Help me fix this awful air constructor script

Help me fix this awful air constructor script

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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Help me fix this awful air constructor script

Post by Forboding Angel »

Long story short, this is a new unit model, with 2 nanos on the wings that tilt up when the unit is not really moving fast (aka building), and it should look pretty neat.

There are 2 problems... As of spring 96, construction aircraft go to build range, then turn around backwards and start building. There is nothing telling the base to turn, so I don't get why this is happening.

Second thing is I can't seem to turn buildflame() on and off, and the spinning tips never stop spinning. It's as if stop() is never even actually called, although it clearly looks like it is being called.

http://pastebin.com/RcDAH9Ke

I can haz halp?
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Help me fix this awful air constructor script

Post by knorke »

y-axis
spin lefttip around y-axis speed <50.005495>;
spin righttip around y-axis speed <50.005495>;

z-axis
stop-spin lefttip around z-axis decelerate <15.000000>;
stop-spin righttip around z-axis decelerate <15.000000>;
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Help me fix this awful air constructor script

Post by Forboding Angel »

Oh christ -_-. Nice catch, thanks.
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