Rapid and hosting games.

Rapid and hosting games.

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Zealot
Posts: 94
Joined: 03 Dec 2012, 13:53

Rapid and hosting games.

Post by Zealot »

Hi all.

I am trying to be able to play multiplayer games of in development game.

Carrepairer has been kind enough to set me up an account on rapid, and I have uploded the game however I am unable to host a game with it using weblobby, and carrepairer couldn't get it to work in zk lobby.

Game is called 'insurgency'

'ins' v:'1.04' tag:'latest'

so 'ins:latest' should allow me to host a game, but i get no response.

I have uploaded the .sdz to rapid. I have tested the .sdz in spring before uploading and it works fine.

I don't know what to do next.

Could some one help?

ps. at the moment the game is just all placeholder graphics from TA so that i can quickly test out game balance and unit functions.
However as I cannot manage to host a multiplayer game I cannot test anything.


Thanks
abma
Spring Developer
Posts: 3798
Joined: 01 Jun 2009, 00:08

Re: Rapid and hosting games.

Post by abma »

something with your upload failed. if it would have been setup correctly, it should be possible to download it with the tag ins:latest.
for example:

"pr-downloader ins:latest"

but it seems the tag doesn't exist.i can't say what went wrong, is the .sdz broken?


what is/was the output of the page when you uploaded it?

is your game available through svn?
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Rapid and hosting games.

Post by knorke »

until rapid works you can use springlobby (probally tasclient too) and host via relay hosts. Upload the .sdz file somewhere (springfiles.com) and give the link to players.
That way you can host anything, whether it is on rapid or not. Just watch out for http://springrts.com/phpbb/viewtopic.php?f=64&t=30103
User avatar
Zealot
Posts: 94
Joined: 03 Dec 2012, 13:53

Re: Rapid and hosting games.

Post by Zealot »

Hey sorry to take so long replying. I have been super busy with uni assignments the last few weeks.

@knorke.

Thanks I'll keep on trying with that. Spring lobby is super buggy on mac.
At the moment it wont even let me sign in. Says it requires Spring v 94.1 and that I have v94

But I do have v94.1 installed. So I am stuck there.



@alma

Svn here:

https://github.com/Insurgencygame/Insurgency


Sdz does not seem to be broken. It runs on my machine.


After upload screen returns to here: http://packages.springrts.com/index.suphp

thanks for your help.

Cheers.
abma
Spring Developer
Posts: 3798
Joined: 01 Jun 2009, 00:08

Re: Rapid and hosting games.

Post by abma »

1. please don't add big binary files to git, thats bad because everyone who clones your git repo has to fetch it (even if its deleted in future)
2. the file is packed wrong, modinfo.lua has to be the in the root dir inside the zip. currently it is /Insurgency_1.05.sdd/modinfo, thats wrong, it has to be /modinfo.lua.
User avatar
Zealot
Posts: 94
Joined: 03 Dec 2012, 13:53

Re: Rapid and hosting games.

Post by Zealot »

@abma

Sorry I have been busy with University assignments for the last few weeks so I have not been around. Thanks for your help.

So I have fixed the structure of the .sdz I must have forgotten that when I did it last.


So just to clarify...

Should I have a .sdz file in the git, or a .sdd

.sdd seemed to make more sense to me so that I could change individual files more easily. But will that work for rapid?

I will try just put the .sdd there for now.

Thanks
gajop
Moderator
Posts: 3051
Joined: 05 Aug 2009, 20:42

Re: Rapid and hosting games.

Post by gajop »

Ye use .sdd for git, no point of having a single archive in a VCS.
User avatar
Zealot
Posts: 94
Joined: 03 Dec 2012, 13:53

Re: Rapid and hosting games.

Post by Zealot »

Hi guys.

I still have not been able to get this to work.

Have been uploading the .sdz from my computer to rapid but the upload does not seem to work.

I have not worked out how to get rapid to load from git, so I have not tired this as an alternative.

I have fixed the directory structure of the .sdz so everything is in the root folder.

I had accidentally zipped the .sdd previously instead of zipping the contents of the .sdd, so it made a subfolder in the .sdz


So the directory structure is now correct. The .sdz loads fine in spring on my computer, so I am really stuck as to what I am suposed to do next to try make it work.

Is it a problem with the upload system?

Thanks again for any help.

Cheers

Z
User avatar
CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Rapid and hosting games.

Post by CarRepairer »

Update: Zealot was able to get this to work by putting the sdz on an online filesharing site first (can't remember which one).
User avatar
Zealot
Posts: 94
Joined: 03 Dec 2012, 13:53

Re: Rapid and hosting games.

Post by Zealot »

I think I put it on google drive and make it public and then pointed rapid to the link to load it.
User avatar
Zealot
Posts: 94
Joined: 03 Dec 2012, 13:53

Re: Rapid and hosting games.

Post by Zealot »

Update:

Google drive did not work.

I had to use dropbox as it shows the file path.

put the sdz in in public folder and did "copy public link"
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Rapid and hosting games.

Post by Forboding Angel »

Why don't you just save yourself the trouble and link it up to rapid properly from your repo?
User avatar
Zealot
Posts: 94
Joined: 03 Dec 2012, 13:53

Re: Rapid and hosting games.

Post by Zealot »

Yeah I will look in to that for before my next update.

Good idea
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