In Evo, unitname is eexnukearty
Code: Select all
local weaponDefs = {
nukeartyweapon = {
badTargetCategory = [[ARMORED LIGHT]],
accuracy = 200,
AreaOfEffect = 1000,
avoidFriendly = false,
ballistic = true,
cegTag = "nukeartyshot",
collideFriendly = false,
commandfire = true,
explosionGenerator = "custom:nukeartyexpl",
energypershot = 100,
id = 172,
impulseFactor = 0,
interceptedByShieldType = 4,
name = "Light Cannon",
range = 2500,
reloadtime = 12,
weaponType = "Cannon",
soundHit = "nukeartyhit.wav",
soundStart = "nukeartyshot.wav",
startsmoke = "1",
tolerance = 2000,
turret = true,
weaponVelocity = 800,
customparams = {
damagetype = "antibuilding",
},
damage = {
default = 1000,
},
},
}