
Sapphire Shores v2.1:





V2.1 changes:
- New Skybox
- Crystal metal value divided by 10
- Default hardness 175 > 200
- Fixed upside down typemap
V2.0 Changes:
- New Texture
- Smoother heightmap (uses lowpass now)
- Improved specular lighting
- New splat mapping, detail texes, new detail tex when /advmapshading off
- Crystal features
- Better atmosphere and lighting conditions
- Reduced wind from 10-25 to 10-20 (to compensate somewhat for crystals)
- Typemapped different areas of hardness (ground, crystal, rock), default hardness 150 > 175
Made by: The Yak
Based from BeachInvasionBeta by 123v
Sapphire Crystals: Recolored Tiberium crystals by Lathan
Made with World Machine, GIMP, Notepad++, SpringMapEdit, FilterForge
Inspired by some childhood memories of an old game.
Get it here: http://springfiles.com/spring/spring-ma ... ire-shores
Also dry version!

SS Dry download: http://springfiles.com/spring/spring-ma ... shores-dry
Duo now updated to 2.1:

SS Duo download: http://springfiles.com/spring/spring-ma ... shores-duo