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yup i share your pain.thx... if only they wouldn´t be so hard to uvmap.
I don't really understand what you mean with that, and google didn't help. Could you explain it a bit more?Anarchid wrote:I've recently discovered a little thing called "baking materials to texture".
Extra fun with automatic unwrap.
Results may vary.
Blender, and possibly other modeling suites, has an ability to take its internal material system as input, and render it onto the bitmap determined with UV, which in turn can be autogenerated if you don't care for human touch.I don't really understand what you mean with that, and google didn't help. Could you explain it a bit more?