Mouse 5 Crashes Game

Mouse 5 Crashes Game

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Guni
Posts: 4
Joined: 21 Jun 2013, 18:36

Mouse 5 Crashes Game

Post by Guni » 21 Jun 2013, 18:43

Hey Guys,

When I'm playing TA and I press my Mouse5 Key which is my Teamspeak Microphone key, it ends up throwing me out of the game and crashing it. I receive this error:

"Error: Spring: Unhandled exception
Spring has crashed: Access violation."

I am in too much of a habit of using this key so I would love it if someone could steer me in the right direction to get it working and not crashing my game.

Thanks in advance!
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gajop
Moderator
Posts: 3023
Joined: 05 Aug 2009, 20:42

Re: Mouse 5 Crashes Game

Post by gajop » 21 Jun 2013, 20:33

I'm going to guess you meant BA = Balanced Annihilation?
Although sounds like it's a game agnostic problem.
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Guni
Posts: 4
Joined: 21 Jun 2013, 18:36

Re: Mouse 5 Crashes Game

Post by Guni » 23 Jun 2013, 15:47

Yeah BA sorry. I would really like to be able to fix it because its frustrating me, even if i change my key, i still hit mouse 5 from habit and it just crashes.
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klapmongool
Posts: 843
Joined: 13 Aug 2007, 13:19

Re: Mouse 5 Crashes Game

Post by klapmongool » 23 Jun 2013, 16:24

I seem to have the same problem. My thread is here: http://springrts.com/phpbb/viewtopic.php?f=11&t=30621
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Avil
Posts: 3
Joined: 18 Jan 2008, 01:00

Re: Mouse 5 Crashes Game

Post by Avil » 03 Jul 2013, 20:05

Crosspost from referenced thread... Had this problem consistently reproduce today.

SOLUTION:
In TS3, Settings > Options > Capture... change Capture Mode to "Windows Audio Session." Auto uses a DirectSound hook that causes the exception. I would presume anyone having issues with this without TS3 installed has another application applying DirectSound hooks over Spring.

Had this problem consistently reproduce today.

SOLUTION:
In TS3, Settings > Options > Capture... change Capture Mode to "Windows Audio Session." Auto uses a DirectSound hook that causes the exception. I would presume anyone having issues with this without TS3 installed has another application applying DirectSound hooks over Spring.

EDIT: This and changing TS3 to Mouse&Keyboard from DirectInput didn't fix it completely until I used http://www.highrez.co.uk/downloads/XMou ... ontrol.htm to disable input from the problem buttons. Try it out.
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NoobFish
Posts: 1
Joined: 07 Jul 2013, 03:14

Re: Mouse 5 Crashes Game

Post by NoobFish » 07 Jul 2013, 03:18

Hi,

i had the same Problem. While Pressing Ctrl + MouseB 5 the Game would crash. Turning off the "BA Waypoint Dragger" widged solved the Problem for me.

Hope this could help
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TheFatController
Balanced Annihilation Developer
Posts: 1177
Joined: 10 Dec 2006, 18:46

Re: Mouse 5 Crashes Game

Post by TheFatController » 08 Jul 2013, 00:45

NoobFish wrote:Hi,

i had the same Problem. While Pressing Ctrl + MouseB 5 the Game would crash. Turning off the "BA Waypoint Dragger" widged solved the Problem for me.

Hope this could help
Confirmed and fixed for the next BA (http://imolarpg.dyndns.org/trac/balates ... eset/1306/)

Calling Spring.GetDefaultCommand inside widget:MousePress causes Spring to crash with additional mouse buttons (clickin mouse 4 while moving the scrollwheel crashed 100% of the time for me)

Thanks for the pointer to the cause
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troycheek
Posts: 80
Joined: 22 May 2009, 19:13

Re: Mouse 5 Crashes Game

Post by troycheek » 10 Jul 2013, 23:11

NoobFish wrote:i had the same Problem. While Pressing Ctrl + MouseB 5 the Game would crash. Turning off the "BA Waypoint Dragger" widged solved the Problem for me.
I had the same problem with XTA 9.728 and turning off the widget fixed it for me.
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