Setting a ballistic weapons myGravity to anything other than 0 prevents it from firing(even the exact value used by the map).
can anyone confirm?
broken myGravity tag?
Moderator: Moderators
Re: broken myGravity tag?
BA uses it on flaks (cannon type) and on bombers, works fine there.
- Deadnight Warrior
- Posts: 183
- Joined: 08 Jun 2009, 17:59
Re: broken myGravity tag?
You should modify that tag in unison with weaponVelocity, as too slow projectiles can't reach max range with high gravity, making you think that the weapon is broken.
Also, average map gravity is 100-120 when looked from lobby, but that's actually 0.1-0.12 in engine.
Also, average map gravity is 100-120 when looked from lobby, but that's actually 0.1-0.12 in engine.
Re: broken myGravity tag?
thats what i love spring forAlso, average map gravity is 100-120 when looked from lobby, but that's actually 0.1-0.12 in engine.

works now