spring.exe has stopped working

spring.exe has stopped working

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Gerard
Posts: 3
Joined: 03 Dec 2012, 02:52

spring.exe has stopped working

Post by Gerard »

help, at finalizing I get this error message that crashes Spring spring.exe has stopped working
abma
Spring Developer
Posts: 3798
Joined: 01 Jun 2009, 00:08

Re: spring.exe has stopped working

Post by abma »

attach infolog.txt please...
Gerard
Posts: 3
Joined: 03 Dec 2012, 02:52

Re: spring.exe has stopped working

Post by Gerard »

Oh, It says there is a problem with my graphics driver it is intel965 chip set family. I just updated it, spring.exe still stopped working.


Using configuration source: "C:\Users\Simon\AppData\Local\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 126, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows Vista Home Basic Edition, 32-bit Service Pack 1 (build 6001)
Intel(R) Core(TM)2 Duo CPU T8300 @ 2.40GHz; 1013MB RAM, 2293MB pagefile
OS: 32bit native mode
[Watchdog] Installed (HangTimeout: 10sec)
Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 91.0
Build date/time: Aug 30 2012 21:05:51
Build environment: boost-104800, GNU libstdc++ version 20100429
Compiler: gcc-4.4.4
Using read-only data directory: C:\Program Files\Spring\
Using read-write data directory: C:\Users\Simon\Documents\My Games\Spring\
Scanning: C:\Users\Simon\Documents\My Games\Spring\maps
Scanning: C:\Users\Simon\Documents\My Games\Spring\games
Scanning: C:\Users\Simon\Documents\My Games\Spring\mods
Scanning: C:\Users\Simon\Documents\My Games\Spring\packages
Scanning: C:\Program Files\Spring\maps
Scanning: C:\Program Files\Spring\base
Scanning: C:\Program Files\Spring\games
Supported Video modes: 1280x800, 1280x768, 1280x720, 1280x600, 1024x768, 800x600, 640x480, 640x400, 512x384, 400x300, 320x240, 320x200
Video mode set to 1280x800/32bit
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 2.0.0 - Build 7.15.10.1576
[f=0000000] GL vendor: Intel
[f=0000000] GL renderer: Intel 965/963 Graphics Media Accelerator
[f=0000000] GLSL version: 1.10 - Intel Build 7.15.10.1576
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: unknown
[f=0000000] GL info:
haveARB: 1, haveGLSL: 0, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 2048, compress MIP-map textures: 0
maximum SmoothPointSize: 10, maximum vec4 varying/attributes: 10/16
maximum drawbuffers: 7, maximum recommended indices/vertices: 1024/1024
number of UniformBufferBindings: 0 (0kB)
[f=0000000] VSync disabled
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 128
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU Cores: 2
[f=0000000] CPU affinity not set
[f=0000000] Loading startscript from: C:\Users\Simon\Documents\My Games\Spring\script.txt
[f=0000000] Connecting to local server
[f=0000000] Binding UDP socket to IP (v6) :: port 8452
[f=0000000] [UDPListener] successfully bound socket on port 8452
[f=0000000] PreGame::StartServer: 4219 ms
[f=0000000] Using map: Chicken_Nuggets_v4
[f=0000000] Using game: Balanced Annihilation V7.72
[f=0000000] Using game archive: balanced_annihilation-v7.72.sdz
[f=0000000] recording demo: demos/20121201_193647_Chicken_Nuggets_v4_91.sdf
[f=0000000] PreGame::GameDataReceived: 2203 ms
[f=0000000] User number 0 (team 1, allyteam 0)
[f=0000000] LoadingScreen: single-threaded
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 0.623000
[f=0000000] Game::LoadDefs (GameData): 1189 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 26 sounds from gamedata/sounds.lua
[f=0000000] [Sound] Warning: Unable to open audio file: IncomingChat
[f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: IncomingChat
[f=0000000] Game::LoadDefs (Sound): 419 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (38 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 80 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 11
[f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
[f=0000000] Creating Unit Textures
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Initializing Map Features
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "rock1"
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Error: Unknown feature named 'rock1'
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: 1c20f8cd
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Creating Sky
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Warning: [Init] "ARB_shadow_ambient" extension missing (will probably make shadows darker than they should be)
[f=0000000] Warning: FBO-SHADOW: Incomplete read buffer!
[f=0000000] Warning: FBO-SHADOW-GL_CLAMP_TO_EDGE: Incomplete read buffer!
[f=0000000] Warning: FBO-SHADOW-GL_ALPHA4: None/Unsupported textures/buffers attached!
[f=0000000] Warning: FBO-SHADOW-GL_RED: None/Unsupported textures/buffers attached!
[f=0000000] Error: [Init] failed to initialize depth-texture FBO
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Warning: [CreateShaderObject]
shader-object name: ARB/groundFPshadow.fp, compile-log:
Error, line 3: invalid option specified.
Error, line 3: invalid option specified.
Error, line 8: invalid texture target.

