I was inactive for quite a while (3 years or so) because of personal problems, so it's quite possible I'm completely out of date.
I'm looking for the best method to capture scenes to make a new video (my last one is quite old, I bet I can do it better now!). I actually use nVidia Shadowplay and Mirillis Action! to capture footage, but Shadowplay doesn't work with Spring. Action is quite good, but I remember there was a built-in capture function in Spring using CTRL + F10 or something like this. Then a small window pops up to set some encoding stuff. Is this function still there, anywhere?
Also, is there a LUA for camera waypoints or smoothing camera? CTRL - F4 / F5 is quite okay, but I miss a waypoint function for my purposes (and my coding skills are a bit rusty to do it by myself).
3 Years ago, it was a have-to-do to deactivate the multithreading optimization in the nvidia system settings to improve the frame rate. Is this still up to date? Also there where an extra executable to start spring multithreaded, I guess it's already built-in in spring.exe. How do I activate it? (My loadscreen doesn't mention something like multiple threads)
Every tip to improve and smooth the framerates are welcome (using a GTX 780, want to capture with full graphic settings in 1080p with 60 frames for some cool slowmotion effects)
That's it - I apologize for all the grammar mistakes I made.

greetings,
Sereiya