Hello, I was reading the beginners tutorial I made with fresh eyes, and I realised that while being an exclusive linux user myself, most people still use windows.
Can someone pretty please:
Download the working files from the stage one tut here http://springrts.com/wiki/Mapdev:Tutorial_Simple
And fill out the command for compiling the map on windows in this page: http://springrts.com/wiki/Mapdev:Tutorial_Finalizing
I would be very grateful.
Mapdev Wiki Request
Moderator: Moderators
Re: Mapdev Wiki Request
Done, great tutorial by the way, Only thing I changed was minimap.png to mini.bmp in both tutorials, I don't believe there's a way to manually specify your minimap with windows mapconv but if you have it in the same directory as mapconv named mini.bmp it gets recognized. Also changed grass.png somewhere to grassmap.png.
Last edited by The Yak on 23 Jun 2013, 01:13, edited 1 time in total.
- Silentwings
- Posts: 3720
- Joined: 25 Oct 2008, 00:23
Re: Mapdev Wiki Request
I've found the mapconv does wierd things with minimaps in windows - sometimes it doesn't forget the previous minimap properly and I have to delete the files by hand. Might be worth adding that to the (non-beginner) tutorial somewhere since I know it wasn't just me.
Re: Mapdev Wiki Request
The way minimaps work on windows mapconv is the following:
If no minimap .bmp exists, one is created as the .bmp and is compressed and added to archive.
If one exists, then it is not overwritten and is compressed and added to map.
Thus you can paint on your minimap.
If no minimap .bmp exists, one is created as the .bmp and is compressed and added to archive.
If one exists, then it is not overwritten and is compressed and added to map.
Thus you can paint on your minimap.
Re: Mapdev Wiki Request
OMG thanks :D i really appreciate it!!!The Yak wrote:Done, great tutorial by the way, Only thing I changed was minimap.png to mini.bmp in both tutorials, I don't believe there's a way to manually specify your minimap with windows mapconv but if you have it in the same directory as mapconv named mini.bmp it gets recognized. Also changed grass.png somewhere to grassmap.png.