[f=0000000] Warning: [CreateShaderObject]
shader-object name: ARB/groundFPshadow.fp, compile-log:
Error, line 3: invalid option specified.
Error, line 3: invalid option specified.
Error, line 8: invalid texture target.

[f=0000000] Warning: [CreateShaderObject]
shader-object name: ARB/groundFPshadow.fp, compile-log:
Error, line 3: invalid option specified.
Error, line 3: invalid option specified.
Error, line 8: invalid texture target.

[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 1123 ms
[f=0000000] Game::LoadInterface (Console): 2 ms
[f=0000000] Loading LuaRules
[f=0000000] isbomber or isfighter, armaca
[f=0000000] isbomber or isfighter, armawac
[f=0000000] isbomber or isfighter, armca
[f=0000000] isbomber or isfighter, armcsa
[f=0000000] isbomber or isfighter, armcybr
[f=0000000] isbomber or isfighter, armfig
[f=0000000] isbomber or isfighter, armhawk
[f=0000000] isbomber or isfighter, armlance
[f=0000000] isbomber or isfighter, armpeep
[f=0000000] isbomber or isfighter, armpnix
[f=0000000] isbomber or isfighter, armsb
[f=0000000] isbomber or isfighter, armseap
[f=0000000] isbomber or isfighter, armsehak
[f=0000000] isbomber or isfighter, armsfig
[f=0000000] isbomber or isfighter, armthund
[f=0000000] isbomber or isfighter, coraca
[f=0000000] isbomber or isfighter, corawac
[f=0000000] isbomber or isfighter, corca
[f=0000000] isbomber or isfighter, corcsa
[f=0000000] isbomber or isfighter, corfink
[f=0000000] isbomber or isfighter, corgripn
[f=0000000] isbomber or isfighter, corhunt
[f=0000000] isbomber or isfighter, corhurc
[f=0000000] isbomber or isfighter, corsb
[f=0000000] isbomber or isfighter, corseap
[f=0000000] isbomber or isfighter, corsfig
[f=0000000] isbomber or isfighter, corshad
[f=0000000] isbomber or isfighter, cortitan
[f=0000000] isbomber or isfighter, corvamp
[f=0000000] isbomber or isfighter, corveng
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
[f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
[f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
[f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Game End <game_end.lua>
[f=0000000] Loaded gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
[f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
[f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
[f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
[f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
[f=0000000] Loaded gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
[f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
[f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
[f=0000000] Loaded gadget: Transport radius adjuster <unit_collision_radius_adjuster.lua>
[f=0000000] Loaded gadget: Unit transportable nanos <unit_transportable_nanos.lua>
[f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: mo_combomb_full_damage <mo_combomb_full_damage.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: unit stuck in lab fix <unit_stuck_in_lab_hack.lua>
[f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
[f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=0000000] isbomber or isfighter, armaca
[f=0000000] isbomber or isfighter, armawac
[f=0000000] isbomber or isfighter, armca
[f=0000000] isbomber or isfighter, armcsa
[f=0000000] isbomber or isfighter, armcybr
[f=0000000] isbomber or isfighter, armfig
[f=0000000] isbomber or isfighter, armhawk
[f=0000000] isbomber or isfighter, armlance
[f=0000000] isbomber or isfighter, armpeep
[f=0000000] isbomber or isfighter, armpnix
[f=0000000] isbomber or isfighter, armsb
[f=0000000] isbomber or isfighter, armseap
[f=0000000] isbomber or isfighter, armsehak
[f=0000000] isbomber or isfighter, armsfig
[f=0000000] isbomber or isfighter, armthund
[f=0000000] isbomber or isfighter, coraca
[f=0000000] isbomber or isfighter, corawac
