLEAUT32
[f=0000000] Error: 0x76550000 ole32
[f=0000000] Error: 0x75e30000 DEVOBJ
[f=0000000] Error: 0x72330000 dwmapi
[f=0000000] Error: 0x76190000 IMAGEHLP
[f=0000000] Error: 0x751d0000 SHELL32
[f=0000000] Error: 0x75090000 SHLWAPI
[f=0000000] Error: 0x71df0000 WINMM
[f=0000000] Error: 0x75190000 WS2_32
[f=0000000] Error: 0x75080000 NSI
[f=0000000] Error: 0x10000000 DevIL
[f=0000000] Error: 0x72c90000 MSVCP80
[f=0000000] Error: 0x72bf0000 MSVCR80
[f=0000000] Error: 0x6b600000 OpenAL32
[f=0000000] Error: 0x70780000 vorbisfile
[f=0000000] Error: 0x68140000 ogg
[f=0000000] Error: 0x64cc0000 vorbis
[f=0000000] Error: 0x62e80000 zlib1
[f=0000000] Error: 0x66fc0000 freetype6
[f=0000000] Error: 0x62aa0000 glew32
[f=0000000] Error: 0x00350000 SDL
[f=0000000] Error: 0x7c340000 MSVCR71
[f=0000000] Error: 0x74f00000 IMM32
[f=0000000] Error: 0x74c30000 MSCTF
[f=0000000] Error: 0x6afc0000 dsound
[f=0000000] Error: 0x6af90000 POWRPROF
[f=0000000] Error: 0x76b00000 CLBCatQ
[f=0000000] Error: 0x73760000 MMDevApi
[f=0000000] Error: 0x70ba0000 PROPSYS
[f=0000000] Error: 0x66650000 wdmaud
[f=0000000] Error: 0x6c5a0000 ksuser
[f=0000000] Error: 0x6c580000 AVRT
[f=0000000] Error: 0x6c540000 AUDIOSES
[f=0000000] Error: 0x6c4e0000 msacm32
[f=0000000] Error: 0x71dd0000 MSACM32
[f=0000000] Error: 0x6c380000 midimap
[f=0000000] Error: 0x52ff0000 gameoverlayrenderer
[f=0000000] Error: 0x74c20000 psapi
[f=0000000] Error: 0x73300000 profapi
[f=0000000] Error: 0x72350000 uxtheme
[f=0000000] Error: 0x723d0000 saHook
[f=0000000] Error: 0x06210000 ig4icd32
[f=0000000] Error: 0x06aa0000 ig4dev32
[f=0000000] Error: 0x64de0000 DINPUT
[f=0000000] Error: 0x6af10000 HID
[f=0000000] Error: 0x76520000 WINTRUST
[f=0000000] Error: 0x74f60000 CRYPT32
[f=0000000] Error: 0x74ae0000 MSASN1
[f=0000000] Error: 0x08200000 plsapp
[f=0000000] Error: 0x722f0000 MSWSOCK
[f=0000000] Error: 0x732e0000 IPHLPAPI
[f=0000000] Error: 0x732d0000 WINNSI
[f=0000000] Error: 0x73430000 VERSION
[f=0000000] Error: 0x72050000 wship6
[f=0000000] Error: 0x722d0000 wshtcpip
[f=0000000] Error: 0x72bd0000 CRYPTSP
[f=0000000] Error: 0x72b90000 rsaenh
[f=0000000] Error: 0x72b80000 RpcRtRemote
[f=0000000] Error: 0x72fe0000 dbghelp
[f=0000000] Error: Exception: Access violation (0xc0000005)
[f=0000000] Error: Exception Address: 0x06254960
[f=0000000] Error: Stacktrace for Spring 96.0:
[f=0000000] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
[f=0000000] Error: (0) C:\Windows\system32\ig4icd32.dll(ShSetEncryptionMethod+0x27c00) [0x06254960]
[f=0000000] Error: (1) C:\Users\Shane The Destroyer\Documents\My Games\Spring\weblobby\engine\96.0\spring.exe [0x0063E057]
[f=0000000] Error: (2) C:\Users\Shane The Destroyer\Documents\My Games\Spring\weblobby\engine\96.0\spring.exe [0x0070FD54]
[f=0000000] Error: (3) C:\Users\Shane The Destroyer\Documents\My Games\Spring\weblobby\engine\96.0\spring.exe [0x0042B7A1]
[f=0000000] Error: (4) C:\Users\Shane The Destroyer\Documents\My Games\Spring\weblobby\engine\96.0\spring.exe [0x008900A3]
[f=0000000] Error: (5) C:\Users\Shane The Destroyer\Documents\My Games\Spring\weblobby\engine\96.0\spring.exe [0x008968A4]
[f=0000000] Error: (6) C:\Users\Shane The Destroyer\Documents\My Games\Spring\weblobby\engine\96.0\spring.exe [0x00872956]
[f=0000000] Error: (7) C:\Users\Shane The Destroyer\Documents\My Games\Spring\weblobby\engine\96.0\spring.exe [0x0087376C]
[f=0000000] Error: (8) C:\Users\Shane The Destroyer\Documents\My Games\Spring\weblobby\engine\96.0\spring.exe [0x0087398D]
[f=0000000] Error: (9) C:\Users\Shane The Destroyer\Documents\My Games\Spring\weblobby\engine\96.0\spring.exe [0x00401402]
[f=0000000] Error: (10) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x769E336A]
[f=0000000] Error: (11) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77099F72]
[f=0000000] Error: (12) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77099F45]
[f=0000000] Error: [ErrorMessageBox][1] msg="Spring has crashed:
Access violation.

