it seems my model isn't picking up the lua metafile.
demi2daetest1.dae
demi2daetest1.lua
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model = {
radius = 25.0,
height = 40,
tex1 = "demi2_1.dds",
tex2 = "demi2_2.dds",
midpos = {0,0,0},
}
return model
I am not setting the materials in the model because the lua file allows greater flexibility and freedom.[f=0000317] [Texture] Warning: [LoadS3OTextureNow] could not load texture "default.png" from model "objects3d/units/demi2daetest1.dae"