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Warning: [DESYNC WARNING] path-checksum a8f14098 for player 1 (...) does not match local checksum a95cc326; stale PathEstimator-cache?
[f=0000000]
Other times players can't connect at all(might be fixed by using an autohost) or doesn't show people as snyced up in lobby.
I am seriously out of ideas what could cause those problems that never seem to go away.