A stacktrace has been written to:
C:\Users\Shane The Destroyer\Documents\My Games\Spring\infolog.txt" IsMainThread()=1 fromMain=0
[f=0000000] Error: [ErrorMessageBox][2]
[f=0000000] [SpringApp::ShutDown][1]
[f=0000000] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3
[f=0000000] [ThreadPool::SetThreadCount][2] #threads=0
[f=0000000] [SpringApp::ShutDown][2]
[f=0000000] [~CGame][1]
[f=0000000] [~CGame][2]
[f=0000000] [~CGame][3]
[f=0000000] [~CGame][4]
[f=0000000] [~CGame][5]
[f=0000000] [~CGame][6]
[f=0000000] [EPIC Menu] Error: Could not open keybind file LuaUI/Configs/evo_keys.lua for writing
[f=0000000] [~CGame][7]
[f=0000000] [~CGame][8]
[f=0000000] [CCollisionHandler] dis-/continuous tests: 0/0
[f=0000000] [~CGame][9]
[f=0000000] [~CGame][10]
[f=0000000] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000000] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000000] [~CPathCache(96x112)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000000] [~CPathCache(96x112)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 96.0.
[f=0000000] Warning: (in thread: main)
[f=0000000] Warning: (in thread: audio)
[f=0000000] Warning: DLL information:
[f=0000000] Error: 0x00400000 spring
[f=0000000] Error: 0x77060000 ntdll
[f=0000000] Error: 0x769d0000 kernel32
[f=0000000] Error: 0x74af0000 KERNELBASE
[f=0000000] Error: 0x76480000 ADVAPI32
[f=0000000] Error: 0x76050000 msvcrt
[f=0000000] Error: 0x76ae0000 sechost
[f=0000000] Error: 0x761c0000 RPCRT4
[f=0000000] Error: 0x74a80000 SspiCli
[f=0000000] Error: 0x74a70000 CRYPTBASE
[f=0000000] Error: 0x5d880000 GLU32
[f=0000000] Error: 0x59c40000 OPENGL32
[f=0000000] Error: 0x75100000 GDI32
[f=0000000] Error: 0x766b0000 USER32
[f=0000000] Error: 0x75ea0000 LPK
[f=0000000] Error: 0x76b90000 USP10
[f=0000000] Error: 0x59b50000 DDRAW
[f=0000000] Error: 0x64a10000 DCIMAN32
[f=0000000] Error: 0x75eb0000 SETUPAPI
[f=0000000] Error: 0x76c30000 CFGMGR32
[f=0000000] Error: 0x74e60000 OLEAUT32
[f=0000000] Error: 0x76550000 ole32
[f=0000000] Error: 0x75e30000 DEVOBJ
[f=0000000] Error: 0x72330000 dwmapi
[f=0000000] Error: 0x76190000 IMAGEHLP
[f=0000000] Error: 0x751d0000 SHELL32
[f=0000000] Error: 0x75090000 SHLWAPI
[f=0000000] Error: 0x71df0000 WINMM
[f=0000000] Error: 0x75190000 WS2_32
[f=0000000] Error: 0x75080000 NSI
[f=0000000] Error: 0x10000000 DevIL
[f=0000000] Error: 0x72c90000 MSVCP80
[f=0000000] Error: 0x72bf0000 MSVCR80
[f=0000000] Error: 0x6b600000 OpenAL32
[f=0000000] Error: 0x70780000 vorbisfile
[f=0000000] Error: 0x68140000 ogg
[f=0000000] Error: 0x64cc0000 vorbis
[f=0000000] Error: 0x62e80000 zlib1
[f=0000000] Error: 0x66fc0000 freetype6
[f=0000000] Error: 0x62aa0000 glew32
[f=0000000] Error: 0x00350000 SDL
[f=0000000] Error: 0x7c340000 MSVCR71
[f=0000000] Error: 0x74f00000 IMM32
[f=0000000] Error: 0x74c30000 MSCTF
[f=0000000] Error: 0x6afc0000 dsound
[f=0000000] Error: 0x6af90000 POWRPROF
[f=0000000] Error: 0x76b00000 CLBCatQ
[f=0000000] Error: 0x73760000 MMDevApi
[f=0000000] Error: 0x70ba0000 PROPSYS
[f=0000000] Error: 0x66650000 wdmaud
[f=0000000] Error: 0x6c5a0000 ksuser
[f=0000000] Error: 0x6c580000 AVRT
[f=0000000] Error: 0x6c540000 AUDIOSES
[f=0000000] Error: 0x6c4e0000 msacm32
[f=0000000] Error: 0x71dd0000 MSACM32
[f=0000000] Error: 0x6c380000 midimap
[f=0000000] Error: 0x52ff0000 gameoverlayrenderer
[f=0000000] Error: 0x74c20000 psapi
[f=0000000] Error: 0x73300000 profapi
[f=0000000] Error: 0x72350000 uxtheme
[f=0000000] Error: 0x723d0000 saHook
