Lightning Effect Extension

Lightning Effect Extension

Requests for features in the spring code.

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is purple lightning beautiful?

yes
6
86%
no
1
14%
 
Total votes: 7

TheDarkKiller
Posts: 1
Joined: 06 Jan 2013, 19:12

Lightning Effect Extension

Post by TheDarkKiller »

Please add a customizeable color to lightning so there can be multiple types in one game(blue->50%damage/50%paralyze; yellow->10%damage/90%paralyze; purple->40%damage/60%paralyze/HighEnergy)
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Re: Lightning Effect Extension

Post by FLOZi »

colorMap being implemented for LightningCannon would be quite nice.

As well as the more straight forward rgbColor
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: Lightning Effect Extension

Post by PicassoCT »

Purple is fabolous.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Lightning Effect Extension

Post by Forboding Angel »

FLOZi wrote:colorMap being implemented for LightningCannon would be quite nice.

As well as the more straight forward rgbColor
Seconded, thirded, and fourthed.
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Anarchid
Posts: 1384
Joined: 30 Nov 2008, 04:31

Re: Lightning Effect Extension

Post by Anarchid »

Ugh, zk already does this, rite? I mean, yellow for their empguns, blue for normal damaging lightning, and purple for felon?
Last edited by Anarchid on 08 Jan 2013, 15:20, edited 1 time in total.
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Lightning Effect Extension

Post by knorke »

rgbColor works on LightningCannon
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Re: Lightning Effect Extension

Post by FLOZi »

This is where I pretend that is exactly what I meant.

(Actually couldn't be bothered to check 2-way table and recalled incorrectly)
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Lightning Effect Extension

Post by Forboding Angel »

knorke wrote:rgbColor works on LightningCannon
Not colormap though. Or did I get ninja'd?

Edit: Derp ok I get it now. I was only referring to colormap and completely glossed over the rgbcolor comment.
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