Feature request: spec priority (kick never-playing specs first)
Moderators: Moderators, Lobby Developers, SPADS AutoHost
Feature request: spec priority (kick never-playing specs first)
On an autohost, when there are too much specs, the last one arriving is kicked. It is also then case when that player was playing the last game. It's quite unfair if you compare to players that keep specing the all day. Do you think it's possible to have a queue of specs and to kick first the ones that never play ?
Re: SPADS AutoHost beta release
You mean that when max spectators count is reached and a player tries to spec, then it would kick one of the spectators to let the player take a spec slot? This would be open to abuse. For example, players could spec (an unspec just after) just to kick a spectator randomly.nrv wrote:On an autohost, when there are too much specs, the last one arriving is kicked. It is also then case when that player was playing the last game. It's quite unfair if you compare to players that keep specing the all day. Do you think it's possible to have a queue of specs and to kick first the ones that never play ?
Re: SPADS AutoHost beta release
No, I mean kicking first people that don't play (based on any citeria : time, % of last games played, ...)bibim wrote:You mean that when max spectators count is reached and a player tries to spec, then it would kick one of the spectators to let the player take a spec slot? This would be open to abuse. For example, players could spec (an unspec just after) just to kick a spectator randomly.
Re: SPADS AutoHost beta release
It doesn't change anything. Players that play often could spec/unspec quick just for the fun of kicking a spectator who plays less than them.nrv wrote:No, I mean kicking first people that don't play (based on any citeria : time, % of last games played, ...)bibim wrote:You mean that when max spectators count is reached and a player tries to spec, then it would kick one of the spectators to let the player take a spec slot? This would be open to abuse. For example, players could spec (an unspec just after) just to kick a spectator randomly.
Re: SPADS AutoHost beta release
Then just add a 5 sec timer between spec and unspecbibim wrote:It doesn't change anything. Players that play often could spec/unspec quick just for the fun of kicking a spectator who plays less than them.

Re: SPADS AutoHost beta release
1) The battle isn't necessarily full (spec slots full != player slots full)nrv wrote:Then just add a 5 sec timer between spec and unspecbibim wrote:It doesn't change anything. Players that play often could spec/unspec quick just for the fun of kicking a spectator who plays less than them.they'll loose their spot in game if they try
2) Hosts can't prevent unspec, they can only re-force spec.
Re: SPADS AutoHost beta release
What about when there is maxplayers/specs in a lobby... And one of the players specs, he gets kicked. Meanwhile his playerpot gets filled by a spec/outside player. And he cant join because someone else joined the room and its locked now. This can make people hesitate to spec or just annoy them.
My suggestion is that when a player specs, give him some grace seconds before a kick gets applied? Cancel the kick when his old player spot has been filled by one of the other specs.
My suggestion is that when a player specs, give him some grace seconds before a kick gets applied? Cancel the kick when his old player spot has been filled by one of the other specs.
Re: SPADS AutoHost beta release
I hate spec limit. Can't understand why Zero-k have not player and spec limit and BA have such a brutal rules.Floris wrote:My suggestion is that when a player specs, give him some grace seconds before a kick gets applied? Cancel the kick when his old player spot has been filled by one of the other specs.
Re: SPADS AutoHost beta release
So a spec could avoid being kicked just by unspec'ing/spec'ing regularly every few seconds in the battle?Floris wrote:My suggestion is that when a player specs, give him some grace seconds before a kick gets applied? Cancel the kick when his old player spot has been filled by one of the other specs.
Honestly I don't think this delayed kick feature worths the time required to implement it handling all side-effects...