[f=0000000] isbomber or isfighter, corca
[f=0000000] isbomber or isfighter, corcsa
[f=0000000] isbomber or isfighter, corfink
[f=0000000] isbomber or isfighter, corgripn
[f=0000000] isbomber or isfighter, corhunt
[f=0000000] isbomber or isfighter, corhurc
[f=0000000] isbomber or isfighter, corsb
[f=0000000] isbomber or isfighter, corseap
[f=0000000] isbomber or isfighter, corsfig
[f=0000000] isbomber or isfighter, corshad
[f=0000000] isbomber or isfighter, cortitan
[f=0000000] isbomber or isfighter, corvamp
[f=0000000] isbomber or isfighter, corveng
[f=0000000] Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Transport radius adjuster <unit_collision_radius_adjuster.lua>
[f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
[f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: no
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
[f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
[f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
[f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
[f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
[f=0000000] Loading widget from mod: Commander Name Tags <unit_comm_nametags.lua> ...
[f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
[f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
[f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
[f=0000000] Loading widget from mod: Dynamic Blob Shadows <gfx_dynamic_blob_shadow.lua> ...
[f=0000000] Loading widget from mod: Last Msg. Pos. <cmd_lastmsgpos.lua> ...
[f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
[f=0000000] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
[f=0000000] Loading widget from mod: 91 Hotness fix <unit_nuke_fix_for_spring91.lua> ...
[f=0000000] Loading widget from mod: Ally Selected Units <unit_allyselectedunits.lua> ...
[f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
[f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
[f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
[f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
[f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
[f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
[f=0000000] Loading widget from mod: CameraShake <camera_shake.lua> ...
[f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
[f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 91.0.
[f=0000000] Warning: (in thread: load)
[f=0000000] Error: DLL information:
[f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
[f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
[f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
[f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
[f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
[f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
[f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
[f=0000000] Loading widget from mod: Group Label <gui_group_label.lua> ...
[f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
[f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
[f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
[f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
[f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
[f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
[f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
[f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
[f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
[f=0000000] Error: 0x00400000 spring
[f=0000000] Error: 0x77910000 ntdll
[f=0000000] Error: 0x76ca0000 kernel32
[f=0000000] Error: 0x10000000 DevIL
[f=0000000] Error: 0x72c10000 MSVCP80
[f=0000000] Error: 0x72b70000 MSVCR80
[f=0000000] Error: 0x76f10000 msvcrt
[f=0000000] Error: 0x76c00000 USER32
[f=0000000] Error: 0x760a0000 GDI32
[f=0000000] Error: 0x76fc0000 ADVAPI32
[f=0000000] Error: 0x75b60000 RPCRT4
[f=0000000] Error: 0x6ab70000 GLU32
[f=0000000] Error: 0x672e0000 OPENGL32
