how do i: disabled unit error messages

how do i: disabled unit error messages

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

Moderator: Moderators

Post Reply
Admo
Posts: 13
Joined: 27 Jan 2006, 01:45

how do i: disabled unit error messages

Post by Admo »

my problem is i love to crowd units together. often times some can't reach the location i specified simply because it's full of units. the problem is the unit keeps sending me error messages.

jethro can't reach location

is there a way for me to disable this message until a fix for them constantly retrying after they can't do the order?

this also happened when a construction kbot got stuck on a tower somehow while trying to move to it's next queued build target. this was causing it to spam so fast i couldn't read any ally chat, just incase that helps in narrowing the problem down at all...
Chocapic
Posts: 556
Joined: 16 Oct 2005, 03:35

Re: how do i: disabled unit error messages

Post by Chocapic »

Admo wrote:my problem is i love to crowd units together. often times some can't reach the location i specified simply because it's full of units. the problem is the unit keeps sending me error messages.

jethro can't reach location

is there a way for me to disable this message until a fix for them constantly retrying after they can't do the order?

this also happened when a construction kbot got stuck on a tower somehow while trying to move to it's next queued build target. this was causing it to spam so fast i couldn't read any ally chat, just incase that helps in narrowing the problem down at all...
this happens since the very start , you get a message for each unit that cant move if you have too many its a mess, allthough if you control ur units better and dont put them so much in tight spaces it shouldnt be a big problem (im not counting with nanoblobs..)
I dont think there is a way of disabling it, but its just me :P
IMSabbel
Posts: 747
Joined: 30 Jul 2005, 13:29

Post by IMSabbel »

I dont agree that its not a big problem.
In the endgame, its impossible to chat because there will ALWAYS be 50 units that cant find a position somewhere, be in ship on patrol, units on the way to a rallypoint, builders having something in the buildposition,ect.

But i heard something like a message priority system was being implemented...
Admo
Posts: 13
Joined: 27 Jan 2006, 01:45

Post by Admo »

well thankyou for the replies.
Post Reply

Return to “Help & Bugs”