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Error: LuaRules::RunCallIn: error = 2, Update, [string "LuaRules/Gadgets/unit_morph.lua"]:1110: bad argument #1 to 'snext' (table expected, got nil)
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[f=0000000] Warning: [UnitDef] inconsistent path-type 13 for "arm_plesiosaur" (move-class "tankhover4"): canFloat, but not a ship-based movetype
[f=0000000] Warning: Could not load sound from def: hovsmof1
[f=0000000] Warning: [UnitDef] inconsistent path-type 13 for "zulu" (move-class "tankhover4"): canFloat, but not a ship-based movetype
[f=0000000] [unit_script.lua] Error: Loading gadget: Lua unit script framework <unit_script.lua>
[f=0000000] [widgets.lua] Error: Failed to load: unit_attackmovenotification.lua (duplicate name)
[f=0000000] [widgets.lua] Error: Failed to load: unit_buildbar_xta.lua (duplicate name)
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanelImp.txt
[f=0000000] rendering of health-bars is disabled!
[f=0000000] rendering of resource-bars for features is disabled!
[f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
Windows 7 Ultimate 64bit / SP1
Intel Quad Core i7-2600K CPU @ 3.40GHz
8.00 GB
AMD Radeon HD 6700 Series
4847 MB Total available graphics memory
Resolution - 1280x1024
DirectX 10
I am using SpringLobby 0.154 msw
The game this came from was Single Player, XTA 9.725 with a single RAI 0.601 bot.
Can someone tell me where this is coming from and how to make it stop?