http://i.imgur.com/QNgWe.jpg
The awesomeness that is that screenshot cannot be overstated. By removing the colormap variable, I am able to spawn a straight up sprite using ceg. The only sucky part is that it throws an error.
Is there a way to get what I want (which is the behavior in the screenshot) without mangling the ceg system?
Spring and CEG features/bugs?
Moderator: Moderators
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Spring and CEG features/bugs?
colormap = "1 1 1 1 1 1 1 1"
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Spring and CEG features/bugs?
Ahh. I thought I tried that... O_o
*later* oh, I tried 1 1 1 1 which spring didn't like too much.
Thanks knorke
*later* oh, I tried 1 1 1 1 which spring didn't like too much.
Thanks knorke
