General Questions about Spring

General Questions about Spring

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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dragenesis
Posts: 3
Joined: 25 Oct 2012, 21:06

General Questions about Spring

Post by dragenesis »

1) Does Spring have destructible environments?
2) Does Spring have variable game speeds?
3) Have a map inside a building with multiple levels like a two story home?

Thanks in advance.
gajop
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Posts: 3051
Joined: 05 Aug 2009, 20:42

Re: General Questions about Spring

Post by gajop »

dragenesis wrote:1) Does Spring have destructible environments?
2) Does Spring have variable game speeds?
3) Have a map inside a building with multiple levels like a two story home?

Thanks in advance.
1) What does this mean? You can destroy features, you can make holes in terrain
2) Yes
3) Spring uses heightmap (maps are 2D), so no.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: General Questions about Spring

Post by PicassoCT »

General, Sir. Here are the answere you requested:
Yes)
Yes)
No - but if you are willing to work on the engine itself, it could become possible..
dragenesis
Posts: 3
Joined: 25 Oct 2012, 21:06

Re: General Questions about Spring

Post by dragenesis »

Thanks for the quick reply. The first two answers are good, though the last one is disappointing. I'll have to take a look into to what it would take to implement that.
dragenesis
Posts: 3
Joined: 25 Oct 2012, 21:06

Re: General Questions about Spring

Post by dragenesis »

Also, just to clarify, that means I can't even do anything like have a bridge and have units move on the bridge and underneath it, right?
gajop
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Joined: 05 Aug 2009, 20:42

Re: General Questions about Spring

Post by gajop »

No bridges, no caves, etc.
It would take a lot of work to do that, a lot of C++ work.
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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Re: General Questions about Spring

Post by SinbadEV »

dragenesis wrote:Also, just to clarify, that means I can't even do anything like have a bridge and have units move on the bridge and underneath it, right?
Yeah. This seems to be a common request... what other RTS engines allow this?
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: General Questions about Spring

Post by knorke »

C&C Tiberian Sun has working bridges.

In spring you could use lua scripting to make something half working.
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