[f=0000000] Error: 0x6cb40000 DDRAW
[f=0000000] Error: 0x747a0000 DCIMAN32
[f=0000000] Error: 0x76d80000 SETUPAPI
[f=0000000] Error: 0x75e50000 OLEAUT32
[f=0000000] Error: 0x75c30000 ole32
[f=0000000] Error: 0x716e0000 dwmapi
[f=0000000] Error: 0x77130000 IMAGEHLP
[f=0000000] Error: 0x6fbc0000 mingwm10
[f=0000000] Error: 0x760f0000 SHELL32
[f=0000000] Error: 0x75ee0000 SHLWAPI
[f=0000000] Error: 0x76070000 WS2_32
[f=0000000] Error: 0x77b10000 NSI
[f=0000000] Error: 0x62e80000 zlib1
[f=0000000] Error: 0x6b600000 OpenAL32
[f=0000000] Error: 0x73f30000 WINMM
[f=0000000] Error: 0x73e90000 OLEACC
[f=0000000] Error: 0x70780000 vorbisfile
[f=0000000] Error: 0x68140000 ogg
[f=0000000] Error: 0x64cc0000 vorbis
[f=0000000] Error: 0x66fc0000 freetype6
[f=0000000] Error: 0x62aa0000 glew32
[f=0000000] Error: 0x00260000 SDL
[f=0000000] Error: 0x7c340000 MSVCR71
[f=0000000] Error: 0x77a40000 IMM32
[f=0000000] Error: 0x75d80000 MSCTF
[f=0000000] Error: 0x77830000 LPK
[f=0000000] Error: 0x75ae0000 USP10
[f=0000000] Error: 0x745b0000 comctl32
[f=0000000] Error: 0x67f30000 dsound
[f=0000000] Error: 0x74b60000 POWRPROF
[f=0000000] Error: 0x758d0000 CLBCatQ
[f=0000000] Error: 0x74920000 MMDevApi
[f=0000000] Error: 0x748f0000 WINTRUST
[f=0000000] Error: 0x75190000 CRYPT32
[f=0000000] Error: 0x752f0000 MSASN1
[f=0000000] Error: 0x75710000 USERENV
[f=0000000] Error: 0x756f0000 Secur32
[f=0000000] Error: 0x73d20000 wdmaud
[f=0000000] Error: 0x74210000 ksuser
[f=0000000] Error: 0x74a80000 AVRT
[f=0000000] Error: 0x73cf0000 AUDIOSES
[f=0000000] Error: 0x73c80000 audioeng
[f=0000000] Error: 0x77110000 PSAPI
[f=0000000] Error: 0x73c70000 msacm32
[f=0000000] Error: 0x73bf0000 MSACM32
[f=0000000] Error: 0x73be0000 midimap
[f=0000000] Error: 0x748b0000 uxtheme
[f=0000000] Error: 0x04fc0000 ig4icd32
[f=0000000] Error: 0x054c0000 ig4dev32
[f=0000000] Error: 0x6b870000 DINPUT
[f=0000000] Error: 0x73d90000 HID
[f=0000000] Error: 0x74eb0000 mswsock
[f=0000000] Error: 0x74f10000 wship6
[f=0000000] Error: 0x74b40000 wshtcpip
[f=0000000] Error: 0x6c900000 dbghelp
[f=0000000] Error: Stacktrace (load):
[f=0000000] Error: Stacktrace (audio):
[f=0000000] Error: (0) C:\Windows\system32\ntdll.dll(KiFastSystemCallRet+0) [0x779696F4]
[f=0000000] Error: (1) C:\Windows\system32\kernel32.dll(WaitForMultipleObjects+0x18) [0x76CEC84E]
[f=0000000] Error: (2) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x33eb6) [0x009E9A46]
[f=0000000] Error: (3) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x2c0970) [0x00C76500]
[f=0000000] Error: (4) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x26714) [0x009DC2A4]
[f=0000000] Error: (5) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x2eb1f6) [0x00CA0D86]
[f=0000000] Error: (6) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x35a4f) [0x009EB5DF]
[f=0000000] Error: (7) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x33177) [0x009E8D07]
[f=0000000] Error: (8) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x76CE4B29]
[f=0000000] Error: (9) C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x7794E1C6]
[f=0000000] Error: (10) C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x7794E199]
[f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
[f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
[f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
[f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
[f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
[f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
[f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
[f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
[f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
[f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
[f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