[f=0000000] Error: 0x06210000 ig4icd32
[f=0000000] Error: 0x06aa0000 ig4dev32
[f=0000000] Error: 0x64de0000 DINPUT
[f=0000000] Error: 0x6af10000 HID
[f=0000000] Error: 0x76520000 WINTRUST
[f=0000000] Error: 0x74f60000 CRYPT32
[f=0000000] Error: 0x74ae0000 MSASN1
[f=0000000] Error: 0x08200000 plsapp
[f=0000000] Error: 0x722f0000 MSWSOCK
[f=0000000] Error: 0x732e0000 IPHLPAPI
[f=0000000] Error: 0x732d0000 WINNSI
[f=0000000] Error: 0x73430000 VERSION
[f=0000000] Error: 0x72050000 wship6
[f=0000000] Error: 0x722d0000 wshtcpip
[f=0000000] Error: 0x72bd0000 CRYPTSP
[f=0000000] Error: 0x72b90000 rsaenh
[f=0000000] Error: 0x72b80000 RpcRtRemote
[f=0000000] Error: 0x72fe0000 dbghelp
[f=0000000] Warning: Stacktrace (main) for Spring 96.0:
[f=0000000] Warning: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
[f=0000000] Warning: (0) C:\Windows\system32\ig4icd32.dll(ShSetEncryptionMethod+0x27bb0) [0x06254910]
[f=0000000] Warning: (1) C:\Windows\system32\ig4icd32.dll(ShSetEncryptionMethod+0x27d0f) [0x06254A6F]
[f=0000000] Warning: (2) C:\Windows\system32\ig4icd32.dll(ShSetEncryptionMethod+0x28028) [0x06254D88]
[f=0000000] Warning: (3) C:\Windows\system32\ig4icd32.dll(ShSetEncryptionMethod+0x2814b) [0x06254EAB]
[f=0000000] Warning: (4) C:\Windows\syswow64\msvcrt.dll(free+0x39) [0x760598CD]
[f=0000000] Warning: (5) C:\Users\Shane The Destroyer\Documents\My Games\Spring\weblobby\engine\96.0\spring.exe [0x0063E93E]
[f=0000000] Warning: (6) C:\Users\Shane The Destroyer\Documents\My Games\Spring\weblobby\engine\96.0\spring.exe [0x0063EA4B]
[f=0000000] Warning: (7) C:\Users\Shane The Destroyer\Documents\My Games\Spring\weblobby\engine\96.0\spring.exe [0x0062754B]
[f=0000000] Warning: (8) C:\Users\Shane The Destroyer\Documents\My Games\Spring\weblobby\engine\96.0\spring.exe [0x0062B77B]
[f=0000000] Warning: (9) C:\Users\Shane The Destroyer\Documents\My Games\Spring\weblobby\engine\96.0\spring.exe [0x0043054B]
[f=0000000] Warning: (10) C:\Users\Shane The Destroyer\Documents\My Games\Spring\weblobby\engine\96.0\spring.exe [0x00884E2D]
[f=0000000] Warning: (11) C:\Users\Shane The Destroyer\Documents\My Games\Spring\weblobby\engine\96.0\spring.exe [0x008D430B]
[f=0000000] Warning: (12) C:\Windows\system32\ig4icd32.dll(ShInitialize+0x8410c) [0x06548EEC]
[f=0000000] Warning: (13) C:\Windows\SysWOW64\ntdll.dll(RtlKnownExceptionFilter+0xb7) [0x770D74FF]
[f=0000000] Warning: (14) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77099F45]
[f=0000000] Warning: Stacktrace (audio) for Spring 96.0:
[f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x7708015D]
[f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x769E19FC]
[f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x769E41D8]
[f=0000000] Warning: (3) C:\Users\Shane The Destroyer\Documents\My Games\Spring\weblobby\engine\96.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x29b10c) [0x00B9D95C]
[f=0000000] Warning: (4) C:\Users\Shane The Destroyer\Documents\My Games\Spring\weblobby\engine\96.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3a7e14) [0x00CAA664]
[f=0000000] Warning: (5) C:\Users\Shane The Destroyer\Documents\My Games\Spring\weblobby\engine\96.0\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x299c37) [0x00B9C487]
[f=0000000] Warning: (6) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77099F72]
[f=0000000] Warning: (7) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77099F45]
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Game Crashes

