I think there might be two different bugs here.
But, trying to rez a single unit is broken (area res works as it should) and that bug is on trac so it will be tested before next BA release.
Could someone post a replay of the 'forgetting build orders' bug described above? I can't reproduce it either.
BA 7.72 released!
Moderator: Content Developer
Re: BA 7.72 released!
im 99% sure that bug is caused by a widget, maybe even one that is in BA.
Re: BA 7.72 released!
http://springrts.com/phpbb/viewtopic.ph ... 45#p529204Silentwings wrote:Could someone post a replay of the 'forgetting build orders' bug described above? I can't reproduce it either.
I posted replay already. Maybe it's a widget. But how to find it? :-D It's very hard
- Silentwings
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Re: BA 7.72 released!
I watched that replay, thanks. Looking through that infolog - there are 35 errors when loading the widgets, each of these is spring being asked to load two widgets with the same file name.
So it looks as though in /spring/luaui/widgets you have a tonne of widgets which are (probably older ?) versions of the ones that BA has built into it anyway. When this happens, spring loads the widget from the user and not the one from BA.
If it is a lua problem (possibly even caused by loading some combination out of date widgets instead of BA default widgets) then I don't think anyone will find the cause unless you tidy your widgets up a bit
So it looks as though in /spring/luaui/widgets you have a tonne of widgets which are (probably older ?) versions of the ones that BA has built into it anyway. When this happens, spring loads the widget from the user and not the one from BA.
If it is a lua problem (possibly even caused by loading some combination out of date widgets instead of BA default widgets) then I don't think anyone will find the cause unless you tidy your widgets up a bit

Re: BA 7.72 released!
the widget "Red Minimap" and current spring-develop version causes an error spam for me, every frame this message:
i guess there is one glPopMatrix call to much... (didn't investigate more)
Code: Select all
[f=0006469] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
[f=0006470] Error: OpenGL: source<API> type<error> id<0> severity<high>:
GL_STACK_UNDERFLOW in glPopMatrix(mode=GL_MODELVIEW)
Re: BA 7.72 released!
Great stuff!
Shouldn't someone update this on balancedannihilation.org - still reporting 7.71
Shouldn't someone update this on balancedannihilation.org - still reporting 7.71
Re: BA 7.72 released!
FFA games are runed when you crash or when you quit and want to rejoin.
All your unit are transformed into wrecks. Pretty annoying when you having a gg.
I think I report that issue many time. Is there a reason why it cannot be changed ??
All your unit are transformed into wrecks. Pretty annoying when you having a gg.
I think I report that issue many time. Is there a reason why it cannot be changed ??
Re: BA 7.72 released!
Replay.albator wrote:FFA games are runed when you crash or when you quit and want to rejoin.
All your unit are transformed into wrecks. Pretty annoying when you having a gg.
I think I report that issue many time. Is there a reason why it cannot be changed ??