[f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
[f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
[f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
[f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
[f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
[f=0000000] Loading widget from mod: Unit Marker <unit_marker.lua> ...
[f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
[f=0000000] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
[f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
[f=0000000] Loading widget from mod: Wait reclaim <cmd_wait_reclaim.lua> ...
[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
[f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
[f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
[f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
[f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
[f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
[f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
[f=0000000] Loading widget from mod: HighlightUnit <gui_hilight_unit.lua> ...
[f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
[f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
[f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
[f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
[f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
[f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] Finalizing
[f=0000000] Connection attempt from invalid
[f=0000000] Error: Spring 91.0 has crashed.
[f=0000000] Error: DLL information:
[f=0000000] Error: 0x00400000 spring
[f=0000000] Error: 0x77910000 ntdll
[f=0000000] Error: 0x76ca0000 kernel32
[f=0000000] Error: 0x10000000 DevIL
[f=0000000] Error: 0x72c10000 MSVCP80
[f=0000000] Error: 0x72b70000 MSVCR80
[f=0000000] Error: 0x76f10000 msvcrt
[f=0000000] Error: 0x76c00000 USER32
[f=0000000] Error: 0x760a0000 GDI32
[f=0000000] Error: 0x76fc0000 ADVAPI32
[f=0000000] Error: 0x75b60000 RPCRT4
[f=0000000] Error: 0x6ab70000 GLU32
[f=0000000] Error: 0x672e0000 OPENGL32
[f=0000000] Error: 0x6cb40000 DDRAW
[f=0000000] Error: 0x747a0000 DCIMAN32
[f=0000000] Error: 0x76d80000 SETUPAPI
[f=0000000] Error: 0x75e50000 OLEAUT32
[f=0000000] Error: 0x75c30000 ole32
[f=0000000] Error: 0x716e0000 dwmapi
[f=0000000] Error: 0x77130000 IMAGEHLP
[f=0000000] Error: 0x6fbc0000 mingwm10
[f=0000000] Error: 0x760f0000 SHELL32
[f=0000000] Error: 0x75ee0000 SHLWAPI
[f=0000000] Error: 0x76070000 WS2_32
[f=0000000] Error: 0x77b10000 NSI
[f=0000000] Error: 0x62e80000 zlib1
[f=0000000] Error: 0x6b600000 OpenAL32
[f=0000000] Error: 0x73f30000 WINMM
[f=0000000] Error: 0x73e90000 OLEACC
[f=0000000] Error: 0x70780000 vorbisfile
[f=0000000] Error: 0x68140000 ogg
[f=0000000] Error: 0x64cc0000 vorbis
[f=0000000] Error: 0x66fc0000 freetype6
[f=0000000] Error: 0x62aa0000 glew32
[f=0000000] Error: 0x00260000 SDL
[f=0000000] Error: 0x7c340000 MSVCR71
[f=0000000] Error: 0x77a40000 IMM32
[f=0000000] Error: 0x75d80000 MSCTF
[f=0000000] Error: 0x77830000 LPK
[f=0000000] Error: 0x75ae0000 USP10
[f=0000000] Error: 0x745b0000 comctl32
[f=0000000] Error: 0x67f30000 dsound
[f=0000000] Error: 0x74b60000 POWRPROF
[f=0000000] Error: 0x758d0000 CLBCatQ
[f=0000000] Error: 0x74920000 MMDevApi
[f=0000000] Error: 0x748f0000 WINTRUST
[f=0000000] Error: 0x75190000 CRYPT32
[f=0000000] Error: 0x752f0000 MSASN1
[f=0000000] Error: 0x75710000 USERENV
[f=0000000] Error: 0x756f0000 Secur32
[f=0000000] Error: 0x73d20000 wdmaud
[f=0000000] Error: 0x74210000 ksuser
[f=0000000] Error: 0x74a80000 AVRT
[f=0000000] Error: 0x73cf0000 AUDIOSES
[f=0000000] Error: 0x73c80000 audioeng
[f=0000000] Error: 0x77110000 PSAPI
[f=0000000] Error: 0x73c70000 msacm32
[f=0000000] Error: 0x73bf0000 MSACM32
[f=0000000] Error: 0x73be0000 midimap
[f=0000000] Error: 0x748b0000 uxtheme
[f=0000000] Error: 0x04fc0000 ig4icd32
[f=0000000] Error: 0x054c0000 ig4dev32