Post by smoth »

[f=0000000] Warning: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
User avatar
Silentwings
Posts: 3720
Joined: 25 Oct 2008, 00:23

Re: Game Crashes

Post by Silentwings »

Wow, never saw an infolog with that many errors before.

But the one that is really killing you is the graphic card/driver problem that smoth points out. You should try running directly from a command line "spring.exe --safemode" and see if you can load a game+map that way. If that works, post again and there is something you can do fix it.
DeathSpikeSteve
Posts: 3
Joined: 09 Apr 2014, 00:45

Re: Game Crashes

Post by DeathSpikeSteve »

smoth wrote:
[f=0000000] Warning: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
How would I go about doing this stuff about a new driver?
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Game Crashes

Post by smoth »

Well you are running with an intel onboard that only supports gl1.4

That is a pretty dated card but maybe better drivers can help
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 1.4.0 - Build 8.15.10.1912
[f=0000000] GL vendor: Intel
[f=0000000] GL renderer: Intel Bear Lake B
I am not sure about on board video card drivers and all
DeathSpikeSteve
Posts: 3
Joined: 09 Apr 2014, 00:45

Re: Game Crashes

Post by DeathSpikeSteve »

abma
Spring Developer
Posts: 3798
Joined: 01 Jun 2009, 00:08

Re: Game Crashes

Post by abma »

sdl isn't the gfx card your computer has. it seems you have an intel card: http://www.intel.com/p/en_US/support/detect/graphics
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