Evolution RTS Get-Together #16!

Evolution RTS Get-Together #16!

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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Evolution RTS Get-Together #16!

Post by Forboding Angel »

Evolution RTS Get-Together #16!

It's been a really successful couple of weeks for the get-togethers, and hopefully this will be no exception.

As you ahve probably noticed, I haven't been posting much this week. That is partly due to not having a lot of visually related stuff to post about, and partly because I've been really busy.

That said, there are a ton of improvements that have been made. Many of the past complaints have been addressed. Endgame units have gotten a renewed (and much more intuitive) purpose. New effects have been added, and balance has been tightened even further.

This week we will of course be meeting at 5pm GMT (10am PST) in the spring mumble server at http://mumble.springrts.com in the torture chamber room.

The event will be streamed live at http://www.evolutionrts.info/stream as well.

Come join us! Newbies are always welcome!

Original post here: https://plus.google.com/b/1122284384861 ... f4l9sdumes
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