Let me tear the listed "reasons" apart shall we?Warning: compiling on spring on Windows mostly cause problems, we heavily suggest to use Linux for developing the spring rts engine!
Some reasons:
setting up a build environment takes a lot more time on windows
compiling is slower on windows
compiling on windows is badly tested (which possible lead to some random / unknown / weird errors)
windows is closed source, while spring is open source, the philosohpy doesn't fit well together
Not really, all you need is to install mingw via installer, download the cmake and spring source files and you're good to go.setting up a build environment takes a lot more time on windows
How slow? If it's just couple min difference than it's no big deal.compiling is slower on windows
I rather compiles it slowly yet successfully than not compile it at all.
Or maybe it because you people insist that people download and install Linux for the sole purpose of developing the spring engine, that no one bothers to test compiling spring on windows? Have that occur to you guys?compiling on windows is badly tested (which possible lead to some random / unknown / weird errors)
And this final reason here, is what makes me fucking rage.
WHO GIVES A SHIT ABOUT PHILOSOPHY HERE!?windows is closed source, while spring is open source, the philosohpy doesn't fit well together
Look, I don't mind you people license this software under the gnu license, but to give philosophy as a reason of not to compiling it on windows is frankly BULLSHIT.
WHY THE FUCK DO YOU NEED WINDOWS TO BE OPEN SOURCE ANYWAYS!?
I will admit, I have zero experience as a game programer here, but for a game like spring, requiring access to the OS code here, should set up alarms for anyone who had any coding experience here.
God damn it guys, get it together.
User was warned for this post (Felony 1, Felony 2)
-- FLOZi