.:New Map:. CROSSING_v2 - Page 2

.:New Map:. CROSSING_v2

All map release threads should be posted here

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Weaver
Posts: 644
Joined: 07 Jul 2005, 21:15

Post by Weaver »

I love so much about this map,the layout, the textures, the height map detail the only thing that bothers me is squarish ends to the ramps.
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BvDorp
Posts: 439
Joined: 14 Oct 2005, 12:09

Post by BvDorp »

OMFG!!!!one!!!eleventhone!!!! this map soo r0x0rz ur b0x0rzz.. wow man :shock:

This is the first map IIRC to actually really use some sort of height advantage.. Too bad, was going to make a map myself for this point alone ;)
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jcnossen
Former Engine Dev
Posts: 2440
Joined: 05 Jun 2005, 19:13

Post by jcnossen »

OMFG!!!!one!!!eleventhone!!!! this map soo r0x0rz ur b0x0rzz.. wow man
I see aging didn't make you any smarter did it? :) [insider joke]
Snooky
Posts: 39
Joined: 12 Apr 2005, 19:28

Post by Snooky »

Without a doubt one of the finest looking maps to date, not to mention an original layout.

May I ask what you used to render this?
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MR.D
Posts: 1527
Joined: 06 Aug 2005, 13:15

Post by MR.D »

my hand and some spare time, PaintShop Pro 7 and Mothers MapConverter if you meant how it was created..
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MR.D
Posts: 1527
Joined: 06 Aug 2005, 13:15

Post by MR.D »

Btw, I noticed that nobody seems to play this map...
Is there something generally wrong with it, like to much metal, to little?

From all the good comments I recieved its like nobody notices it :o
and that makes me a little sad.

It is a really good looking map, and I know that being pretty isn't everything, but its unique and a fresh approach to all the symetrical maps.

If there are things that could be improved or adjusted on it, I'll put together a new release and fix the bjorked stuff asap.
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MR.D
Posts: 1527
Joined: 06 Aug 2005, 13:15

Post by MR.D »

I just found out that the map didn't get uploaded onto the FileUniverse site map list, no wonder nobody is playing it.. They can't download it if its not there..
Wonder what happened.
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