so I plonked the following in lupsUnitFXs.lua
Code: Select all
demi3_1 = {
{class='UnitPieceLight',options ={colormap={{0.8, 0.0, 0.8, 0.01}, {0, 0, 1, 1.0},},color={1.0,1.0,0.0,1.0}, piece="weapon2_a_barrel",}},
{class='UnitPieceLight',options ={color={1.0,1.0,0.0,1.0}, piece="weapon2_a_barrel",}},
{class='AirJet', options={color={1.0,0.4,0.1},width = -5, length=-31, piece="weapon1_a_barrel"}},
{class='AirJet', options={color={1.0,0.4,0.1},width = -5, length=-31, piece="weapon2_a_barrel"}},
{class='AirJet', options={color={1.0,0.4,0.1},width = 3, length=20, piece="weapon1_a_barrel"}},
{class='AirJet', options={color={1.0,0.4,0.1},width = 3, length=20, piece="weapon2_a_barrel"}},
},
What are the valid tags?
I am not sure what I am doing wrong here but when I followed the gfx_lups_manager code and it executes an addparticles call so this table should work fine for unitpiecelight, what am I missing?