[f=0000000] Error: 0x6b870000 DINPUT
[f=0000000] Error: 0x73d90000 HID
[f=0000000] Error: 0x74eb0000 mswsock
[f=0000000] Error: 0x74f10000 wship6
[f=0000000] Error: 0x74b40000 wshtcpip
[f=0000000] Error: 0x6c900000 dbghelp
[f=0000000] Error: Exception: Access violation (0xc0000005)
[f=0000000] Error: Exception Address: 0x04fff730
[f=0000000] Error: Stacktrace:
[f=0000000] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
[f=0000000] Error: (0) C:\Windows\system32\ig4icd32.dll [0x0003F730]
[f=0000000] Error: (1) C:\Program Files\Spring\spring.exe [0x00646AA8]
[f=0000000] Error: (2) C:\Program Files\Spring\spring.exe [0x0062C757]
[f=0000000] Error: (3) C:\Program Files\Spring\spring.exe [0x00721965]
[f=0000000] Error: (4) C:\Program Files\Spring\spring.exe [0x0042E610]
[f=0000000] Error: (5) C:\Program Files\Spring\spring.exe [0x009362C4]
[f=0000000] Error: (6) C:\Program Files\Spring\spring.exe [0x0093DB5B]
[f=0000000] Error: (7) C:\Program Files\Spring\spring.exe [0x00924261]
[f=0000000] Error: (8) C:\Program Files\Spring\spring.exe [0x009247C4]
[f=0000000] Error: (9) C:\Program Files\Spring\spring.exe [0x009248E1]
[f=0000000] Error: (10) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0xc009) [0x009C1B99]
[f=0000000] Error: (11) C:\Program Files\Spring\spring.exe [0x004010B4]
[f=0000000] Error: (12) C:\Program Files\Spring\spring.exe [0x00401128]
[f=0000000] Error: (13) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x76CE4B29]
[f=0000000] Error: (14) C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x7794E1C6]
[f=0000000] Error: (15) C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x7794E199]
[f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 91.0.
[f=0000000] Warning: (in thread: main)
[f=0000000] Error: DLL information:
[f=0000000] Error: 0x00400000 spring
[f=0000000] Error: 0x77910000 ntdll
[f=0000000] Error: 0x76ca0000 kernel32
[f=0000000] Error: 0x10000000 DevIL
[f=0000000] Error: 0x72c10000 MSVCP80
[f=0000000] Error: 0x72b70000 MSVCR80
[f=0000000] Error: 0x76f10000 msvcrt
[f=0000000] Error: 0x76c00000 USER32
[f=0000000] Error: 0x760a0000 GDI32
[f=0000000] Error: 0x76fc0000 ADVAPI32
[f=0000000] Error: 0x75b60000 RPCRT4
[f=0000000] Error: 0x6ab70000 GLU32
[f=0000000] Error: 0x672e0000 OPENGL32
[f=0000000] Error: 0x6cb40000 DDRAW
[f=0000000] Error: 0x747a0000 DCIMAN32
[f=0000000] Error: 0x76d80000 SETUPAPI
[f=0000000] Error: 0x75e50000 OLEAUT32
[f=0000000] Error: 0x75c30000 ole32
[f=0000000] Error: 0x716e0000 dwmapi
[f=0000000] Error: 0x77130000 IMAGEHLP
[f=0000000] Error: 0x6fbc0000 mingwm10
[f=0000000] Error: 0x760f0000 SHELL32
[f=0000000] Error: 0x75ee0000 SHLWAPI
[f=0000000] Error: 0x76070000 WS2_32
[f=0000000] Error: 0x77b10000 NSI
[f=0000000] Error: 0x62e80000 zlib1
[f=0000000] Error: 0x6b600000 OpenAL32
[f=0000000] Error: 0x73f30000 WINMM
[f=0000000] Error: 0x73e90000 OLEACC
[f=0000000] Error: 0x70780000 vorbisfile
[f=0000000] Error: 0x68140000 ogg
[f=0000000] Error: 0x64cc0000 vorbis
[f=0000000] Error: 0x66fc0000 freetype6
[f=0000000] Error: 0x62aa0000 glew32
[f=0000000] Error: 0x00260000 SDL
[f=0000000] Error: 0x7c340000 MSVCR71
[f=0000000] Error: 0x77a40000 IMM32
[f=0000000] Error: 0x75d80000 MSCTF
[f=0000000] Error: 0x77830000 LPK
[f=0000000] Error: 0x75ae0000 USP10
[f=0000000] Error: 0x745b0000 comctl32
[f=0000000] Error: 0x67f30000 dsound
[f=0000000] Error: 0x74b60000 POWRPROF
[f=0000000] Error: 0x758d0000 CLBCatQ
[f=0000000] Error: 0x74920000 MMDevApi
[f=0000000] Error: 0x748f0000 WINTRUST
[f=0000000] Error: 0x75190000 CRYPT32
[f=0000000] Error: 0x752f0000 MSASN1
[f=0000000] Error: 0x75710000 USERENV
[f=0000000] Error: 0x756f0000 Secur32
[f=0000000] Error: 0x73d20000 wdmaud
[f=0000000] Error: 0x74210000 ksuser
[f=0000000] Error: 0x74a80000 AVRT
[f=0000000] Error: 0x73cf0000 AUDIOSES
