Mission Editor - Page 11

Mission Editor

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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daryl
Posts: 200
Joined: 08 Oct 2006, 10:33

Re: Mission Editor

Post by daryl »

zwzsg wrote:
Forboding Angel wrote:You should contact zwzsg and talk to him about it.
Looks like daryl is using quantum's system, not mine. Anyway, I don't have triggers. Oh and when I wanted units to be transfered between teams in my missions, I had to add a custom order.
hi zwzsg!.
ok, :(
I hope that in the near future there will be a Spring mission editor easy to use. I think it's important. I learned how create unit, movement, setting etc... but LUA is difficult, and i can't create missions with script or widget or gadged, etc...

Do you know if this project is already opened?
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Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: Mission Editor

Post by Licho »

Just get someone to maintain the editor. Its done, its working, just needs updates. Its waste to not reuse it.
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daryl
Posts: 200
Joined: 08 Oct 2006, 10:33

Re: Mission Editor

Post by daryl »

Licho wrote:Just get someone to maintain the editor. Its done, its working, just needs updates. Its waste to not reuse it.
I like this mission editor.. i think it's the better way to create missions!!
And it need to be improoved, add more condiction and add mor action...
who created this opera?
MahrinSkel
Posts: 17
Joined: 23 Mar 2007, 01:27

Re: Mission Editor

Post by MahrinSkel »

What is the current status of the Mission Editor? Did it get orphaned again?

--Dave
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PicassoCT
Journeywar Developer & Mapper
Posts: 10452
Joined: 24 Jan 2006, 21:12

Re: Mission Editor

Post by PicassoCT »

Sakoth, im looking at you!
luckywaldo7
Posts: 1398
Joined: 17 Sep 2008, 04:36

Re: Mission Editor

Post by luckywaldo7 »

MahrinSkel wrote:What is the current status of the Mission Editor? Did it get orphaned again?

--Dave
Download link here: http://code.google.com/p/zero-k/downloa ... Editor.exe
MahrinSkel
Posts: 17
Joined: 23 Mar 2007, 01:27

Re: Mission Editor

Post by MahrinSkel »

luckywaldo7 wrote: Download link here: http://code.google.com/p/zero-k/downloa ... Editor.exe
Awesome, thank you.

--Dave
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Mission Editor

Post by Jazcash »

Anybody know how to create wrecks with this thing that doesn't involve spawning a unit, reducing it's health to 1 and having an enemy unit kill it?
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Mission Editor

Post by Beherith »

No, but we can include a gadget for that.
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Mission Editor

Post by Jazcash »

Me would likes very much indeed
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