[f=0000000] Error: 0x73c80000 audioeng
[f=0000000] Error: 0x77110000 PSAPI
[f=0000000] Error: 0x73c70000 msacm32
[f=0000000] Error: 0x73bf0000 MSACM32
[f=0000000] Error: 0x73be0000 midimap
[f=0000000] Error: 0x748b0000 uxtheme
[f=0000000] Error: 0x04fc0000 ig4icd32
[f=0000000] Error: 0x054c0000 ig4dev32
[f=0000000] Error: 0x6b870000 DINPUT
[f=0000000] Error: 0x73d90000 HID
[f=0000000] Error: 0x74eb0000 mswsock
[f=0000000] Error: 0x74f10000 wship6
[f=0000000] Error: 0x74b40000 wshtcpip
[f=0000000] Error: 0x6c900000 dbghelp
[f=0000000] Error: Stacktrace (main):
[f=0000000] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
[f=0000000] Error: (0) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x95e9) [0x009BF179]
[f=0000000] Error: (1) C:\Program Files\Spring\spring.exe [0x00999C85]
[f=0000000] Error: (2) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x4361) [0x009B9EF1]
[f=0000000] Error: (3) C:\Program Files\Spring\spring.exe [0x00769DFC]
[f=0000000] Error: (4) C:\Program Files\Spring\spring.exe [0x0076BEBE]
[f=0000000] Error: (5) C:\Program Files\Spring\spring.exe [0x0042AF98]
[f=0000000] Error: (6) C:\Program Files\Spring\spring.exe [0x00936011]
[f=0000000] Error: (7) C:\Program Files\Spring\spring.exe [0x0093144A]
[f=0000000] Error: (8) C:\Program Files\Spring\spring.exe [0x00984F49]
[f=0000000] Error: (9) C:\Windows\system32\ig4icd32.dll(ShInitialize+0x84fbc) [0x052C8B3C]
[f=0000000] Error: (10) C:\Windows\system32\ntdll.dll(RtlTimeToElapsedTimeFields+0x9b98) [0x7798870F]
[f=0000000] Error: (11) C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x7794E199]
[f=0000000] Error: Stacktrace (audio):
[f=0000000] Error: (0) C:\Windows\system32\ntdll.dll(KiFastSystemCallRet+0) [0x779696F4]
[f=0000000] Error: (1) C:\Windows\system32\kernel32.dll(WaitForMultipleObjects+0x18) [0x76CEC84E]
[f=0000000] Error: (2) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x33eb6) [0x009E9A46]
[f=0000000] Error: (3) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x2c0970) [0x00C76500]
[f=0000000] Error: (4) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x26714) [0x009DC2A4]
[f=0000000] Error: (5) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x2eb1f6) [0x00CA0D86]
[f=0000000] Error: (6) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x35a4f) [0x009EB5DF]
[f=0000000] Error: (7) C:\Program Files\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x33177) [0x009E8D07]
[f=0000000] Error: (8) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x76CE4B29]
[f=0000000] Error: (9) C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x7794E1C6]
[f=0000000] Error: (10) C:\Windows\system32\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x7794E199]
[f=0000000] Error: failed to shutdown normally, exit forced
[f=0000000] Error: Spring: Unhandled exception Spring has crashed:
Access violation.

A stacktrace has been written to:
C:\Users\Simon\Documents\My Games\Spring\infolog.txt
abma
Spring Developer
Posts: 3798
Joined: 01 Jun 2009, 00:08

Re: spring.exe has stopped working

Post by abma »

next time please attach as file :)

did you set LoadingMT = 0?

does it work, when you run "spring.exe --safemode" ?
Gerard
Posts: 3
Joined: 03 Dec 2012, 02:52

Re: spring.exe has stopped working

Post by Gerard »

I do not see LoadingMt in springsettings.

Yes, Spring does run in safemode.
abma
Spring Developer
Posts: 3798
Joined: 01 Jun 2009, 00:08

Re: spring.exe has stopped working

Post by abma »

start spring.exe, click edit settings, change LoadingMT to 0, exit spring...

To explain what happens when spring is startet with --safemode.
--safemode overrides some values, you can try out which config settings helps by searching http://springrts.com/wiki/Springrc for "SafemodeValue and set the approtiate setting in spring.
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